The NEW Build Your Own Arcade Controls

Main => Main Forum => Topic started by: Santoro on July 20, 2008, 09:38:03 pm

Title: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on July 20, 2008, 09:38:03 pm
This thread is for the design discussions and proposals regarding the FRONT side of the 2008 BYOAC token.

We are designing  .984" (25mm) tokens.  So that all entries are judged equally, submissions should be in grayscale only, without bling. (Bling refers to color, photorealistic renderings. If we get a volunteer to bling all entries at the end equally, we can do that.)  White should indicate the lowest point of the token, black the highest.  If you want to show partial-height details use shades of gray, Different levels of gray are OK.  Of interest as you design,  the 'lowest' or 'deepest' point on the token will usually be shiny because it doesn't require machining.

So that those of us who are not Photoshop Gurus are given a fair shot , no 'blinged' renderings should be posted.


Guidelines/Rules
-No R-Rated material
-No trademarked or copyrighted images. (Pacman, etc...)
-MAME references are OK though, we have approval to use the logo if we like as long as we respect the spirit of MAME - i.e. no references to playing thousands of games, etc.
-No Bling - refer to the 2004 thread below to see how blinged line art turns out.
-Should display "Build Your Own Arcade Controls" (or at least "BYOAC") and the www.arcadecontrols.com URL   because BYOAC is the whole point of the tokens.
-If at all possible you should have your art in vector format. (Adobe Illustrator AI for example.)  Next best is very high-res raster (Hi-res meaning greater than or equal to 300DPI,) but I discourage it because we have always used vector with superb results.  Low-res artwork won't work, you will need to have someone fix it up for you.
-Vector fonts need to be converted to curves.
- .002" is the absolute minimum line width.  While lines can be reproduced at this scale, text may not be readable for being too small.
-The 'lowest' or 'deepest' point on the token will usually be shiny because it doesn't require machining.

If you are submitting what you consider your final proposal, please say so in your post. Otherwise we will assume you are submitting it for group discussion and tweaking.

This is a good sample from 2004:
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=36613.0;attach=23952;image)


Here are previous years' threads for reference.
2007 Back  (http://forum.arcadecontrols.com/index.php?topic=66659.0)
2006 Front (http://forum.arcadecontrols.com/index.php?topic=52117.0)
2006 Back (http://forum.arcadecontrols.com/index.php?topic=52118.0)
2005 Front (http://forum.arcadecontrols.com/index.php?topic=36613.0)
2005 Back (http://forum.arcadecontrols.com/index.php?topic=36614.0)
2004 combined thread (http://forum.arcadecontrols.com/index.php?topic=19172.0)

Final Designs must be submitted to this thread no later than August 24, Midnight Eastern Standard Time.  This is a strict deadline so that we don't wind up delivering the tokens in December like last year.

After that date I will create voting threads with the final entries.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on July 21, 2008, 12:41:57 am
WOOT!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on July 21, 2008, 08:13:11 pm
And here's one for the front.  :cheers:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: G1zm0 on July 22, 2008, 05:15:14 am
should make them 2009 and not 08, makes better sence since 2008 nearly up

and would make good xmass present :)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on July 22, 2008, 09:13:50 am
should make them 2009 and not 08, makes better sence since 2008 nearly up

and would make good xmass present :)

You wouldn't happen to be in the automobile manufacturing business, would you?   ;)

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on July 22, 2008, 09:46:19 am
 :woot
Been eagerly awaiting the 2008 design comp. It's always great to see the incredible stuff this bunch comes up with.
As with previous years, I'm in for 200 as long as they're half decent, so get designing people. Whoohoo.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 22, 2008, 01:00:34 pm
time to fire up photoshop :woot
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on July 22, 2008, 11:56:06 pm
For group discussion and tweaking.  Gotta throw my hat in.

Sez.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on July 23, 2008, 01:05:22 am
I like the background with the repeated BYOAC but the picture is terrible. Took me a while to actually figure out what it was, perhaps if you spin it around and lower the viewpoint so we're looking more from behind the player?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on July 23, 2008, 10:23:01 am
That was subtle. 
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: leapinlew on July 23, 2008, 09:49:22 pm
but the picture is terrible. Took me a while to actually figure out what it was
I think it looks cool. I like that you look at it for a bit, and it has that ah ha! kind of moment. Much like playing games of the 80's.

Vorghagen, don't make us all suffer because someone creates a design too clever for you to understand.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on July 23, 2008, 10:26:25 pm
Too clever? He did figure it out. It was tough for me to figure out at first too. Regardless, I don't particularly care for it, other than the background which I like.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on July 23, 2008, 10:46:28 pm
Too clever? He did figure it out. It was tough for me to figure out at first too. Regardless, I don't particularly care for it, other than the background which I like.

