Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Syxx on June 26, 2003, 06:17:35 pm
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ok this is going to sound dumb but i reinstalled and moved stuff to another drive, now i cant
remember for the life of me whats the command line is to remove the 2 warnings from the rom
startup in MAME, anyone able to tell me? i had all the command lines wrote down but cant find
that one. ugh.
thanks.
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edit mame.ini (or whatever its called... mamepp.ini)... if you don't have one... mame -cc
skip_disclaimer 1
skip_gameinfo 1
or
-skip_disclaimer
-skip_gameinfo
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ahh yes thats it. thanks i knew it was something like that.
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edit mame.ini (or whatever its called... mamepp.ini)... if you don't have one... mame -cc
skip_disclaimer 1
skip_gameinfo 1
or
-skip_disclaimer
-skip_gameinfo
I take it you can only do that in DOS mame correct?
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I take it you can only do that in DOS mame correct?
Nope, Windows too :) I think it is at the end of mame.ini...
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edit mame.ini (or whatever its called... mamepp.ini)... if you don't have one... mame -cc
skip_disclaimer 1
skip_gameinfo 1
or
-skip_disclaimer
-skip_gameinfo
I take it you can only do that in DOS mame correct?
Short answer:
No, you can only do that with the windows mame, sort of. :P
Long Answer:
Don't confuse mame, dmame and mame32, nor dos applications and commandline applications.
Dos mame ("dmame") makes mame.cfg. Windows (commandline) mame ("mame") mames mame.ini. And mame32 (win mame + GUI) makes it's own ini files which are usually read from the ini folder. Each is a little different looking, but mame and mame32 ini files are interchangeable (ie: copy into the ini folder), while mame.cfg is different than the other two in details if not in outline.
Dos applications cannot use win32 or directX. A windows commandline application starts from the dos-looking commandline, but uses win32 API and/or directX. Mame uses win32 API and directX, just like mame32; dmame does not use win32 API or directX.