Build Your Own Arcade Controls Forum

Main => Software Forum => Topic started by: metaHipster on January 12, 2009, 02:22:02 pm

Title: Anyone have luck using two spinners?
Post by: metaHipster on January 12, 2009, 02:22:02 pm
per Kyle Mobley at EZ Arcade, it is supposed to be possible to use two of the EZ Arcade spinners at the same time (e.g. for 2player arkanoid, etc). He claimed in a pre-sale email that it should work both with latest Mame.exe as well as the much older/obsolete Analog+.

Well, I just got my 2nd in the mail thanks to some christmas cash; however both seem to control the mouse x-axis, meaning that Mame doesn't seem capable of mapping the 2nd spinner to player 2's analog dial control.

Has anyone gotten this to work?  A post-sale email to Kyle resulted in his recommendation that I use Analog+, but I'd really rather not since my romset is optimized for latest Mame and i'd rather not have to add another emulator to my Maximus FE just to run 2player spinner/driving games.

If anyone has any tips/etc let me know.  It would seem I need to somehow have WinXP treat the second usb spinner as mouse y-axis but I don't see how this is possible.  If you've gotten it to work, but with a different brand spinner, let me know that too.  I do have an optipac and mini-pac if needed but don't see how the ez arcade spinner can benefit from them.

Thanks for any help you can provide...
Title: Re: Anyone have luck using two spinners?
Post by: sWampy on January 12, 2009, 02:27:09 pm
Does setting -multimouse help?
Title: Re: Anyone have luck using two spinners?
Post by: metaHipster on January 12, 2009, 05:05:24 pm
i haven't tried as I hadn't heard of it until just now!!  That looks very promising since my problem is essentially that both spinners move Mouse X-axis by default....  I'll try it tonight.

-Meta

note to other people as clueless about this command flag as I was:

 -[no]multimouse
  792 
  793      Determines whether MAME differentiates between multiple mice. Some
  794      systems may report more than one mouse device; by default, the data
  795      from all of these mice is combined so that it looks like a single
  796      mouse. Turning this option on will enable MAME to report mouse
  797      movement and button presses on different mice independently. The
  798      default is OFF (-nomultimouse).
Title: Re: Anyone have luck using two spinners?
Post by: u_rebelscum on January 13, 2009, 04:06:31 pm
As the person behind the old Analog+, having -multimouse on official mame is great. 

Note that you might also have to remap one or both of the spinners, especially if you have a third mouse plugged in (like a TB or normal mouse).  There's no guarantee the spinners will be mouse 1 & 2; one might be mouse three & thus mapped to player 3 by default.  The other possibly is the spinner in player's 2 positiion is mouse 1 so mapped to player 1 by default (and vice versa).