S'okay.  I'm a big girl and appreciate the honesty.  Shall tweak some more accordingly, and not just my nipples this time.

I'd be interested to see your design too fellas.  Get cracking.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on July 23, 2008, 10:48:48 pm
OK. Sorry, my bad.
I could have phrased that a little better. I don't mean to be outright mean in criticising her design, especially since my own design skills are near zero, just trying to be constructive. I said what I liked, what I didn't like, why I didn't like it and what I thought might make it better. Isn't that the whole point of "group discussion and tweaking"?

Sez, my sincere apologies if I offended you. I really do appreciate people willing to design the tokens for byoac and hope that you will continue to do so. I will try to be more subtle in future.



EDIT: his/her mistake. oops.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Donkey_Kong on July 23, 2008, 11:11:10 pm
OK. Sorry, my bad.
I could have phrased that a little better. I don't mean to be outright mean in criticising his design, especially since my own design skills are near zero, just trying to be constructive. I said what I liked, what I didn't like, why I didn't like it and what I thought might make it better. Isn't that the whole point of "group discussion and tweaking"?

Sez, my sincere apologies if I offended you. I really do appreciate people willing to design the tokens for byoac and hope that you will continue to do so. I will try to be more subtle in future.

Open your eyes...Sez=she, not he. FYI: Your comprehension skills are freakin' terrible.   ;)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on July 24, 2008, 01:25:23 am
Too clever? He did figure it out. It was tough for me to figure out at first too. Regardless, I don't particularly care for it, other than the background which I like.

S'okay.  I'm a big girl and appreciate the honesty.  Shall tweak some more accordingly, and not just my nipples this time.

I'd be interested to see your design too fellas.  Get cracking.

I'm no artist either, but like I said, I do like the background - I'd love to see it end up on a token. So definitely a positive contribution! :)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on July 24, 2008, 04:20:07 am
Let's try again.  Got four examples of a similar style - some lighter, some darker.

These are also open to discussion and/or tweaking.  Let me know which you prefer (if any).

Regards
Sez.



Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 24, 2008, 07:16:59 am
what no happy kangaroos?


Sez, I really like the background idea. your second set of designs is awesome. Drafts 3 and 4 are top notch...


of course your first design (Sez_Token Front_01.png) of the woman wearing an apron making me sandwiches while I play games is also cool.... :yikes

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 24, 2008, 08:01:18 am
Throwing this link here as a reminder to myself, I'm going to rework my last year design and not sure if I sill have the files:

http://forum.arcadecontrols.com/index.php?topic=66658.0
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Turnarcades on July 24, 2008, 08:21:39 am
Like the last design shown, with the guy in black (highest point on the token). I quite like the prospect of a 'Matrix' style lettering effect though, like the green Matrix code you see on the films. Perhaps you could replicate that effect, with the BYOAC lettering?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on July 24, 2008, 09:07:46 am
Sez, I really like the background idea. your second set of designs is awesome. Drafts 3 and 4 are top notch...

Agreed. #4 I think is the best.

of course your first design (Sez_Token Front_01.png) of the woman wearing an apron making me sandwiches while I play games is also cool.... :yikes

 :laugh2:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on July 24, 2008, 09:43:37 am
what no happy kangaroos?


Sez, I really like the background idea. your second set of designs is awesome. Drafts 3 and 4 are top notch...


of course your first design (Sez_Token Front_01.png) of the woman wearing an apron making me sandwiches while I play games is also cool.... :yikes



 :laugh2:  :laugh2:  :laugh2:

Thanks peanut.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on July 24, 2008, 11:00:55 pm
Another vote for #4. Great design.
I like the idea in #1 of having the picture a kind of watermark behind the writing but I'm not sure if it'd work too well on a token.
Love the design of the player too, the kind that really gets into the game they're playing moving their body as much as the joysticks.

That matrix lettering idea that turnarcades suggested sounds pretty good too.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 25, 2008, 07:55:19 am
The Matrix idea is way too played out...

The style Sez first made me think of the Time Out tokens.

The main reason Mr. C's token was such a big hit was the vintage aspect of it and had the mechanical feel of the token pushers found in 80's arcades. If we are playing the games of our past, we need to keep a dated feel to the coins. Perhaps a more 80's feel this time. Using the Matrix idea gives it too much a late 90's/early 2000's feel...


Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on July 25, 2008, 08:16:47 am

I still really love jfunk's 'army of 1ups' coin.

