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Main => Main Forum => Topic started by: XtraSmiley on May 16, 2009, 12:26:32 pm

Title: Street Fighter IV PC Specs
Post by: XtraSmiley on May 16, 2009, 12:26:32 pm
So here's what Capcom is saying:

Minimum
OS: Windows XP
CPU: Intel Pentium 4 2.0GHz or higher
RAM: 1GB or higher
HDD: 10GB of free space or more
Video: DirectX 9.0c/Shader3.0 or higher, NVIDIA GeForce6600 series, ATI Radeon X1600 or higher, VRAM: 256MB or higher
Sound: Direct Sound, DirectX 9.0c (or higher)
Input Devices: Mouse, Keyboard

Maximum/Recommended
OS:Windows Vista
CPU: Intel Core2Duo 2.0GHz or higher
RAM: 2GB or higher
HDD: 10GB of free space or more
Video: DirectX 9.0c/Shader3.0 or higher, NVIDIA GeForce8600 series, ATI Radeon X1900 or higher, VRAM: 512MB or higher
Sound: Direct Sound, DirectX 9.0c (or higher)
Input Device: Xbox 360 controller for Windows

Having a first gen PCI version of the AVGA card and a Betson monitor in my MAME machine, I wonder how this will run?  I can't seem to remember what the first gen PCI version was, it's definatly not the current model on the site.

EDIT:  Lots of views, but no discussion.  OK, well I know for sure that this awesome game is going into my MAME machine.  Anyone else going to add it?  Will it be hooked up to the internet?  This is like the dream I had when I played SFII in MAME about 7 years ago.  Being able to play a fighting arcade game via the internet.  AWESOME is the only word that comes to mind.

Any idea of why the SF4 arcade machine costs so much when a computer in a cabinet will do what it does (and more)?
Title: Re: Street Fighter IV PC Specs
Post by: testicle187 on May 16, 2009, 12:49:36 pm
I think it will run horribly.  I believe the old AVGA cards were Radeon 7000 series.  That might even be a DirectX 8 card and if so it will not run at all.  Good luck.
Title: Re: Street Fighter IV PC Specs
Post by: ivwshane on May 16, 2009, 02:49:42 pm
I'll be putting together a new system for my cab to run this.

The only thing I don't have currently that's stopping me from being able to play sfiv is a dx9c compatible video card. Since my board only has an agp slot and it's currently not fast enough to play some other games (tekken series), I figure I might as well upgrade everything!
Title: Re: Street Fighter IV PC Specs
Post by: retrometro on May 16, 2009, 02:58:35 pm
What about resolution?  will it allow me to play at 800x600 on my cab?  My PC specs are above the recommended but i'd be pissed if I can't see the damn game...
Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on May 16, 2009, 03:05:03 pm
What about resolution?  will it allow me to play at 800x600 on my cab?  My PC specs are above the recommended but i'd be pissed if I can't see the damn game...

Good question, with the Betson, I'm in the same boat.
Title: Re: Street Fighter IV PC Specs
Post by: DJ_Izumi on May 16, 2009, 06:18:23 pm
The specs are comparable to the Taito Type X2 hardware that it runs on at the arcade.

Too bad about the SM3.0 requirement though, that means my Radeon X800 won't be playing it.

On that note, just what in the hell on this game is taking up 10GB?  Sure, it's easy enough to have 10GB available but it's a fighter!  It's like 30 characters and single scene arenas.  How big can that be?  The entire Orange Box is smaller than that!
Title: Re: Street Fighter IV PC Specs
Post by: Todd H on May 16, 2009, 06:38:53 pm
I'm good to go as far as specs go. I just hope the controls are configurable.
Title: Re: Street Fighter IV PC Specs
Post by: retrometro on May 16, 2009, 08:47:04 pm
...
Too bad about the SM3.0 requirement though, that means my Radeon X800 won't be playing it.
...

Is there a list of ati/nvidia cards that support SM3.0?    If the X800 isn't supported, then am I screwed with my PCIe x700 pro?


Title: Re: Street Fighter IV PC Specs
Post by: DJ_Izumi on May 16, 2009, 09:50:01 pm
Is there a list of ati/nvidia cards that support SM3.0?    If the X800 isn't supported, then am I screwed with my PCIe x700 pro?

