The NEW Build Your Own Arcade Controls
Main => Monitor/Video Forum => Topic started by: Chris2 on January 25, 2008, 10:52:38 pm
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Hey, everybody. Long time no see. I've been pretty busy with school and haven't had much thinking time for arcades, but I'm getting a reprieve, and I'm starting up again.
The question I have now regards displays. I have settled between two main options; The first is using a VGA to Component cable and connecting my PC to a 480i 27" Toshiba SDTV. (This one in particular saves it's channel after a power outage). The second option is using my current 19" LCD PC monitor and getting an ArcadeVGA, since that seems to be the de facto choice for those who want arcade monitor quality on PC (or maybe it's lack of quality? ;)). The basic questions are as follows:
1. Which would provide a more accurate arcade experience?
2. Which is easier in the long run? (I remember hearing that ArcadeVGAs require a bit of extra work, though it's been a while, so I'm probably out of the loop.)
3. A bit of a tangent, are arcade monitors really worth the extra toil involved? (again, may be out of the loop here, but I seem to remember a bit of difficulty involved in this subject)
Any help would be appreciated. I'll keep reading stuff and see what I find.
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higher scan rates usually equate higher resolution .
standard broadcast NTSC is 525 lines . but, syncronization uses a portion, rendering around 480 video lines possible with direct connection , and 400 or less via RF...
if ur game supports a 25khz or higher scan rate , suggest using a display device capable of rendering it .
qrz
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Lines of picture is constant even via rf, it wont reduce, its the lines of resolution which is the acrosswise resolution that drops when you go down the tv video formats - the 480 lines locked into the standard as its the division of the 15.whatever kHz by the 60Hz scanning - thats why there is a need for a rescaler on a tv out on a VGA video card.
If you use the component out on the mini din port on a vga card, that will be resized so you wont be getting pixel accurate transfer from the display memory to the display. If you use a component via dvi dongle on an ati card, it limits you to 480p in my experiance.
I dont know if you could convince the arcade vga to do component at its timings vs rgb and sync, and even if you could most tvs that have component also have digital sync circuits that will just give you a blue screen or rubbish rather then lock onto nonstandard signals.
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I would suggest your don't do either. Get an arcade vga and an old computer monitor.
Also, you don't need an arcade vga, you can use many different Nvidia cards or an ATI Rage Pro.
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first off a arcadevga on a pc monitor would be pointless
usa a arcadevga on a arcade monitor like it was meant to so it can display the games nativly the exact way they were meant to be played
if your using a pc monitor any graffix card that meets the minimum requirments will do
if you going to use a pc on a tv get a card with tv out.