Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: getnate on April 07, 2009, 11:23:40 am
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Does anyone have information on linking mame systems? There are lots of arcade games that are linked, lots of driving games, virtual on, shooting games.
Thanks,
Nate
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If your talking about two cabinets sitting side-by-side, I would just wire both sets of controls to one computer.
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If your talking about two cabinets sitting side-by-side, I would just wire both sets of controls to one computer.
I think he's talking about games like Daytona USA which had multiple cabinets linked together. If that's the case, then no MAME currently doesn't support linked cabinets. I believe that Elsemi's Model 2 emulator will eventually support this feature.
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What about Kaillera?
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If your talking about two cabinets sitting side-by-side, I would just wire both sets of controls to one computer.
I think he's talking about games like Daytona USA which had multiple cabinets linked together. If that's the case, then no MAME currently doesn't support linked cabinets. I believe that Elsemi's Model 2 emulator will eventually support this feature.
Yes, each cab has its own monitor and controls and shows a unique perspective on in the game. Daytona USA is a perfect example. Also Virtual ON, TimeCrisis and San Fransisco Rush.
Thanks for the info.
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What about Kaillera?
Isn't Kaillera meant for one-cab multi-player games where each player is in a different physical location? eg Gauntlet or Street Fighter II.
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I think there's been talk and work on this recently (ie: the last six months) by Aaron.
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If your talking about two cabinets sitting side-by-side, I would just wire both sets of controls to one computer.
I think he's talking about games like Daytona USA which had multiple cabinets linked together. If that's the case, then no MAME currently doesn't support linked cabinets. I believe that Elsemi's Model 2 emulator will eventually support this feature.
It's not an 'Eventually', his M2 emulator supports networking, I've tested it and it ran well enough. (Machine #2 was only a 1.3 Celeron M so it was choppy on that machine but it behaved correctly.
For the M2 emulator it's straight forward. You simulate the token ring network by giving each machine the IP of the 'next' machine in the network and the last machine the first IP so the loop is organized. No special hardware needed just standard LAN.