Quite.  ATi was slow on the introduction of SM3.0 unlike Nvidia.  It wasn't introduced untill the R520 series of cards as seen here; http://en.wikipedia.org/wiki/Radeon_R520
Title: Re: Street Fighter IV PC Specs
Post by: retrometro on May 17, 2009, 01:00:38 am
Oh man.   Can you recommend a cheap SM3 pcie card that works with soft15khz?

Title: Re: Street Fighter IV PC Specs
Post by: BASS! on May 17, 2009, 06:08:03 am
Man, I bought a x850 cause I was thinkin I could squeak by with it:-(
Title: Re: Street Fighter IV PC Specs
Post by: rusolinio on May 17, 2009, 07:18:14 am
The PC version is bound to have mutliple options for resolution/graphics settings anyway, so im sure many, many PC will be able to play it well.

When i bought SF4 for the xbox360 i was blown away.  The game itself is incredibly difficult, even on the 'very easy' setting, with the last boss 'Seth' a real finger busting nightmare to deal with. Unlocking characters is equally hard, but serves to let you know the skills of an opponent should you go online.

Come up against Akuma or Gouken online, and you know your opponent has spent far too much time mastering the game,as it will not allow you to progress to gain those characters unless you get very, very good.

Theres also a ranking system in which you gain both XP and 'titles'. These titles can be selected by you at will as you unlock them, and allow you to profess your skill to those that dare challenge you.

I do hope its close to the xbox version, as its damn near perfect! but i'd like it to include a dedicated 'challenge mode' server option where an entire clan could beat the crap outta each other all night long.

I would be very suprised if my AMD 643200, 2x 7800gt's, 1GB ram, machine couldnt run it, and it only cost me £140 to build!!! God i love ebay!

Online fighting a wet dream? you betcha. Online SF4 mastery, is a whole new kettle of fish.  Reversals and counter reversals are more soul destroying than a visit to a terminal illness clinic, and just when you think you got it in the bag, you'll realise that uncomfortable feeling in your stomach is actually a virtual joystick being rammed sideways up your ringpiece by a screaming 10 year old with tourettes.......

I love complicated fighters, this one takes the friggin dinner tray!

LOVE IT!!!!!  :cheers:

Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on May 17, 2009, 09:33:28 am
^^^  You are kidding right?  You can set the game on Very Easy (not even Easy!) and unlock the special characters!  Also, most Akuma and Gouken players online are terrible, as these are low tier characters anyway!

The only way I pre-judge someone's skill online is based on if they have their characters icon.  THAT is hard to get and takes a lot of practice.  The special characters though?  Jokes...

:)
Title: Re: Street Fighter IV PC Specs
Post by: ratzz on May 17, 2009, 10:04:01 am
Not seen it before, but it looks pretty awsome!

[youtube]http://www.youtube.com/watch?v=VhDMdkGoO1Q[/youtube]
Title: Re: Street Fighter IV PC Specs
Post by: Minwah on May 17, 2009, 11:14:04 am
I believe the old AVGA cards were Radeon 7000 series.  That might even be a DirectX 8 card and if so it will not run at all.  Good luck.

I'm sure it won't work :(
Title: Re: Street Fighter IV PC Specs
Post by: Turnarcades on May 17, 2009, 12:03:54 pm
The difficulty curve is unusual on this game and although I can't really play fighters anymore (bad hand) a lot of my mates used to be ace at SF and struggle with it. I know it's detailed game but those specs seem very high requirements for what is essentially just a simple fighting game, particularly the 10Gb hard drive space required! Are you kidding me?
Title: Re: Street Fighter IV PC Specs
Post by: tyson171 on May 17, 2009, 12:52:09 pm
So what would be the recommended monitor to play this game on?  As well as anything from donkey kong to ultimate mortal kombat 3? 
Title: Re: Street Fighter IV PC Specs
Post by: MrMojoZ on May 18, 2009, 11:55:16 am
So what would be the recommended monitor to play this game on? 

40" or bigger 1080p HD widescreen with no scaling lag.
Title: Re: Street Fighter IV PC Specs
Post by: rusolinio on May 18, 2009, 12:12:20 pm
MK3 looks crap on my 37" 1080p HDTV. Its available to download on xbox arcade (and has multiplayer feature!)

