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Main => Main Forum => Topic started by: xtravbx on February 17, 2009, 02:13:56 pm

Title: Wiring the CP. What buttons do I need???
Post by: xtravbx on February 17, 2009, 02:13:56 pm
I'm going to wiring up my CP once my parts come in. I don't want to be left in the dark when it comes to wiring it up.

My cocktail is going to be identical to this:

(http://www.mameroom.com/images/cocktail3_lg.jpg)

So you obviously have 6 "action" buttons, 1 button for the "player" button. That leaves 2 additional open button holes per player. What should I assign that last buttons for?

Do I need more buttons? Less? Help a noob out! =)
Title: Re: Wiring the CP. What buttons do I need???
Post by: Ginsu Victim on February 17, 2009, 02:27:29 pm
Coin and Pause, then make Start plus Coin or Pause "EXIT"
Title: Re: Wiring the CP. What buttons do I need???
Post by: severdhed on February 17, 2009, 02:28:08 pm
how about COIN buttons for sure...pause and exit buttons are also nice.
Title: Re: Wiring the CP. What buttons do I need???
Post by: xtravbx on February 17, 2009, 02:35:57 pm
Can it be setup so it's "coin" "pause" and you press them simultaneous for "exit" ?

Does each player need their own "coin" ?
Title: Re: Wiring the CP. What buttons do I need???
Post by: severdhed on February 17, 2009, 02:44:39 pm
yeah, you can make it so that you press multiple buttons to perform an action.  just be aware of the possible problems.  for instance, if someone happens to hit the pause key as you are inserting a coin, this could exit your game. 

you should have a coin button for each player..or you can make it so that it is a combo (for instance start + button 1 at the same time inserts a coin)
Title: Re: Wiring the CP. What buttons do I need???
Post by: Ginsu Victim on February 17, 2009, 03:03:29 pm
I would only allow player one to exit.

If you set each pause to a different key, then say "Pause = A, B, C, D," you shouldn't have a problem.
Title: Re: Wiring the CP. What buttons do I need???
Post by: severdhed on February 17, 2009, 03:18:19 pm
yeah, but that takes up more precious inputs on the encoder.
Title: Re: Wiring the CP. What buttons do I need???
Post by: CathalDublin on February 17, 2009, 03:20:10 pm
You really just need a coin and player button
Title: Re: Wiring the CP. What buttons do I need???
Post by: Ginsu Victim on February 17, 2009, 03:22:16 pm
yeah, but that takes up more precious inputs on the encoder.
Well, I like having the option to change any button I want to a different function. Hell, I'd also add pinball buttons to that thing! :)
Title: Re: Wiring the CP. What buttons do I need???
Post by: Ginsu Victim on February 17, 2009, 03:22:53 pm
You really just need a coin and player button


There's an empty button slot, though, so he might as well use it.
Title: Re: Wiring the CP. What buttons do I need???
Post by: CathalDublin on February 17, 2009, 08:04:16 pm
hook up a buzzer up, so the missus can get you a beer
Title: Re: Wiring the CP. What buttons do I need???
Post by: DeLuSioNal29 on February 17, 2009, 11:50:56 pm
You could always just have the player 1 and 2 buttons, along with two credit buttons from Groovygamegear.com

(http://groovygamegear.com/webstore/images/medium/NovaGemCDR_MED.jpg)

Then you can simply use button "plugs to cover up the holes, until you decide what to do with them later.

(http://www.tornadoterrys.com/52621200.jpg)

(I've attached a pic of my panel showing a plug installed below)

~ DeLuSioNaL