Build Your Own Arcade Controls Forum

Main => Software Forum => Topic started by: raqman on January 12, 2009, 09:26:19 am

Title: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: raqman on January 12, 2009, 09:26:19 am
Go on, we all know we got it on our home made arcades!!

And it is a perfect example of a game getting cut off at the top and bottom.

So would love to see this as a benchmark to see exactly how many people have built a good home arcade and how many people have to make do with imperfect ones like mine that has bits cut here and there!!!

Maybe get some feedback of who has built the killer machine :applaud:
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: ahofle on January 12, 2009, 10:37:27 am
What do you mean by 'cut off at the top and bottom'?  What resolution are you running it at?  Should be something like 352x256, assuming you are using an arcade monitor.
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: slasherman on January 12, 2009, 11:44:33 am
It's a vertical game...that means you got to turn your monitor vertical
(http://i33.photobucket.com/albums/d54/slasherman1971/dask/vertical_monitor_front.jpg)
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 13, 2009, 04:29:32 am
What do you mean by 'cut off at the top and bottom'?  What resolution are you running it at?  Should be something like 352x256, assuming you are using an arcade monitor.

Ahofle, Damn, why do y ou make it sooo easy  :notworthy:

I have used AVRES, I have used Mamewah resolution tool and everytime Bombjack came out at 392 x something.

Typing in your numbers, it worked 100% perfectly.

Now why on earth aren't the resolution tools doing it correctly  :banghead:

Now that Bombjack is perfect, I guess I have to play each game like 1941 and go in and manually put them at 352x256 (all my vertical games are screwed up basically as the tools dont fix them :badmood:

If you got any ideas, as Mamewah is not around and his instructions dont seem to make sense, you got a few beers on my next time you are in London!!
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 13, 2009, 03:58:09 pm
hmmmm, now that I mounted the PC into the cabinet and connected it to the arcade monitor, when I launch any game I did not touch, all works, the moment I launch Bombjack where I manually modified the settings as has been described here, it all goes out of sync and all the other games that I now launch go out of sync till I perform a reboot.

So my bombjack quest is still a mystery!!

any ideas anyone
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: ahofle on January 13, 2009, 05:13:58 pm
Is this an arcade monitor then?  It's possible you may just need to let it warm up for some resolutions.  My previous, older arcade monitor would roll vertically on 256 line games until a few minutes after warm up -- then it worked fine.  Also, never adjust the vertical hold settings until the monitor is fully warm.
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 14, 2009, 03:42:59 am
It is actually a New Hantarex Polo Arcade Monitor (new as in recently purchased from them, as they no longer manufactur them).

I will give that a shot tonight, maybe run it on a horizontal game for a bit, so it warms up then try bombjack again and if it does seem to be out of sync, wait a bit.

Was just worried I would blow it like I did my original 80's monitor, mind you, that was ancient.

Still, wierd that horizontal games woudl be out of sync after launching Bombjack!
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 16, 2009, 04:38:58 am
Just for reference for future users, asked Andy (Ultimarc) about this problem seeing as I use his ArcadeVGA cards and within a few hours (he is fast everytime :-) ) he responded as follows which absolutely sorted out the problem:

Sab,

If the lines are horizontal or diagonal its the H Hold you need to adjust. It would be necessary to adjust the horizontal and vertical hold controls in almost every case of connecting an arcade monitor to an ArcadeVGA card. There will be a position of both controls which should work with all resolutions.

Andy



So all I need to figure out now is why doesnt mamewah's resolution tool not create correct settings in Vertical games.
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 16, 2009, 10:11:14 am
Hi guys i have a polo arcade monitor and have just bought an arcade video card how do I set up my games to run at the correct resolution? Using this tool? I also rum it on mamewah in case that makes a difference? Cheers

