Build Your Own Arcade Controls Forum

Main => Artwork => Topic started by: jeffremiller on November 28, 2008, 06:42:30 pm

Title: Multicade type CP... tear me a new one :)
Post by: jeffremiller on November 28, 2008, 06:42:30 pm
I've heard all the people that don't like multi character type collages... but how about some opinions on this?


Title: Re: Multicade type CP... tear me a new one :)
Post by: gonzo90017 on November 28, 2008, 06:54:16 pm
The background looks pretty nice. I don't think you need all those characters. Maybe just pacman?
Title: Re: Multicade type CP... tear me a new one :)
Post by: jeffremiller on November 28, 2008, 07:03:01 pm
Looks a bit plain now doesn't it?


Title: Re: Multicade type CP... tear me a new one :)
Post by: Sardu on November 30, 2008, 01:00:02 am
looks less cluttered that way. 
Title: Re: Multicade type CP... tear me a new one :)
Post by: wildbill on December 01, 2008, 01:47:56 pm
Yeah I agree on the clutter effect, but some people need to see characters to know that what the game is ! (Multi) This is Mine. Its for a cocktail
Title: Re: Multicade type CP... tear me a new one :)
Post by: FrizzleFried on December 01, 2008, 07:11:52 pm
Why 6 buttons for players 3 and 4?   My understanding is there are no 5 or 6 button 3 or 4 player games... those positions should only have 4 buttons.

Title: Re: Multicade type CP... tear me a new one :)
Post by: Franco B on December 02, 2008, 01:13:51 am
Yeah four is the max you want for 4-player MAME games (for the Dungeons and Dragons games IIRC). Sometimes people have 6+ buttons for SNES/N64 etc games.

I prefer the 2nd artwork :)
Title: Re: Multicade type CP... tear me a new one :)
Post by: jeffremiller on December 02, 2008, 08:49:47 am
The six buttons for player 3&4 are for console emulators.

That is also the way mameroom builds the default layout.  I didn't see any reason to change it.