(http://www.e-funk.net/arcade/tokens/token_idea2.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 25, 2008, 07:55:43 pm
here's what I've got so far... still a WIP
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on July 26, 2008, 02:08:19 am
I'm torn between the fonts. The first has that wonderful retro feel while the second flows better and is easier to read. The dot matrix, while quite interesting, seems to chop up the text too much. Thoughts?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: MinerAl on July 26, 2008, 10:45:58 am
Sez.

I love the new design with the side of the cab.

For the background, which is sweet, the pattern is broken by the first letters on the left. Could you make it so that B Y O A C is always in order? (So there's never YYOAC and OYOAC and AYOAC etc.)  Go ahead and start the middle five rows with B Y O A and C, but make sure the next letter is the next in that series.  And put the first letter of each row back to Black, that was cool :)

Code: [Select]
    B Y O A C B
  B Y O A C B Y O
B Y O A C B Y O A C
Y O A C B Y O A C B
O A C B Y O A C B Y
A C B Y O A C B Y O
C B Y O A C B Y O A
  Y O A C B Y O A
    A C B Y O A
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: jfunk on July 26, 2008, 01:05:27 pm

I still really love jfunk's 'army of 1ups' coin.


Thanx!  I still like it, too..  But I mostly think it's better for a 'back' design..  Here' my favorite version:

(http://www.e-funk.net/arcade/tokens/Token9.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 26, 2008, 08:56:31 pm
attempt #2 along with attempt #1 don't know why the thumbnails of my PNG file look bad here, must be my hidden layers :dunno

anyways... all comments welcome, the good, the bad, whatever....


EDIT: added 3rd design


EDIT: and 4th design
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on July 27, 2008, 05:23:03 pm

Mission, if you turn your cab sideways, it doesn't say 2008... it says NOOB.  :laugh2:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on July 27, 2008, 05:27:23 pm

Mission, if you turn your cab sideways, it doesn't say 2008... it says NOOB.  :laugh2:

lol, yeah, I guess I need a better font for that....
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: MameMaster! on July 28, 2008, 02:55:37 pm
The Matrix idea is way too played out...

The style Sez first made me think of the Time Out tokens.

The main reason Mr. C's token was such a big hit was the vintage aspect of it and had the mechanical feel of the token pushers found in 80's arcades. If we are playing the games of our past, we need to keep a dated feel to the coins. Perhaps a more 80's feel this time. Using the Matrix idea gives it too much a late 90's/early 2000's feel...




You know...Mission, this just sparked an idea. How about some Repro tokens Sanotoro? I would love a set of minty Time Out tokens from the 80's.

Since they're long out of business...I would imagine you could do it no?  ??? ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on July 30, 2008, 04:01:36 pm
Here is my lame-o attempt.  I was really trying to come up with something to go with jfunk's 'army of 1UPs', but I don't think I succeeeded.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on July 31, 2008, 05:41:15 am
Some more designs.

Front_take 3

EDIT : Refer "Back Design" thread for, well, the back of course!  ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 01, 2008, 02:49:54 pm

I'm confused.  Somehow I had the idea we only got 3 layers or different depths on the coin -- is that not true?  Santoro mentions allowing multiple shades of gray in the coin???

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on August 01, 2008, 03:34:30 pm
No limits that I am aware of.   I wouldn't go nuts however.

edit: Clarification... They must be discrete levels of gray.  You can't design true 3d objects because the Mint will want to charge 'coin' rates which are out of my reach.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: stan2323 on August 01, 2008, 07:23:09 pm
Some more designs.

Front_take 3

This is my favorite so far.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on August 03, 2008, 06:15:07 am
Some more designs.

Front_take 3

This is my favorite so far.

Thanks dude  :D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 04, 2008, 11:36:04 am
Another attempt at making a front for jfunk's 'army of 1ups'.  Probably we'd have to modify one or the other to have the same 'outer ring' design.  I tried, but I don't have the skills.




Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 04, 2008, 11:44:02 am

I kind of like that one.  It has a PBS Sesame Street feel for some reason.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 04, 2008, 11:52:13 am

I kind of like that one.  It has a PBS Sesame Street feel for some reason.

 :laugh2:

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 04, 2008, 03:58:38 pm

A couple more minor variations...

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 04, 2008, 04:02:58 pm

Okay now it looks like a religious token.   ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 04, 2008, 04:10:00 pm

Heh.  Well, we are all followers of the 1-UP guy religion...no?