Iv found a tool its by Gavin Benson avres 1.1 is that the one?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 16, 2009, 06:38:58 pm
I never got those tool to make every game 100%
I always had to adjust the vertical games and certain horizontal games too
I used these settings
(http://i34.tinypic.com/a164wk.jpg)

this is my mame.ini file for c:\mame (or whereever your mame folder is)

http://mihd.net/b5tpjge
click request ticket
click download file

You need to make a few changes from the standard one for the arcadevga to work at its best
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 16, 2009, 06:42:28 pm
is it best to select 60hz then?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 16, 2009, 06:50:56 pm
Dunno, but nearly everygame is perfect with the above settings, the setup instructions for using avres with the arcadevga should really be updated with screen shots etc

Just bought a new polo 21" from them myself, waiting on shipping, think it got shipped thursday
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 16, 2009, 07:03:45 pm
I'll try that mame.ini and your settings
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 16, 2009, 07:06:25 pm
so Avres is better than mamewah resolution tool?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 16, 2009, 07:14:58 pm
 :dunno Couldnt fiqure out the mamewah tool
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 16, 2009, 08:07:32 pm
Well this seems to work fine what tweaks have you added to mame.ini ?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 16, 2009, 08:09:53 pm
Cant honestly remember its been that long since I edited it.
check it against the standard

I know you will have to manually edit the vertical game ini's and adjust resolution or turn on hwstretch in the ini files for them

and the mk , r type and nba jam games need resolutions adjusted too :banghead:
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 17, 2009, 06:23:16 am
I know you will have to manually edit the vertical game ini's and adjust resolution or turn on hwstretch in the ini files for them

and the mk , r type and nba jam games need resolutions adjusted too :banghead:

They seem fine on my home set up to not tried it all set up to my arcade monitor yet so what resolutions and games need tweaking?

just played mk and i see what you mean
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 19, 2009, 11:55:23 am
Can anyone help me with the correct resolutions for these games please
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 19, 2009, 11:57:34 am
I have been asking in various posts for ages and experimented to death both Mamewah and AVRES and after 4 months have kinda given up hope, bar doing them manually like I learnt here in this post for bombjack
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 19, 2009, 01:48:34 pm
I dont mind editing each ini file as long as I know what resolutions to edit them too
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 19, 2009, 03:27:50 pm
I turn on hw stretch in the vertical game inis and the ones that appear smaller
eg. mk1 mk2 mk3 nbajam
I use

## mk ##

screen0 \\.\DISPLAY1
switchres 1
hwstretch 0
bezel 0
backdrop 0
resolution 401x256
resolution0 401x256@0

## nbajam ##

screen0 \\.\DISPLAY1
switchres 1
hwstretch 0
bezel 0
backdrop 0
resolution 401x256
resolution0 401x256@0

etc
etc
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 19, 2009, 04:13:53 pm
Done them anymore to look out for?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 19, 2009, 04:18:58 pm
most them were covered with the avres tool, cant think of any others right now
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 19, 2009, 04:41:05 pm
R-Type seems funny as does Rampage and Rampage world tour
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 19, 2009, 06:01:45 pm
rtype uses the same res as the others above
Rampage, I couldnt tell ya, does it display small too?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 19, 2009, 06:32:43 pm
yes mate both versions have small screens
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: ahofle on January 19, 2009, 11:00:07 pm
Rampage should be set to 640x480.  R-Type shows as 384x256, so pick whatever is closest to that (like 401x256).
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 20, 2009, 06:47:47 am
I thought I had this pretty much nailed but having just checked I agree there are quite a few game resolutions with 256 lines which do not come out very well. One thing which may help with some games is to set 'Match Resolution Within' to 8 Pixels.

Also note you can alter settings for all games with a certain resolution at once, by double-cliking the game and using 'Apply these settings to > All games with this native video mode & orientation'.

I will see if I can improve the auto selection when I get chance...
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 20, 2009, 08:06:21 am
Excellent Minwah!!!! I think that would do the trick for the Vertical games, as all  Horizontals that I have tried works perfectly with Mamewah.
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 20, 2009, 09:41:39 am
I thought I had this pretty much nailed but having just checked I agree there are quite a few game resolutions with 256 lines which do not come out very well. One thing which may help with some games is to set 'Match Resolution Within' to 8 Pixels.

Also note you can alter settings for all games with a certain resolution at once, by double-cliking the game and using 'Apply these settings to > All games with this native video mode & orientation'.

