Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: Brax on May 13, 2003, 05:47:30 pm
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Does it take any tools to switch the actuation from 4-way to 8-way?
How easy is it? Would it only take a second?
My control panel is attached by velcro and I would like to use these sticks if it's quick and easy to change the actuation. It would save me the space of a dedicated 4-way stick.
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there is a post on here somewhere, and someone replaced the standard screws with something else so you can un/tighten them by hand...
...don't know why though...i've got 2 j-sticks and have found that the restrictor plates can be turned by hand easily enough, and they won't budge once in either 4 or 8 way mode...
i think if you have a slippage problem (oooh er!), or the screws are too tight, just slacken/tighten them a bit and you'll be fine
(man, i ramble on too much! probably shoulda just put 'yes, you can switch them by hand no problem')
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I have J-sticks... and they slip if I don't tighten it enough...
that means.... when I put the j_stick in 8 way and start playing street fighter... after like 20 minutes of playing... the restrictor plate will start to retate a little by itself... (enough to affect my diagonals...)
so, I have to tighten it.... appearently... finger tighten it is not enough for my case... need to be screwdriver tightened... (but not too much....)
(but plz keep in mind I'm an intense player when it comes to video games.. hee hee...)
someone else on the board switched the screws with
those finger tighten-able screws (with big slap heads... I think you know what I mean....) then you can finger tighten without screw drivers...
but even with screwdriver.... it doesn't take too long....
well... that's my personal experience.... others may differ...
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Hmmm, so maybe a T-stick is a better choice for my application.......
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mine are hand tight and they lock in w/out need to screw it down.
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Mine walk when not tightened down very tightly. Here's the thread about the wing nut screw replacement:
http://www.arcadecontrols.org/yabbse/index.php?board=1;action=display;threadid=7136
Wade
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mine are hand tight and they lock in w/out need to screw it down.
i tightened mine with a screwdriver, ever so slightly, and now they don't move once positioned, but are still slack enough to easily switch by hand
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i decided to just add questions here instead of starting a new thread with the same name, hope you dont mind, brax. :)
is anyone using the j-stick a big fighting gamer? if so, how does the different throws in straight and diagonal directions affect fireball/hurricane kick motions? i was playing alpha3 today and my competitions were really being a b**** about it, either that or i just suck... :P i'm either getting these or happs super but i want something that can be versatile in all types of games, but mainly fighters and airplane shooters (both of which are big in japan, thus my decision with j-sticks). i would buy a happs super and a j-stick to compare but i already got a few ultimates and competition laying around and i dont wanna bother with comparing and then ordering more.
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hi mc...
I do play sf games often.... and maybe I can tell you how I feel about the j-stick... (pure personal opinon...)
now.... when you say... you use competition to play sfa3 and it b****.... I consider its bad ?? right ??...
is it because you are doing circular motion for the fireball and somehow the joystick get caught in the corner ??....
I myself have NO pblm playing SF with competition....
but if you don't like that corner feel.... then I don't think you'll like the j-stick's corner feel.... cos its even more corner... (you'll need some more time to get used to...)
I mean... after a few days of playing.... I'm able to do my uppercut and fireball and stuffs... (now I can pull it off as well as competition...)
but in terms of smooth circle... I have to say Super has the smooth circle.... you'll have no pblm pulling the fireball...
However, when I use Super to play sf, I can't block well.... cos when I pull to diagonal, sometimes, I don't pull it exactly, and Super register as down... instead of down back... and my @ss got kicked....
The j-stick... if you go to the 4 main direction... U, D, L, R... the throw distance is short.... I think I should say... compare to the diagonals.... the throw distance is shorter... (I can feel the difference right away...)
for competition.... you can feel the corner... but the throw is more or less the same....
for super.... no difference whatsoever....
but I have to say... when J-stick is switched to 4way...
it ROCKS for ms pacman and all those 4 way games....
also, I like the ball top very much....
my final decision is that my mame cab (which is still uncut wood for now...) will have a fighter panel as main panel... and I'll use competition... but I'll have 1 more panel which will hold trigger sticks... and spinner (DOT !!! yeah !!)... and also J-sticks.....
hope this helps....
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hyiu, thx for the long reply!! now i'm even more undecided about which joystick to get...i dont know whats up with the competitions i'm using. just cant seem to pull off the moves sometimes. and since i dont play enough 4ways to actually need one just for it, i dont want to buy a single j-stick just to try it out. i guess i'll just try to break in the comp. and see what happens. thx!
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Has anyone ever put a lighter spring in the T-stick to get a more "super" like feel?