 ;)

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on August 05, 2008, 02:17:44 am
You got some pretty good token designs there, Fatfingers. Personally I like the one with BYOAC written straight, without the religious looking variations.
The way that 1up is standing made me think of having those men spell out BYOAC in the same way cheerleaders do, or the village people during YMCA. Anyone care to give that a shot? 
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 07, 2008, 11:33:14 am
Here's my "YMCA" design... it's obviously very raw, and I'm not a huge fan, but maybe somebody can start here
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 07, 2008, 11:40:10 am

Hrm... I think they're trying to tell us something.  This means something.  This is important.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 07, 2008, 12:21:14 pm
I made this design too... it only has one side, and it's hopefully it is not breaking the "copyright" rule... because it stinks of pacman... but that was kind of the point.

I also liked FatFinger's joystick one, and made my own... It's got a long way to go, but if it inspires someone, it was worth it!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 07, 2008, 01:49:34 pm

Here's my 'ymca', although it's not really ymca-like.


Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 07, 2008, 02:00:39 pm
While we're going Player 1 man crazy, I have this design too.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: WunderCade on August 07, 2008, 05:47:49 pm
Could this be incorporated into the design somehow?  >:D

(http://i32.photobucket.com/albums/d11/nutballchamp/Iam8bitBilly.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on August 08, 2008, 04:53:14 am
Could this be incorporated into the design somehow?  >:D

No.

No no no no no and no.
Because..... well........ no.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Ummon on August 10, 2008, 11:30:51 pm
Some more designs.

Front_take 3

EDIT : Refer "Back Design" thread for, well, the back of course!  ;D

Mmmm, I dunno. It doesn't stand out. And it looks sorta patriotic, like a waving flag. It doesn't say games. However, it might be okay on the back and then the front having some icon with BYOAC.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 11, 2008, 04:33:08 pm

My latest attempt...  "Army of Cabinets"...



Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on August 11, 2008, 04:59:15 pm
Something I've been wondering, seeing that some of the designs have a high level of detail... How well will tiny details transfer to an actual token?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: thatitalian on August 12, 2008, 08:56:49 am

My latest attempt...  "Army of Cabinets"...





I actually really like this, it needs a bit of work, maybe on the text or the detail around the rim but the concept is good! Maybe someone could play with or tweak this, assuming it is ok with you fatfingers?

Nice work!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 12, 2008, 09:56:35 am

My latest attempt...  "Army of Cabinets"...





I actually really like this, it needs a bit of work, maybe on the text or the detail around the rim but the concept is good! Maybe someone could play with or tweak this, assuming it is ok with you fatfingers?

Nice work!

Fine with me.  I have no artistic skills.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 12, 2008, 03:31:37 pm
Not quite the Army of Cabinets, nor is there much better artistic-ability here, but it's my hall of arcades
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 12, 2008, 03:49:31 pm

That one would be pretty cool if the cabinets were better.  It's a good start.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 12, 2008, 03:55:24 pm
I know how quality isn't a subjective thing... but it would be easier to make them better with a little more constructive suggestion.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 12, 2008, 03:57:04 pm

Perspective that better matches your average upright video cab, I guess.  Those look a lot like 50s era EMs in shape.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Ummon on August 12, 2008, 11:58:24 pm

Perspective that better matches your average upright video cab, I guess.  Those look a lot like 50s era EMs in shape.

Yeah, adding to this, they look squat and boxy.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: thatitalian on August 13, 2008, 07:31:44 am
Again, this is another good design! I like this theme. It is also good as a general token as it isn't game specific but still remains arcade focused, much like the mame token.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: JONTHEBOMB on August 15, 2008, 10:03:59 pm
I really like the Army of Cabinets design so far. 

Here are some suggestions:
- Each cabinet should be unique in some way.  Whether it is the controls, artwork, design, etc.
- A few of the upright cabinets could be replaced with other games like a pinball machine or a cocktail.
- The background needs something.  Example: carpet with a space theme.
- The BYOAC logo is a tad too bold and it is covering up some of the cabinets.

Keep up good work!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 18, 2008, 01:15:47 pm
YIKES! Don't know how I missed this thread for the last month.  :badmood: Is the deadline still next Sunday (8/24)? :dizzy:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 18, 2008, 01:49:44 pm


 :applaud:  :applaud:  :applaud:

PIXEL PIXEL PIXEL PIXEL PIXEL

 :applaud:  :applaud:  :applaud:

(I vote we give Pixel a little extra time if he needs it)

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on August 19, 2008, 09:43:32 am
Last attempt by me.

Front design.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on August 21, 2008, 11:20:20 am
a combination of my background and Sez's foreground. Not an official submission without her approval. It would also need a little clean up.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 21, 2008, 11:28:06 am
Well, I got distracted with other projects, but here's a revamped "Hall of Arcades"

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on August 21, 2008, 11:29:04 am
you need a better slogan xbakesx
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 21, 2008, 11:38:49 am

Yeah, I like xbakesx' art but the slogan needs to change.  And maybe the 2008 to normal text rather than fading into perspective like that.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 21, 2008, 11:45:07 am
I'll keep working on a new slogan.  If you've got one you like let me know!