As for SF4 being easy? LOL, not for me, maybe your a genius gaming god, with lightning bolts for finger tips????

Title: Re: Street Fighter IV PC Specs
Post by: massive88 on May 18, 2009, 12:22:50 pm
When i bought SF4 for the xbox360 i was blown away.  The game itself is incredibly difficult, even on the 'very easy' setting, with the last boss 'Seth' a real finger busting nightmare to deal with. Unlocking characters is equally hard, but serves to let you know the skills of an opponent should you go online.

Come up against Akuma or Gouken online, and you know your opponent has spent far too much time mastering the game,as it will not allow you to progress to gain those characters unless you get very, very good.

Huh?

Set difficulty to easy, one round, pick Geif and Lariat your way to victory, Blanka and electricity, Bison and Psycho Crusher, etc.  You can unlock everyone but Seth in under an hour.

Im 100x the player now that I was when I unlocked Akuma and Gouken, and I am no where near what I would call very very good (1791 max rating on XBL)

As to Akuma and Gouken being lower tier, I have this argument with my friends (I love playing Gouken), that comes into effect when you are good enough to have it come into effect.  I seriously doubt most of the players here have a ranking above 5k, which would be where the tier of a toon would start to make a difference.

At the majority of players skill levels, worry less about the tier of a toon, and more about your own timing, combos and counters.  At least for me, the majority of my losses stem from errors that deal with missing a combo, failing to adjust to my opponent, or poor reactions.  I have yet to feel that I played a perfect game and lost due to the tier of Gouken.

Lastly, MK3 (1995 graphics engine) isnt enhanced at all for the Xbox.  SF4, STHDR and soon to be MvC2 (though to a much lesser extent) will all look best on an HDTV.
Title: Re: Street Fighter IV PC Specs
Post by: solid12345 on May 19, 2009, 02:47:01 pm
Best thing about running on a arcade monitor is since they are low-res anyway you won't need a beefy computer to run a 640x480 or 800x600 image

As for why the install takes 10 gigs, don't forget the game has animated 720p cut-scenes, those eat up the HD space fast.
Title: Re: Street Fighter IV PC Specs
Post by: MrMojoZ on May 19, 2009, 04:21:30 pm
Best thing about running on a arcade monitor is since they are low-res anyway you won't need a beefy computer to run a 640x480 or 800x600 image

Ugh, I hope you have horsepower to turn the AA up at that low a res. That'll look terrible otherwise.
Title: Re: Street Fighter IV PC Specs
Post by: CheffoJeffo on May 19, 2009, 04:24:45 pm
Any idea of why the SF4 arcade machine costs so much when a computer in a cabinet will do what it does (and more)?

Whaddya mean -- the MB is only US$2666 according to Fannie!

 ::)

Woof ... glad I am not a fan of beat-em ups.
Title: Re: Street Fighter IV PC Specs
Post by: DJ_Izumi on May 19, 2009, 04:33:33 pm
Because you can't connect a coinmech to the PC port and have it require tokens to operate and make you money?

Your PC is a machine.
An arcade board is a money making machine and built for that.  There's more to an arcade machine than hardware costs.
Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on May 19, 2009, 04:59:40 pm
Because you can't connect a coinmech to the PC port and have it require tokens to operate and make you money?

Your PC is a machine.
An arcade board is a money making machine and built for that.  There's more to an arcade machine than hardware costs.

Well, duh.  Of course it can make money but arcades are dead in America.  I know that those Galaga/Ms Pacman machines costing $3k really only prob cost about $1k in cost and the rest is profit.

What I'm asking is, does the SF4 arcade machine have really expensive parts or is it all profit to recoup development costs?
Title: Re: Street Fighter IV PC Specs
Post by: mayhem on May 20, 2009, 12:02:32 am
Once out on the PC it wont be long before the controls are hacked to be able to play it as a arcade system.

Knock up a £300 PC and into a £250 arcade unit and you wipping ass for less than it would cost for just the arcade board alone.

