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Main => Artwork => Topic started by: ChadTower on February 13, 2008, 04:27:31 pm

Title: Tutorial on stitching mult-part scans together
Post by: ChadTower on February 13, 2008, 04:27:31 pm

I poked around today looking for one and came across this (http://emptyeasel.com/2007/05/11/scanning-large-artwork-how-to-stitch-the-pieces-back-together-in-photoshop/).  Perfect for sideart or a playfield.
Title: Re: Tutorial on stitching mult-part scans together
Post by: patrickl on February 13, 2008, 07:33:19 pm
Why doesn't he simply use the Photoshop stitching tool? At the very least create the layers with it.
Title: Re: Tutorial on stitching mult-part scans together
Post by: Level42 on February 16, 2008, 05:46:46 am
Zorg has a really nice tutorial about all this somewhere, but it's in French :D
Title: Re: Tutorial on stitching mult-part scans together
Post by: mybrainhurtz on February 18, 2008, 09:08:43 am
here it is--> http://www.gamoover.net/index.php?ind=reviews&op=entry_view&iden=26 (http://www.gamoover.net/index.php?ind=reviews&op=entry_view&iden=26)
Title: Re: Tutorial on stitching mult-part scans together
Post by: ChadTower on February 18, 2008, 10:10:42 am
Zorg has a really nice tutorial about all this somewhere, but it's in French :D

Doesn't bother me.  I'll see if I can find it.
Title: Re: Tutorial on stitching mult-part scans together
Post by: zorg on February 18, 2008, 11:59:11 am
Unfortunatly the tuto is not ready and not on line. (24 hour days are tooo short  :angry:)


anyway you can check:

http://www.mameworld.info/ubbthreads/showthreaded.php?Cat=&Board=artwork&Number=128625&Forum=artwork&Words=stitch&Match=Entire%20Phrase&Searchpage=0&Limit=25&Old=allposts&Main=128620&Search=true#Post128625

http://hugin.sourceforge.net/tutorials/scans/en.shtml


enjoy
Title: Re: Tutorial on stitching mult-part scans together
Post by: lcddream on February 18, 2008, 12:35:13 pm
Using the "difference" blending mode in photoshop really helps in lining two separate images up properly.
Title: Re: Tutorial on stitching mult-part scans together
Post by: ChadTower on February 18, 2008, 02:48:51 pm
Using the "difference" blending mode in photoshop really helps in lining two separate images up properly.


Is that all that different from manually managing opacity as you line layers up?  I am not familiar with that action in Photoshop.
Title: Re: Tutorial on stitching mult-part scans together
Post by: lcddream on February 18, 2008, 06:26:58 pm
when you use difference on two overlapping layers anything that is not the same(different) will show up as a mix of white and black shapes, when it is perfectly lined up the area overlap will be a black stripe.

not too much different from opacity, might make it easier to get it exact though, or make it easier to spot incongruities in the two scans...

edit: found an example

http://www.graphics.com/modules.php?name=Sections&op=viewarticle&artid=377

Title: Re: Tutorial on stitching mult-part scans together
Post by: ChadTower on February 19, 2008, 09:10:37 am

Oh nice.  The rotating bit is the part I fear most - obviously you don't want to rotate many times.
Title: Re: Tutorial on stitching mult-part scans together
Post by: lcddream on February 19, 2008, 10:18:06 am
if you are scanning then i imagine rotating wouldn't be too much of a factor, and it could just be rescanned.
Title: Re: Tutorial on stitching mult-part scans together
Post by: ChadTower on February 19, 2008, 10:21:03 am
if you are scanning then i imagine rotating wouldn't be too much of a factor, and it could just be rescanned.

Yeah.  I figure the odds of getting every image of a full playfield lined up perfectly are pretty low.  There will end up being a little bit of rotation no matter what.