Maybe the 2008 should be just one depth and lighter so it looks more like it's on the floor?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 21, 2008, 11:56:26 am
Busy day at work...

The second one is in case the slogan is so gut wrenching that you need it to be blank to put your own thoughts there  :)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 21, 2008, 12:00:10 pm

Welcome To Paradise

It Fits In Your Basement
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on August 21, 2008, 12:13:10 pm
Damn, a good crop again this year. Santoro - just make more than one token this year.

There, I have spoken.
/me goes and hides.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 21, 2008, 12:59:37 pm

Does saint look like Tom Selleck?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on August 21, 2008, 01:57:06 pm
             Saint:
<------------------------


(http://forum.arcadecontrols.com/avatars/user/avatar_167.png)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on August 22, 2008, 01:48:38 am
Final.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: thatitalian on August 22, 2008, 05:47:33 am
Well, I got distracted with other projects, but here's a revamped "Hall of Arcades"



Now that is a kick ass design!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: JONTHEBOMB on August 22, 2008, 07:21:41 pm
Slogan ideas for any token:

- Work hard, Play harder

- Preventing arcade extinction

- Fun to build, Fun to play

- Creating authentic arcade experiences

- Till death we play

- Reclaiming our former glories

- Restoring our former glories

- Reliving our past fame

- Living dreams for just a quarter

- Recreating lost memories

- Play On

- Lose yourself
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on August 22, 2008, 11:48:51 pm
Well, I got distracted with other projects, but here's a revamped "Hall of Arcades"

LOVE this design! Absolutely fantastic! I think it would be awesome with Chad's suggested slogan of
Welcome To Paradise
It Fits In Your Basement

 or something similar.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on August 24, 2008, 12:57:50 pm
A slogan that I particularly like:

For Love of the Game
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 25, 2008, 12:17:17 am
AAAARRRRRRGH.

Out of time. Please understand this is rough. I would still need to add tools to the tool belt, redraw the measuring tape, add byoac to the swimsuit etc. And of course vectorize the whole thing since this is still a pencil sketch compiled from a bunch of different drafts in an attempt to save precious time.

Ran out of time doing the matching (and appropriately designed "tails") side.

Guess there's no pleading for an extension.... :'(

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=51525.0;attach=107273)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on August 25, 2008, 07:28:23 am
awesome
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: pointdablame on August 25, 2008, 07:37:10 am
awesome Pixel -- someone give this man an extension!

And just ignore that it's pixel and the coin may take as long as his cab to finish  ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Ed_McCarron on August 25, 2008, 07:49:00 am
YIKES! Don't know how I missed this thread for the last month.  :badmood:

Too busy working on your cabinet?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on August 25, 2008, 11:36:30 am
Pixel, if you let me know where to send it, I can send you my psd file, to give you a starting point, at least with your background (seems similar enough).

I can't attach it here cause it's a little too big.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 25, 2008, 11:55:29 am

I love that design... probably will get me booed out of the building but I'd suggest toning the sexuality of the woman down a bit.  Peoples' kids and wives are going to be using these tokens too.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on August 25, 2008, 12:05:20 pm
wow Chad, do you not let your kids watch TV, read magazines, and blindfold them so they can't see billboards while you go out for a drive?

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on August 25, 2008, 12:06:19 pm

I love that design... probably will get me booed out of the building but I'd suggest toning the sexuality of the woman down a bit.  Peoples' kids and wives are going to be using these tokens too.

I'm with Chad on both points. I love the design (I loved this design http://forum.arcadecontrols.com/index.php?topic=6164.0 if anyone remembers it) but it may limit the potential market. Something almost exactly the same but with Lara Croft style shorts might be in order?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 25, 2008, 12:16:31 pm
wow Chad, do you not let your kids watch TV, read magazines, and blindfold them so they can't see billboards while you go out for a drive?


There is a difference, as a parent, between preventing exposure and actively supplying such things.  They see them outside and that's life.  This does not mean their father should be handing the same level of materials to them in the home.  It is not about restriction.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on August 25, 2008, 12:52:24 pm
I wholeheartedly agree. Love the token design, and it would be fine if just for me. But my 6 year old is at least as much of an arcade addict as I am, and he has entered the phase of being fascinated by women (especially when scantily clad), kissing, etc. I'm certainly not going to do anything to prod that along in him at such an early age!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 25, 2008, 12:55:49 pm
I really like the Lara Croft shorts idea. May also help add to the tool belt concept. The swimsuit was feeling a bit out of place in the arcade anyway. That'd be a nice solution. Santoro.... is it worth putting something together like that or has time run out?

