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Main => Main Forum => Topic started by: Ginsu Victim on November 19, 2008, 04:33:43 pm

Title: Seeking opinions - admin buttons (NOT on control panel)
Post by: Ginsu Victim on November 19, 2008, 04:33:43 pm
I've got a small project box and eight of these small pushbuttons:
(http://lizardlick.com/images/for_sale/pushbuttons/testbtn.jpg)

I'm looking to have two rows of four buttons in the box, and I'll keep it in the coin door. I'm trying to decide what eight MAME functions I'd like to have on there. I already have TAB on top of the cabinet, and currently use it shifted for F2 (service), but I'm looking to put service on the box. Also the options accessed via tilde ~.

These are running through one of my U360s, so it will be seen as gamepad buttons, not keyboard (though I could use joy2key if needed).

Any suggestions?

I just thought I'd see if there are functions I haven't thought of that are worth having on there.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: PsychoAU on November 19, 2008, 05:32:57 pm
You could make a tiny game show studio set for your hamsters.  I've always wanted to see Hamster Jeopardy
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: Ginsu Victim on November 19, 2008, 05:40:19 pm
Sigh....

(http://img.photobucket.com/albums/v633/GinsuVictim/wrestling0.jpg)
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: Hoopz on November 19, 2008, 05:59:25 pm
Oh, you should have expected that!   ;)

Are you looking for suggestions like:  power, pause, vol +, vol - etc?   I wasn't sure when I read the post the first time.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: leapinlew on November 19, 2008, 06:42:22 pm
no admin buttons is the best answer to me.

To me, your question might as well be: "should I add 46 admin buttons or 47?". 0 is a good number.

The shifted buttons I use are:
quit game
exit front end
pause

but they are all hidden commands.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: Ginsu Victim on November 19, 2008, 07:52:41 pm
LeapinLew:

I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: leapinlew on November 19, 2008, 08:18:38 pm
LeapinLew:

I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.
I see.

I don't use those types of admin buttons anywhere on my cabs.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: Ginsu Victim on November 19, 2008, 08:39:54 pm
Well, I don't have any on my cab, other than a multipurpose pause button next to each player start, but I got tired of (A) trying to remember what each shifted function was and (B) people playing and wondering how they got into a menu or whatnot.

This way, things I don't always use I just reach inside for. Nothing visible or accessible from the outside. It's no different than reach in for a keyboard.
Title: Re: Seeking opinions - admin buttons (NOT on control panel)
Post by: DaveMMR on November 19, 2008, 09:29:48 pm
LeapinLew:

I'm getting rid of the shifted commands (other than ESC) and moving all non-essential commands to a project box inside the coin door.

I have something similar inside my cabinet.  I call it a keyboard.   :P

I'm just being wise, and I can see the appeal of making it "cool looking".  I would definitely make the buttons, in order: Volume Up, Down, Menu (Tab), Reset, Dispense Beer, Boss Panic Key (puts a spreadsheet graphic on your cab's screen in case your superior breaks into your house to see if your productive on your own time), Whopper Dispenser ( :burgerking:), and Oil Slick. 

Okay, I only had ideas for half your allotment, but get to cranking on that fifth "Beer" key. ;D