Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: wooowman93 on March 18, 2009, 06:12:25 pm
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i need to know the recommended specs for hyper spin
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Minimum System Requirements
Although HyperSpin is very graphics intensive, it does not require as powerful a PC as some might imagine. It's still in it's early development, but at this stage it is thought that the following should suffice for an average experience (with advanced features/animations disabled):
Windows XP
Pentium III 1Ghz (or equivalent)
512mb system RAM
Recommended System Requirements
These settings are just core values and are subject to change. Please also note that emulators used may also be more demanding then what is specified here.
Windows XP/Vista 64-bit
Dual-Core or better 2ghz+
2gb+ system RAM
... Your google-fu is weak, padawan.
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I run it myself and I'd definitly got for a dualcore P4 with 2gb of memory minimum, the specs inthe wiki are very old
I had it on a p4 2.4ghz with 1.5gb ram and it wasnt half as smooth as it is now on my new PC
I'm running an arcadevga so you might get better performance on a lower spec pc than me
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i had it on my p4 3.0 with 2gb of ram and it was a little slow for my taste..so i went back to MaLa
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Minimum System Requirements
Although HyperSpin is very graphics intensive, it does not require as powerful a PC as some might imagine. It's still in it's early development, but at this stage it is thought that the following should suffice for an average experience (with advanced features/animations disabled):]/b]
Windows XP
Pentium III 1Ghz (or equivalent)
512mb system RAM
Recommended System Requirements
These settings are just core values and are subject to change. Please also note that emulators used may also be more demanding then what is specified here.
Windows XP/Vista 64-bit
Dual-Core or better 2ghz+
2gb+ system RAM
... Your google-fu is weak, padawan.
To anyone who's having speed issues, I can't say enough about the bolded section: turn off the advanced animations. The front end will still look great and run super well on a P4 2.4ghz. This is well documented on the HS boards.
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To anyone who's having speed issues, I can't say enough about the bolded section: turn off the advanced animations. The front end will still look great and run super well on a P4 2.4ghz. This is well documented on the HS boards.
Doesn't that kind of defeat the purpose of going to Hyperspin in the first place? I thought its flashiness was its appeal.
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To anyone who's having speed issues, I can't say enough about the bolded section: turn off the advanced animations. The front end will still look great and run super well on a P4 2.4ghz. This is well documented on the HS boards.
Doesn't that kind of defeat the purpose of going to Hyperspin in the first place? I thought its flashiness was its appeal.
In a way it does kill the effect, but not by much. I honestly don't even notice them anymore when switching games. But turning them off on lesser machines can have a big impact as to how HyperSpin can function on them.
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To anyone who's having speed issues, I can't say enough about the bolded section: turn off the advanced animations. The front end will still look great and run super well on a P4 2.4ghz. This is well documented on the HS boards.
Doesn't that kind of defeat the purpose of going to Hyperspin in the first place? I thought its flashiness was its appeal.
Not really. The transitions, to me, are the least important part of list navigation.
I'm running Hyperspin on a P4 2.6Ghz processor with 1 Gig or RAM and with the advanced animations turned off, it runs quite well (Arcade VGA video card as well). Even with a faster computer, I may leave them off just because the list moves much faster instead of waiting for transitions to finish.
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To anyone who's having speed issues, I can't say enough about the bolded section: turn off the advanced animations. The front end will still look great and run super well on a P4 2.4ghz. This is well documented on the HS boards.
Doesn't that kind of defeat the purpose of going to Hyperspin in the first place? I thought its flashiness was its appeal.
The other lads responded well, I'll just add that we're talking about a couple of CPU background transitions (and maybe a few partical effects? Not sure, Dazz and the others could better answer). You really don't notice them. Your themes "characters" still pan into the frame the same way, your video is still there, no graphics are degraded. To give you an example of a big save: one annoying effect is the background falls in and the CPU intensive effect is that it blurs. It's a cool effect but it really does nothing for the theme, I can live without it. That's probably the one effect that kills my PC and the Hyperspin experience, once it's removed everything seems fine.
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So a high end graphics card won't help with any of the transitions/animations, instead you need more CPU? Just curious if better gfx board will make any difference.
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So a high end graphics card won't help with any of the transitions/animations, instead you need more CPU? Just curious if better gfx board will make any difference.
No, AS3 does not take advantage of graphic cards... Everything is based on CPU and memory. A dual core machine does wonders...