That is probably why they are slowing it down for the pc release.
Title: Re: Street Fighter IV PC Specs
Post by: nickynooch on May 24, 2009, 09:05:43 pm
My specs are up to par for it.  I just hope there will be a way to run it without the CD.  I'd assume there will be.
Title: Re: Street Fighter IV PC Specs
Post by: retrometro on May 25, 2009, 12:17:36 am
Not seen it before, but it looks pretty awsome!


About the video:

Con:  I wanted to punch the narrator / author. 

Pro:  Very cool of him to post the video even though he lost.


Title: Re: Street Fighter IV PC Specs
Post by: XYXZYZ on May 25, 2009, 10:32:21 pm
This is indeed a problem for me, I have a WG K7000 and I ain't giving up ArcadeVGA.


Uhh, I don't take it there's a way to use AVGA, and when the front end launches SFIV, have it use a different video card? :-\

Maybe we can all start bugging Andy for AVGA3.
Title: Re: Street Fighter IV PC Specs
Post by: DJ_Izumi on May 26, 2009, 01:23:31 am
The ArcadeVGA is nothing but an off the shelf card with a hacked firmware anyway.  One could even produce ArcadeVGA's themselves by dumping the firmware off an ArcadeVGA and burning it onto similar cards.  The cards don't even have to be identical.  My brother took an ATI Radeon 9600 from ATi and flashed on the firmware from a higher speed 9600 from Asus just to force it to run 50mhz faster by default.  It was convinced it had VIVO features that it didn't but was otherwise fine.  One could easily put the ArcadeVGA firmware onto any

It wouldn't be overly difficult to look at the ArcadeVGA firmware, see what's different and apply it to other cards.
Title: Re: Street Fighter IV PC Specs
Post by: Visitor Q on May 26, 2009, 07:28:33 am
I got this one covered.
Title: Re: Street Fighter IV PC Specs
Post by: ViciousXUSMC on May 27, 2009, 03:40:41 am
My PC will brutally crush the requirments and leave me with room to spare but... I just though I would mention TVC. (tatsunoko vs capcom)

If your a SF4 fan its a game that came out in a similar time and has  similar graphics, I love it and think its better than SF4.
http://www.youtube.com/v/8XmvnCzzS-c&hl=en&fs=1

Japanese Wii import right  now but I heard there is a NA version on the way with even more characters & stages.
Title: Re: Street Fighter IV PC Specs
Post by: Jack Burton on May 27, 2009, 02:31:51 pm


 the tier of a toon


Tier of a character, please.

tier of a character.

And most of the best SFIV players in the country don't play ranked matches at all.  So they will have a BP score of 0.  Those are the guy you really should watch out for. 
Title: Re: Street Fighter IV PC Specs
Post by: jhartley111 on June 02, 2009, 05:38:29 pm
Has anybody played this game in 4:3 instead of widescreen? I'm assuming it's possible, but does it affect gameplay much?

I just had a new video card shipped to me to get my cab pc up to spec and I am TRYING to resist the temptation to buy big ole widescreen to replace my current 20" LCD. I've already measured my cab to see how big of a widescreen it can take... then I realized what I was about to do and promised myself I wouldn't actually price one until I confirmed that my current one would not cut it.

If I had to take the reasons why I made my cab and boil it down to one reason... it would be to finally be badass at street fighter 2. So to say SF4 is a priority for me is a gross understatement.
Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on June 02, 2009, 06:04:42 pm
Yeah I have an uncommon Hitachi HDTV that is 4:3 and I play SF4 on my PS3 with no problems.  It even has a 4:3 mode, so nothing is stretched or shrunk.  It looks great!  I've also played it in widescreen and I actually prefer the 4:3, maybe I'm old school...
Title: Re: Street Fighter IV PC Specs
Post by: Aabra on June 04, 2009, 01:22:39 am
I just got the first piece of hardware for my mame machine.  A 27" LCD Monitor (2048x1152 max resolution)  The rest of the machine is coming in August.  (When I get my savings fund)  I'll be putting a Radeon 4890 video card in there too.  Sure you might be able to make the game run on old arcade monitors or with bare minimum hardware but I think it would be a sin against the greatness that is Street Fighter 4.  :) 
Title: Re: Street Fighter IV PC Specs
Post by: Jack Burton on June 04, 2009, 02:07:48 am
I just got the first piece of hardware for my mame machine.  A 27" LCD Monitor (2048x1152 max resolution)  The rest of the machine is coming in August.  (When I get my savings fund)  I'll be putting a Radeon 4890 video card in there too.  Sure you might be able to make the game run on old arcade monitors or with bare minimum hardware but I think it would be a sin against the greatness that is Street Fighter 4.  :) 

That monitor is nice and will certainly display the game better than anything, but our "old arcade monitors" are often higher res capable tri-syncs that have better color, geometry, and convergence than any CRT you've ever seen, so I think we'll be fine. 

