Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Keechwa on September 19, 2009, 12:55:54 am
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First off, LedBlinky is an amazing program, thank you Arzoo for creating and maintaining it.
I know there's an option in LedBlinky that let's it know a U360 restrictor plate is installed, but is there anyway to tell it exactly which type of restrictor plate it is?
As it stands right now, I would like to use the Custom:5 setting for the plates, which works great when set with UltraMap. However, when I have LedBlinky automatically set the maps, with LedBlinky's internal "use restrictor plate" setting either on or off, the Custom:5 scaling is overridden with either the default no restrictor or the circular restrictor plate scaling by default. Is there any way to set the type of restrictor plate scaling I want it to use?
Thanks in advance!
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First off, LedBlinky is an amazing program, thank you Arzoo for creating and maintaining it.
I know there's an option in LedBlinky that let's it know a U360 restrictor plate is installed, but is there anyway to tell it exactly which type of restrictor plate it is?
As it stands right now, I would like to use the Custom:5 setting for the plates, which works great when set with UltraMap. However, when I have LedBlinky automatically set the maps, with LedBlinky's internal "use restrictor plate" setting either on or off, the Custom:5 scaling is overridden with either the default no restrictor or the circular restrictor plate scaling by default. Is there any way to set the type of restrictor plate scaling I want it to use?
Thanks in advance!
I'll have to look into this.
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I'll have to look into this.
My UltraStick.dll library can turn restrictor support on or off but currently it does not allow programming the different types of restrictors. I'll e-mail Andy and ask him how it's done so I can add support for it.
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Oh okay, thanks a lot guys :)
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Just to clarify - LEDBlinky uses headkaze's u360 library. So if he's on the case it'll get done ;D
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Hey Headkaze, any luck on fixing the problem?
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Andy sent me the info and I will be doing an update very soon (I just need to clarify something with Andy).
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Oh okay, great! Thank you very much.