I also sympathize on the wife and kids comment. I was trying to keep the design no sexier than Dragon's Lair or Space Ace while maintaining a sort of "calendar" feel (without which it felt strange to have a girl on the token  ::) ) So I agree putting some shorts on her would certainly help and I don't think it would necessarily detract from the... uhhh... playfulness of it.

That said, my six year old daughter picked up the sketch I was making for the front and her eyes popped out and she gasped: Whooooooooah. Is that me? Is that Wonder Woman?? WOW Daddy. Who IS that? Of course I should have said it's mommy.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 25, 2008, 12:56:33 pm
OK so I'll take the cleavage out too.  :timebomb:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 25, 2008, 12:59:36 pm
And the "drop shadows"  :dunno
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on August 25, 2008, 01:04:19 pm

You don't have to take the cleavage out but maybe make it so that it is actually physically possible without enhancements.   ;D  Limit her to a C-D cup rather than an F, I guess.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on August 25, 2008, 01:16:21 pm
See, I saw the Dragon's Lair or Space Ace connection with the chick. Guess you'll have to make her more pixilated and blocky as to not offend someone...
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on August 25, 2008, 01:19:18 pm
OK so I'll take the cleavage out too.  :timebomb:

nonononononononononononono
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on August 25, 2008, 02:12:47 pm
I love that design...

 :dizzy:

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on August 25, 2008, 07:52:00 pm
Alright, here's the deal.  I am busy as all hell with my job and working on a few new business pursuits. As such I won't be able to manage the polls in the next week or so anyway. 

I know I said I won't extend the deadline, but at this point there is no harm, so what the heck.  Let's go two more weeks. I will also send PMs to all the previous winners to be sure they see the threads. 

(That is a courtesy I probably should have thought of at the beginning.  Sorry Pixel.)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on August 25, 2008, 07:59:16 pm
Also - my 2 cents on the curvy woman.   I like curvy women.  :) 

That said, I think that there are going to be a significant number of households where the design is racy enough to put off potential buyers.  Every year so far we just eke out enough demand for a full run of tokens and I don't think we can afford to alienate even 10% of the potential buyers or their wives.

I do think a tasteful but sexy woman is possible, and if anyone can do it - Pixelhugger can. 
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on August 25, 2008, 08:06:33 pm
WOOT!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Havok on September 06, 2008, 12:53:46 am
ok, Pixel wins!

Santoro - when can we get these into production?

 ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on September 07, 2008, 04:53:31 pm
Here is the t shirt and shorts version. Still rough. Added tshirt, carpenter shorts and reduced certain "proportions"

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=51525.0;attach=108118)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on September 07, 2008, 05:16:52 pm
Looks awesome! (Bring back the proportions :)  )
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on September 07, 2008, 05:54:16 pm
Lol! Ditto (in my book nothing wrong with a hot lady as long as it's not too revealing). ;D Of course, ultimately Santoro needs to feel confident that it won't limit his potential sales.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on September 08, 2008, 09:45:50 am

Works for me.   :cheers:  What's in her hand?  Is that a power cord?  Love the spade bit and drill rather than a gun.   :laugh2:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on September 08, 2008, 10:57:27 am
Well, it's a measuring tape... which would look more like one in  a final version.  :P
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on September 09, 2008, 03:43:35 am
It's an arcade token fer sh!ts sake and a damn good one at that.

I find it staggering that some women would take offence to a freaking coin.

Cheese and rice!!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Havok on September 18, 2008, 01:15:30 am
Looks awesome! Just needs a little work on the hips and legs.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: boogieman on September 18, 2008, 08:52:21 pm
darn i wish it was cold in that arcade...   >:D

I really like that coin, enough to buy for sure!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on September 30, 2008, 04:35:51 pm


*tick, tock, tick tock*

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on October 02, 2008, 03:28:22 pm
Been busy, sorry about that....

I think we've got all the design concepts we are going to get, so no new entries will be accepted.   I would ask everyone that submitted something to spend the next week getting your 'final' design ready and post it here.  If the last one you posted IS the final one, please say so.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on October 03, 2008, 04:28:05 pm
My final is at the bottom of page 2.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: missioncontrol on October 06, 2008, 07:45:05 am
Been busy, sorry about that....

