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Main => Main Forum => Topic started by: Ummon on October 21, 2008, 09:53:36 pm

Title: Reasons not to change your Mame
Post by: Ummon on October 21, 2008, 09:53:36 pm
Besides the regular claims and complaints of mame being broken or using too much resources, there are things about a game or games, one off the top of my head being the samples used for Star Trek: I like using the special sample set created, I think, by Twisty that has clips of music and characters' speech in places/layed over some of the original sounds. You can't use this anymore because sound is handled in the core for for this game now.
Title: Re: Reasons not to change your Mame
Post by: DeLuSioNal29 on October 22, 2008, 12:06:53 pm
I'm using .119.  Unless Blitz and Gauntlet Legends become playable, I'm sticking with this version.  Everything I need to work runs great in this version so why mess with what works?

So there's my reason not to change my MAME version.   :afro:
Title: Re: Reasons not to change your Mame
Post by: FrizzleFried on October 22, 2008, 12:32:41 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.
Title: Re: Reasons not to change your Mame
Post by: Visitor Q on October 22, 2008, 01:22:02 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.

Really?

4 gigs of ram, Intel Core 2 Duo E8500 3.16GHz & a ATI 4850 which has 512 megs on the card.

How much more do I need?
Title: Re: Reasons not to change your Mame
Post by: Hoopz on October 22, 2008, 01:24:02 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.

Really?

4 gigs of ram, Intel Core 2 Duo E8500 3.16GHz & a ATI 4850 which has 512 megs on the card.

How much more do I need?
Plow through this thread for details:

http://forum.arcadecontrols.com/index.php?topic=72776.0
Title: Re: Reasons not to change your Mame
Post by: FrizzleFried on October 22, 2008, 02:20:51 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.

Really?

4 gigs of ram, Intel Core 2 Duo E8500 3.16GHz & a ATI 4850 which has 512 megs on the card.

How much more do I need?

4GHZ gets Gauntlet Legends at about 80%...I do believe Blitz should already be playable for you at that speed.

Title: Re: Reasons not to change your Mame
Post by: Martijn on October 22, 2008, 02:25:35 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.

Really?

4 gigs of ram, Intel Core 2 Duo E8500 3.16GHz & a ATI 4850 which has 512 megs on the card.

How much more do I need?

all that videocard horsepower is not needed, only if you want to play emulators for newer consoles.

also anything above the ati x800 cant display all the lower resolutions using soft15khz and a vga-scart cable rgb on a tv
Title: Re: Reasons not to change your Mame
Post by: ahofle on October 22, 2008, 02:37:40 pm
The broken walking sound in Mario Bros kills me the most.  :banghead:
Title: Re: Reasons not to change your Mame
Post by: DeLuSioNal29 on October 22, 2008, 04:02:43 pm
Like I said, I'm sticking with .119.
Title: Re: Reasons not to change your Mame
Post by: jharris on October 22, 2008, 06:44:28 pm
I can think of a couple that may or may not be the case for everyone:

Title: Re: Reasons not to change your Mame
Post by: Visitor Q on October 22, 2008, 09:34:14 pm
Blitz and Gauntlet Legends are already playable...with the right processor.  The problem isn't with MAME but with the speed of the computer playing MAME when it comes to these games.

Really?

4 gigs of ram, Intel Core 2 Duo E8500 3.16GHz & a ATI 4850 which has 512 megs on the card.

How much more do I need?

all that videocard horsepower is not needed, only if you want to play emulators for newer consoles.

also anything above the ati x800 cant display all the lower resolutions using soft15khz and a vga-scart cable rgb on a tv

I do, I plan on trying out PS2 when I get a hot minute and I don't plan on using soft15khz. Shatter the thought but I am not really worried about native at this point.

I can always switch graphic cards if I choose to later.
Title: Re: Reasons not to change your Mame
Post by: Ummon on October 23, 2008, 07:17:40 pm
also anything above the ati x800 cant display all the lower resolutions using soft15khz and a vga-scart cable rgb on a tv

This is not true. I have an X1600 that works fully. Northerngames has an X1650 that does also.


I can think of a couple that may or may not be the case for everyone:


Most of those fit in the 'regular claims'. Also, only once did I have to re-map my controls (though this was a 'known' for that current Mame version) and in any case I have a simple set-up that applies to most games. However, I'm not sure affected specific ones that were different from my global settings. For example, an analogous situation is video settings: if I go and specifically set them in a game, and then go and change the global default settings, this game in particular is not affected. I think it happens the same with controls.
Title: Re: Reasons not to change your Mame
Post by: u_rebelscum on October 23, 2008, 07:39:53 pm
Also, only once did I have to re-map my controls (though this was a 'known' for that current Mame version) and in any case I have a simple set-up that applies to most games. However, I'm not sure affected specific ones that were different from my global settings. For example, an analogous situation is video settings: if I go and specifically set them in a game, and then go and change the global default settings, this game in particular is not affected. I think it happens the same with controls.

Most remapping can be covered by using ctrlr file instead of "input (this game)", and carried to the next version (but there versions that have broken the ctrlr made before then).  Heck, even the "input (this game)" (the cfg files) usually can be carried to the next version, but not as reliably.  The nice thing about the ctrlr file besides working cross versions is that it can map for all games, special games, a parent and all it's closes, all games that use a bios, and all games within a mame drivers (neogeo games being the most well known).

And yes, if you remap in "input (this game)", that mapping* will over ride any maps in "input (general) and in the ctrlr file, but only the input remapped.  (*with one minor exception)


Anyway, what I do is copy my mame.ini file to the new version, run mame -cc to fix it (if any option was removed or added).  This way I keep all the rompath and other options I've changed from the default, including the ctrlr file, and after compiling it is nothing.  This way all my settings are moved over, but if any setting was removed, I get a warning before I start to play, so I can fix it before I get into the "I must play now" mode.
Title: Re: Reasons not to change your Mame
Post by: Ummon on October 25, 2008, 09:38:26 pm
I usually get MameUI if I wanna see what's new or whatever. Except for when there was a total change in controls, around .112 or something I think, I've always just placed the new exe in the older directory and off I go. Shows my game lists properly as well. The only thing it doesn't do is remember I've played the game before, so I get the initial nag screen, but it skips the game info (as it's supposed to).