Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: tspeirs on September 21, 2008, 11:21:35 am
-
I'm currently working on a touchscreen frontend, named Ultratouch.
I hope to have a first beta release soon, in the meantime a video is below and an alpha demo version can be downloaded from http://www.ultratouch.co.uk
The front end uses direct3d and .net framework with a 2.5d interface.
Its still in development and I just wanted to see what kind of interest there was, and get some initial feedback.
[YOUTUBE]zNsVvFxOhik[/YOUTUBE]
-
Why not just add the touch screen support to GameEX? Is the back end totally different?
-
GameEx already has touchscreen support. This is something different designed purely for touchscreens.
It just started off with me trying to get up to speed with Direct3d. Like I said just seeing what interest there is.
By the way, looked like the youtube video picked up windows media center playing TV in the background. Sorry about that ;)
-
Is it just me or didn't that look like it had a mouse selecting everything on the screen?
???
-
Yes, thats basically what a touch screen is, a mouse.
A mouse was used in the demo. I dont actually have a touchscreen yet. Basically when you press on a touch screen it triggers a mouse left button after moving the mouse to that position.
-
but user interface is bit diffecent when used a touch since a touch is much more unprecision than a mouse, and you cant really double click etc.
Otherwice I did the same trick in MultiFE and do the same on other touchscreen FE as well. In my FE I let the user choice if they want the pointer or not.
-
Will this be freeware?
-
Looks like it is based on xbmc windows source.
-
Looks like it is based on xbmc windows source.
What makes you say that? XBMC is written in C++ using SDL/OpenGL while UltraTouch is written in VB.NET using MDX (Direct3D). And they look nothing alike IMHO.
-
What makes you say that? XBMC is written in C++ using SDL/OpenGL while UltraTouch is written in VB.NET using MDX (Direct3D). And they look nothing alike IMHO.
[/quote]
There is a direct3D version of XBMC, easily compiled from the source just doesn't actually render any video. The official port is SDL/OpenGL.
-
Its not based on XBMC. Its as Headkaze says .net with managed directx.
Its planned to be Freeware. Im not ruling out that it will always be that way, but it would only ever not be if it was so good that it would warrant it. That I doubt. Its really just for fun right now. I may not even complete it. Still deciding at the moment. I dont even know if there is interest for it yet.
-
I'd be interested.
-
I dont even know if there is interest for it yet.
There have been a few touchscreen FE's released lately and they seem to be attracting some interest.
-
I can double-click on my touchscreen with no problems. I believe there is setting in the setup configuration which allows for this to be detected. I simply click my finger twice in the same general area and a double-click event is generated.
-
I'm always interested in alternative FE's. Especially if it will motivate to
finish start my project.