I think we've got all the design concepts we are going to get, so no new entries will be accepted.   I would ask everyone that submitted something to spend the next week getting your 'final' design ready and post it here.  If the last one you posted IS the final one, please say so.

my final:

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: xbakesx on October 06, 2008, 09:32:42 am
My final is at the bottom of page two, as well, but that seems like it can change so I'll repost the same images.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on October 06, 2008, 02:47:17 pm

This is my final:

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=105984;image)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on October 23, 2008, 06:20:33 pm
Ouch this was painful to vectorize and keep the details big enough.

Background (carpet and "sky") would be stippled to give the image lots of depth.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: saint on October 24, 2008, 10:15:23 am
That's awesome!
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on October 24, 2008, 10:17:19 am

Very awesome.  Can we assume her legs will be more visible on the token?  I had to change my monitor settings to even find them.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on October 24, 2008, 10:23:40 pm
Everything will be more clearly visible. The detail resolved on the coin is far greater than what the screen resolves. You definitely should not judge visibility from the file at it's attached size.

That said... you won't see any further down the legs.. ie to the feet.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on October 24, 2008, 10:58:51 pm
Looks great! Very tastefully done, although a little more size wouldn't hurt. :laugh: I'd like to get some of these! My wife was reluctant to get the 200 tokens I have now, but with the size of my cab collection on the rise, I think I can justify it! ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: tevans333 on October 29, 2008, 07:02:30 pm
Absolutely great designs by everyone.  I must have missed it somewhere, but how/when/how much to get a hold of some of these?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on October 29, 2008, 09:49:16 pm
Santoro sells them on his site: http://www.arcadetokens.com/
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on November 10, 2008, 12:43:37 pm
Should we change the dates to 2009?  ;D
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on November 10, 2008, 02:34:16 pm

This timeframe is normal.  Pixelhugger gets it done when he can - it's a hobby and we're all cool with it. 
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on November 10, 2008, 04:09:11 pm
I doubt it was meant as a criticism. It's a good point though. In fact, when I started considering tokens at the beginning of this year my first thought was "I should probably wait for the 2008 tokens because they're probably coming out any time now". I think with it being an end of the year project, it makes more sense to date it for the following year. So while labeling them 2008 wouldn't prevent me from buying them, I would rather see them labeled 2009.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on November 10, 2008, 04:25:39 pm

That would cause there to be no 2008 tokens.  Remember that they go back a few years.  No one wants a gap!   :)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on November 11, 2008, 02:55:30 am

That would cause there to be no 2008 tokens.  Remember that they go back a few years.  No one wants a gap!   :)

Too true. I have a single token from each year so far mounted on my bezel with room for plenty more... I'd quickly get sick of explaining to people why there is a year missing.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Havok on December 12, 2008, 12:50:53 am
Well, are we going forward with this?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: LordKaosNY on February 01, 2009, 02:56:52 am
What'll it take to make this happen??
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on February 01, 2009, 03:42:51 pm

I suspect something rather nasty happened in Santoro's life.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on February 03, 2009, 11:00:36 pm
Naw, I am here.  My job has me working late every night and I am exhausted.  I catch up on the weekends.

We will do these as 2009 tokens obviously.  Sorry to drag it out after I specifically promised I wouldn't.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: fatfingers on February 04, 2009, 07:36:12 am

Good.  I'm glad to hear it's just work.

Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: ChadTower on March 05, 2009, 09:24:45 am
Naw, I am here.  My job has me working late every night and I am exhausted.  I catch up on the weekends.

We will do these as 2009 tokens obviously.  Sorry to drag it out after I specifically promised I wouldn't.


Maybe we could do TWO of these designs... label one as 2008 and one as 2009... since most of the issue tends to be with artwork and we have several great ready to go designs in hand here.  That would give you a major jump on 2009 as well.  It's not like the designs themselves have any direct connection to the year we mint them.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on March 22, 2009, 08:34:27 pm
I'd really like to order some. Is there any reason why we can't at least start making a decision on the designs?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on March 29, 2009, 09:59:03 pm
*cough*
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on April 13, 2009, 02:21:42 am
So is this officially dead?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on April 13, 2009, 07:28:10 pm
OK OK.... Let's get this going again.

Here's what I have for the front.  Please let me know of any errors - or if you'd rather move to the back thread.

Pixelhugger:

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=111133)

fatfingers Do you want to enter the others from post # 49 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=105984)

xbakesx  Do you want to enter the others from post #48, 50 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=110168;image)

missioncontrol
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=110164;image)

dstone
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=107147;image)

sezzie Do you want to enter the others from post # 7 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=106877;image)

(sez - I don't think the mint can do gradients... want to try this one without?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Bonesaw Ownage on April 14, 2009, 02:05:11 pm
I am new to the forum, how much longer do I have to submit a token design?