I will see if I can improve the auto selection when I get chance...
Is there a tutorial on using your tool somewhere?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 20, 2009, 11:28:39 am
Is there a tutorial on using your tool somewhere?

I don't know about a tutorial but there is a short how-to and an explanation of the options in the included readme...I don't know if you have seen this already, but I will assume you have and it is inadequate documentation as usual ;)
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 22, 2009, 03:42:48 pm
which software and version are you guys using? and how do you know what resolutions to use? is there a web site with all the native resolutions on?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: ahofle on January 22, 2009, 05:01:20 pm
is there a web site with all the native resolutions on?

http://www.mameworld.net/maws/
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 23, 2009, 10:45:58 am
Cheers mate iv been on that web site any typed in the exact resolutions but they seem not to be correct it might be because at the moment im set up to my apple monitor and not my arcade monitor? not sure thoough as the other game resolutions i have been give seem to fit the screen perfectly. Will I have to alter them slightly? rampage world tour is 

resolution 399x253
resolution0 399x253@0

and this is all ver the place
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: ahofle on January 23, 2009, 11:42:09 am
You can't specify a resolution like 399x253 unless you have it available in windows (use a tool like quickres to see your available res list).
The general rule of thumb that I use to pick a resolution is this:

1) From your list of available resolutions, pick those with exactly as many horizontal lines (the 2nd number) as the target res, or slightly more
2) Of those, pick one with exactly as many vertical lines (the first number) as the target res, or slightly more.

For your Rampage example, 399x253, the closest resolutions available would be the 256 horizontal line ones.  Of those, the closest would be 401x256.

I also try to avoid 'squareish' resolutions like 256x240, 240x240, 256x256, etc as those never seem to display games correctly (I actually removed those using Soft15khz).  MAME will almost always choose those square resolutions on 'auto'.

Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: DeLuSioNal29 on January 23, 2009, 02:25:38 pm
I've been struggling with this as well.  I keep jumping back and forth from AVRES and the Res-tool by Minwah.  I eventually stuck with the Res-tool, as it allowed me to select a group of games in a particular resolution and apply a new one to that group only.  It's tedious, but not as tedious as doing each game manually.

I still have some here or there that still aren't proper, but what I do is write them down as I see them and then fix them at a later date.  My FE (Maximus Arcade) has a screensaver feature that will execute a random game every 4 minutes when it's not in use.  That helps me find a ton of bad games (that are set wrong).

Anyway, it would be GREAT if there was a Wiki started that had the EXACT resolution that a game needed to be set to for the AVGA card.  Or perhaps MAWS could have this feature added?

~ DeLuSioNaL
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: CathalDublin on January 23, 2009, 02:55:03 pm
It sure is a pain
Wish there was a tool that would do them all exactly for use with the arcadevga
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 26, 2009, 12:52:50 pm
If some has done it and got all the resolutions spot on could they host the ini's or make them available for download in a winrar package? so that we can download and extract into our mame ini folder?
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 27, 2009, 07:25:23 pm
Can anyone help with this?
Title: Complete ini set for ArcadeVGA help!
Post by: CathalDublin on January 27, 2009, 08:12:02 pm
Think the subject needs to be changed
Title: Re: Complete ini set for ArcadeVGA help!
Post by: Marky_1979 on January 27, 2009, 10:12:59 pm
Think the subject needs to be changed

Agreed might get a better response with a new subject header
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: raqman on January 28, 2009, 05:03:22 am
my worst issue is that some games work fine, some that are not perfect sends my arcade monitor into a frenzy :-(

I have high hopes for Mamewah who mentioned somewhere that he might be redoing his resolution tool  :applaud:
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 28, 2009, 09:25:52 am
Anyway, it would be GREAT if there was a Wiki started that had the EXACT resolution that a game needed to be set to for the AVGA card.  Or perhaps MAWS could have this feature added?

Several problems with this:

1) There are different versions of AVGA with different available modes.
2) There are many different screens (ie some might support modes other do not).
3) People's screens are adjusted differently (ie some will display more lines than others).
4) Opinions often differ on which is the 'best' mode.
5) Someone would have to manually make a choice for each new game, each new Mame version.