SFIV looks incredible in 640x480p on my 37" monitor.  In 4:3 modes it is just a little stretched and cropped.  To be honest I prefer playing the game that way instead of 16:9
Title: Re: Street Fighter IV PC Specs
Post by: MrMojoZ on June 04, 2009, 10:01:04 am
Yeah stretched and cropped low res is always better than native res HD.  ???
Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on June 04, 2009, 04:03:55 pm
Yeah stretched and cropped low res is always better than native res HD.  ???

Yeah that is weird.  It is not stretched or cropped for me... and I'm not sure how that could be better than with all the detail, but to each his own I guess.
Title: Re: Street Fighter IV PC Specs
Post by: javeryh on June 04, 2009, 04:37:58 pm
Anyone have it running in 4:3 on their cab that wants to post a pic???
Title: Re: Street Fighter IV PC Specs
Post by: massive88 on June 04, 2009, 04:45:23 pm
Anyone have it running in 4:3 on their cab that wants to post a pic???

I could be wrong, but I believe in 4:3 the camera just zooms out a little bit to keep the edges the same.  Meaning the characters are a little smaller on screen, and more of the background is visable at once, but the horizontal playfeild is the same width, with no distortion or stretching.

Ive always played in widescreen though.
Title: Re: Street Fighter IV PC Specs
Post by: XtraSmiley on June 04, 2009, 05:02:26 pm
I'll do it as soon as it comes out for PC and I get it.  Right now I'm running it on my TV, which is 4:3, but really, it looks pretty normal (as I've run it on WS) and there is no major difference.  Capcom just places the power bars a little different for the 4:3 display, but you don't miss any of the action.
Title: Re: Street Fighter IV PC Specs
Post by: Jack Burton on June 04, 2009, 10:16:46 pm
Yeah stretched and cropped low res is always better than native res HD.  ???

better graphics don't always equal better gameplay.  After years of playing Street Fighter in 4:3 I tend to think of of the playing area in 4:3. 

I think jumping just feels better in 4:3, especially if I'm playing Vega. 
Title: Re: Street Fighter IV PC Specs
Post by: massive88 on June 05, 2009, 08:06:58 am
better graphics don't always equal better gameplay.  After years of playing Street Fighter in 4:3 I tend to think of of the playing area in 4:3. 

I think jumping just feels better in 4:3, especially if I'm playing Vega. 

While Im just guessing what the graphics do from 4:3 and widescreen, I can absolutely guarantee the gameplay is precisely the same.
Title: Re: Street Fighter IV PC Specs
Post by: jhartley111 on June 05, 2009, 03:43:04 pm
Yeah stretched and cropped low res is always better than native res HD.  ???

better graphics don't always equal better gameplay.  After years of playing Street Fighter in 4:3 I tend to think of of the playing area in 4:3. 

I think jumping just feels better in 4:3, especially if I'm playing Vega. 

That's a great point! Now that you mention it, the only time I've played SF4 was on a friend's Xbox on a widescreen and I think I remember being a little disoriented because when you jump you go partially off the top of the screen due to the zoomed in widescreen view. Personally I'd rather have smaller characters and a little headroom up top. Seems more like the other SFs that way. Then again, I might not be remembering that right. It was 6 months ago... oh god I've tried to forget about this game since then but now I'm getting excited again. This needs to come out NOW!  :hissy:
Title: Re: Street Fighter IV PC Specs
Post by: MrMojoZ on June 06, 2009, 01:41:46 pm
Arcade games look and play best on their native formats, for SFIV thats widescreen HD. Next you'll be telling me that vectors are better on CRTs because they play "better" on them.