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Front End Support => MaLa Frontend => Topic started by: RoninEditor on May 26, 2008, 01:00:32 am

Title: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pix)
Post by: RoninEditor on May 26, 2008, 01:00:32 am
Hi all.  So I'm sorry to beat this dead horse again but, for the life of me, I cannot figure out what I'm doing wrong.  I've looked at a bazillion topics regarding this and can't seem to find the correct answer.

I'm trying to launch Visual Pinball tables from Mala.  Check out the picture I'm including.  Someone else (Uncle T maybe?) had the exact same thing and his works... but mine just pops up and error message (which is off the right in the example picture). 

Also, for the command line, I also tried putting 'vpinball.exe' at the head of it, to no avail.  To see if it would direct launch, I when to Start/Run, then followed a path to a table in my folder and it launched perfectly. 

I feel I'm soooo close but I just can't get this to work.  I also tried installing Closemul and pointing to that .exe but that didn't work either, as I have no idea how to configure that for Visual Pinball.

Any ideas...?
Title: Re: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pix)
Post by: SGT on May 26, 2008, 10:29:09 am
The error means that either it cannot find the table that you are trying to run or that particular table is corrupt.  Your settings appear correct unless you are using a version much different than my own.

When you say you used Start/Run, then followed a path to a table....  Are you saying you just double clicked a table name and VP started the game up, or have you actually tried to start a specfic game from the command line using something like this (except with your path and table name) from a C prompt in the same folder where vpinball is located:

Code: [Select]
vpinball.exe -play -"E:\emulators\Visual Pinball\Tables\Baywatch.vpt"
If the above works from a command line, then I am thinking that the path variable stored in Mala is wrong.  I would pick a particular table to experiment with  (preferably one without a space in its name).  Within Mala, I would delete it from the main game list.  I would then refresh the main game list so that the table shows back up.  This should correct the path that is stored within Mala for that particular table.  Run it and see if it now works.   Another option is to create a batch file with the following:

Code: [Select]
echo %1 %2 %3 %4 %5
pause

Then within Mala, point your executable to this new batch file and run a game.  You will then see the exact command line and path to the table that Mala is passing to vpinball.exe.  This information should help you see where the problem lies.

You can also use the game list editor to display what path Mala has stored for a particular vpinball table.  See attached image:
Title: Re: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pi
Post by: RoninEditor on May 26, 2008, 02:14:10 pm
YES!!!  It's working. 

This wasn't the issue but to eliminate a variable, I had a subfolder that went C:/Emulators/Programs/Vpinmame.  So, I moved that up a level and reset the paths in everything... same error.  I checked the command line again, still worked.  However, when I played around with the gamelist, Mala asked me, "No games appear to be (something), Refresh?"  Before, I'd say no, like an idiot... this time I said yes and bam, it refreshed and worked!!  That last thing you mentioned about the gamelist really seemed like that was going to be the variable at this point and sure enough!

Thanks again dude, you rock.

 :cheers:
Title: Re: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pix)
Post by: Ummon on May 26, 2008, 07:36:16 pm
I don't know. I was going to say your command line syntax might be off. Whatever it was in UncleT's tutorial is what I used and it worked right off. However, with any emu I think, you have to refresh the gamelist once back in the fe.
Title: Re: Mala and Visual Pinball - What Am I Doing Wrong? (Followed threads, have pi
Post by: RoninEditor on May 27, 2008, 02:49:06 am
I don't know. I was going to say your command line syntax might be off. Whatever it was in UncleT's tutorial is what I used and it worked right off. However, with any emu I think, you have to refresh the gamelist once back in the fe.

Yeah, apparently it was the gamelist... I feel like a dolt, thinking it did it automatically when I pointed things differently... which, actually, I think it did, I just said "No".   Doh.