Thanks,

-JC
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Encryptor on April 14, 2009, 03:37:44 pm
I know it would probably be a headache but I think it will suck if a year is skipped in making these.


Encryptor
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Pixelhugger on April 14, 2009, 04:15:15 pm
OK OK.... Let's get this going again.

Best indicator yet that the economy is starting to turn around.  :cheers:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on April 14, 2009, 05:01:25 pm
I know it would probably be a headache but I think it will suck if a year is skipped in making these.

I realize that some people would be upset by that (not me), and I can understand it, but 2009 is almost half over. Since I imagine Santoro's not exactly getting rich off of this endeavor, wouldn't doing these as 2008 tokens basically result in all subsequent years being similarly late as well due to the amount of time it takes to break even on a run?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Santoro on April 14, 2009, 06:07:03 pm
I know it would probably be a headache but I think it will suck if a year is skipped in making these.

If it were just the headache, I'd do two runs anyway.

In the peak economic times we had a hard time getting enough demand for a full run of 10,000.  We would never get demand today for 20,000 tokens at $50 for 200.  That is pricing from 2 years ago, I will bet brass prices are way up, I may not be able to offer that pricing this year.

We can call these what we want - 2008/9, or we can omit the date completely... I am open to suggestions.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on April 14, 2009, 07:07:38 pm
I don't particularly care which way you go with them... but if anything I'd probably vote for omitting the date.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on April 14, 2009, 07:27:41 pm
Personally, I'd prefer to keep the date. But that's just because I feel it's an integral part of my design.  :dunno
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on April 14, 2009, 07:43:44 pm
I wouldn't call that integral. Replace "2008" with another "BYOAC" and your front and back designs would look just as good, IMO.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on April 14, 2009, 11:22:31 pm
Huh, I suppose so. Would keep it nice and symmetrical (I've got a weird thing about symmetry going right now).
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: TheShanMan on April 15, 2009, 12:48:10 am
Yep. That's what I was thinking too. :cheers:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: sez on April 17, 2009, 09:47:56 am
OK OK.... Let's get this going again.

Here's what I have for the front.  Please let me know of any errors - or if you'd rather move to the back thread.

Pixelhugger:

(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=111133)

fatfingers Do you want to enter the others from post # 49 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=105984)

xbakesx  Do you want to enter the others from post #48, 50 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=110168;image)

missioncontrol
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=110164;image)

dstone
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=107147;image)

sezzie Do you want to enter the others from post # 7 too?
(http://forum.arcadecontrols.com/index.php?action=dlattach;topic=82476.0;attach=106877;image)

(sez - I don't think the mint can do gradients... want to try this one without?


Santoro, I would forget the one above, ie "one token to rule them all".

The ones attached (brought forward from post #7) are the ones I would prefer to submit.

Thanks
Sez.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: tophatne1 on April 20, 2009, 10:36:32 pm
Huh, I suppose so. Would keep it nice and symmetrical (I've got a weird thing about symmetry going right now).

It's called O.C.D.

Welcome to my world. Symmetry is my #1 issue with everything.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: tophatne1 on April 20, 2009, 10:40:30 pm
 ;)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: shardian on April 24, 2009, 10:56:45 am
FYI, there is an article in the newest Gameroom Magazine stating that the big amusement centers are switching to plated zinc coins to cut cost. Is this an option to keep cost down at your coin maker? The article says existing standard brass coin presses can still be used.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Havok on April 26, 2009, 10:30:20 pm
So this is going to be the 2010 token, right?
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on May 15, 2009, 09:42:42 pm
Here's a generic version...
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Havok on May 15, 2009, 11:02:58 pm
** Chirp ** Chirp **



(http://images.starcraftmazter.net/4chan/for_forums/nothing_to_see_here.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on May 18, 2009, 09:14:38 am
He's dead, Jim.
(http://www.maniacworld.com/star-trek-dead-montage.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on June 24, 2009, 01:08:32 am
(http://lifeboat.com/images/bump.sign.jpg)
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: vorghagen on June 29, 2009, 04:48:25 am
I think this needs a lot more than a bump to get going again. As you put it........    He's dead, Jim.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: dstone on July 03, 2009, 11:20:05 pm
Yeah, perhaps I should switch those around.  :laugh:

I don't see this going much further. It's a shame, made such great strides just to stall out again.
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Yvan256 on July 04, 2009, 01:06:19 pm
Great... now that I bought coin doors I find out that I need 0.984" mechs instead of 0.882".  :cry:
Title: Re: **2008 BYOAC Token FRONT SIDE Design Thread**
Post by: Dr Zero on August 10, 2009, 01:29:03 pm
 :afro:

Any more news?