So I would say there is no point even attempting this.

Edit: I forgot:

6) Different monitor orientations (h / v / rotating).
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 28, 2009, 09:28:10 am
my worst issue is that some games work fine, some that are not perfect sends my arcade monitor into a frenzy :-(

What sort of frenzy? Maybe your v-hold needs tweaking?

Quote
I have high hopes for Mamewah who mentioned somewhere that he might be redoing his resolution tool  :applaud:

I will be looking at this...but at the moment I am trying to figure something out in Mamewah itself...
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 29, 2009, 01:24:31 pm
I will be looking at this...but at the moment I am trying to figure something out in Mamewah itself...

Decided to have a quick go...

MAME Resolution Tool v3.1

http://mamewah.mameworld.net/downloads/mrt31.zip

Have done some quick testing - seems ok, but feedback would be appreciated.

Edit: Copy & paste the link into your browser as Mameworld doesn't like outside linking.
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Marky_1979 on January 29, 2009, 02:37:40 pm
I will be looking at this...but at the moment I am trying to figure something out in Mamewah itself...

Decided to have a quick go...

http://mamewah.mameworld.net/downloads/mrt31.zip

Have done some quick testing - seems ok, but feedback would be appreciated.

Edit: Copy & paste the link into your browser as Mameworld doesn't like outside linking.

What is this download mate?
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: CathalDublin on January 29, 2009, 04:13:40 pm
Just setting up my new Polo21, works really well, got every game i've tested perfect :applaud:
The only option i'd like to see added is one to enable hardware stretch for verticle games, otherwise you loose the top and bottom of them, but I can live with changing the ini files for the few of them I actually play.
Cheers :notworthy:
Title: Re: Bomb Jack, who has got it working perfectly then??
Post by: Minwah on January 29, 2009, 06:05:26 pm
What is this download mate?

Sorry it's an updated Res Tool...post above edited to be more clear.
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: Minwah on January 29, 2009, 06:12:57 pm
Just setting up my new Polo21, works really well, got every game i've tested perfect :applaud:

Good news :)

Quote
The only option i'd like to see added is one to enable hardware stretch for verticle games, otherwise you loose the top and bottom of them, but I can live with changing the ini files for the few of them I actually play.

If you are losing the top/bottom of *some* vertical games, it might be your monitor adjustment...I have my screen adjusted for ~256 lines so that horizontal games fill the screen nicely. The downside to doing this is that 288 line modes end up with the top/bottom cut off (eg puckman).

If this is the problem, then you could just delete 288 line modes from your Available Modes list. I have these 288 line vertical games setup at 640x480 with hwstretch...this is done automatically using the 'Settings when ideal mode not found' (or something like that) option in the menu.

The alternative possibility is that the Res Tool is picking up modes with not enough lines, which it shouldn't really do, *unless* there is a reason such as you already deleted the 288 line modes, or the refresh rates are not suited to the game. Or it could be a bug...if you give me a few example games and what mode has been picked I should be able to tell you which...
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: CathalDublin on January 29, 2009, 06:50:00 pm
I couldnt fiqure out how to get it to set the vertical games to 640x480 with hwstretch but I just done it manually so i'm happy out
this thread was a great help too
http://forum.arcadecontrols.com/index.php?board=3;action=display;threadid=12687

**fixed typo**
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: Minwah on January 29, 2009, 07:44:59 pm
I couldnt fiqure out how to get it to set the horizontal games to 640x480 with hwstretch

I hope you meant 'vertical'  ;)
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: CathalDublin on January 29, 2009, 08:27:48 pm
Yup meant vertical, heads a bit melted its late :banghead:
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: Marky_1979 on February 01, 2009, 02:16:26 pm
Could you post the link to your ini files please mate
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: CathalDublin on February 01, 2009, 05:34:19 pm
http://emulation.4shared.com
Title: Re: Bomb Jack, who has got it working perfectly then??Complete ini set for ArcadeVGA
Post by: Marky_1979 on February 04, 2009, 07:12:13 am
Cheers buddy will try these out on my monitor shortly