Build Your Own Arcade Controls Forum

Main => Artwork => Topic started by: MacGyver on February 19, 2009, 09:20:52 am

Title: Kim Possible Theme, CPO and Marquee
Post by: MacGyver on February 19, 2009, 09:20:52 am
What do you think, please disregard the compression artifacts they are really 150dpi raster, and 300dpi vector.  It started out as Family Guy, then MiddleMan and now Kim Possible.

Too busy, not busy enough?
Should I remove the characters above the buttons so I can put the spinners up there?
Or will the spinners be ok near the bottom in the triangle where your hands and arms don't touch anything while playing with buttons and joysticks?

They are 29x8 and 29x12.

Please give me any comments or suggestions you might think I should know.
Title: Re: Kim Possible Theme, CPO and Marquee (still would like an opinion)
Post by: MacGyver on February 21, 2009, 04:52:55 am
Here is the final rendering, like before, this is REALLY compressed to meet the 1024kb file size limit, so disregard compression artifacts.  I added spinner place holders near the bottom.  (Thanks Tempest)

I would have liked to use circular arrows around the spinners but I couldn't find a suitable sample to go off of.

Please let me know what you think.
Title: Re: Kim Possible Theme, CPO and Marquee
Post by: patrickl on February 21, 2009, 07:59:06 am
I can't see the final picture. I get a red cross?

Personally I'd dress it up more. Make it look more like a cartoon frame.

Like some examples here:
http://cartoon-planet.blogspot.com/2007_11_01_archive.html (http://cartoon-planet.blogspot.com/2007_11_01_archive.html)

or the wallpapers on
the Disney Channel Kim Possible page (http://tv.disney.go.com/disneychannel/kimpossible/downloads/index.html)

But then if you're going for a more clean look I guess you achieved that.