Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: dkubarek on June 01, 2009, 07:26:22 pm
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Not very familiar with Mame driving games but I want to but a half a dozen or so on a Mame cab that has a Logitech Wingman connected. It's for my nephews and they like newer racing games, such as Cruisin USA and also motorcycle games (I know it's a wheel, but ....) They are limited by the Pentium 4 I used, but it seems to run 1990s games with ease so I'll give a game a try if it is cool. thanks.
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You will be limited to 270° driving games. The best way to search for this is either with MAWS or RomLister. Just remember that anything using the Seattle drivers won't run correctly on a P4, so don't bother with SF Rush and California Speed games. You can run Outrun etc just fine though!
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The screenshots for Outrun look awesome! thanks. Can you use a 270 wheel for 360 games or is that just impossible? I don't know much about electronics, so forgive me if it's a no-brainer.
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also, is there a way to determine the sensitivity of my wheel in relation to the original Mame game? I read about tooth counts but I imagine a Logitech wheel is toothless. But is there a way to approximate it to an analog steering wheel and determine the tooth count comparison? Alternatively, I'll just change the number until it works OK, which is OK, too.
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Night Driver!
technically since it's an anolog device should that steering steering wheel be compatible with any driving game? It won't be the same as the original but it should still be better than using a joystick.
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Of course you can use it for driving games! The problem is the classic 270° vs 360° steering wheel debate. There are a LOT more games designed for fixed rotation (typically called 270 although the rotation varies from game to game) than there were for 360, but some of the best driving games (and games at all) were 360. Just to name a couple check out the Off Road and the sprint series. You simply can't play a 360 game with a 270 wheel and have it work out right. Now, technically, you can use a 360 wheel for 270 games. However, it doesn't work out that well out of the box. I posted a thread a couple weeks back on how to make it work really nicely, but noone saw it :dunno
Anyway, 270 wheels can be used for PC games (non-emulated) as well as console games.
Basically, yes, you can use that wheel and have a good time.
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I posted a thread a couple weeks back on how to make it work really nicely, but noone saw it :dunno
So what's the link to the thread ???
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Haa! He took the bait... 8)
http://forum.arcadecontrols.com/index.php?topic=92363.0
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Not a MAME game but a pretty darn good racing game: SBK 2001 - World Superbike (EA Sports). Excellent graphics (for it time) that don't need a super chip or vid card. one or two player from same computer. Also LAN or Online I believe. Could probably find it for around $3.99 if you looked.
I refuse to play bike games with steering wheels, but hey, to each their own.
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Is it cab friendly? I'm trying to figure out if you have to pull out a mouse or keyboard to get it going. I was disappointed that this was required for pretty much all NFS titles. I'm considering getting a small USB touch pad that I can hide away when not in use, but I'd rather just have games that are cab friendly...
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Roadblasters & a few more http://forum.arcadecontrols.com/index.php?topic=90679.msg952749#msg952749
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Roadblasters & a few more http://forum.arcadecontrols.com/index.php?topic=90679.msg952749#msg952749
I love roadblasters, one of my favorite driving games. I also like the sit down spy hunter but it's not a typical driving game.
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No driving game that had analog controls will carry over 100% correctly as far as control response.
It's just not possible with MAME. (That is why I had to pick up an original Pole Position game). ;D
Darren Harris
Staten Island, New York.
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Ummm, Pole position used a 360° wheel with a digital encoder wheel. I guess you could call it analog since it's not an on/off control, but it's not truly analog.