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Main => Main Forum => Topic started by: Rob L on November 20, 2007, 11:22:29 am

Title: MAME32 and multiple spinners
Post by: Rob L on November 20, 2007, 11:22:29 am
Hi,

I have recently been setting up my cab and I tried to get two spinners working in Super Off-Road (I use little steering wheels) but I can't get the spinners to recognize as separate inputs for each player 1 and 2. I tried mapping the 2nd spinner to player 2 in the game setup menu (so it only shows up for player 2 control) but all it does is also control player 1 so I can have the two spinners and trackball controlling player 1.

I am using XP and Mame32 120.4 or something.

Is this an XP issue where I need to say I have multiple mice in the OS or something else?

Thanks
Title: Re: MAME32 and multiple spinners
Post by: ahofle on November 20, 2007, 11:54:47 am
How are these spinners connected to your PC?  Are you using an interface like an Optipac or Optiwiz?  Or is this a hacked mouse spinner?
Title: Re: MAME32 and multiple spinners
Post by: Rob L on November 21, 2007, 10:11:27 am
They are each connected via USB and they are the TurboTwist 2 spinners.

Thanks
Title: Re: MAME32 and multiple spinners
Post by: ahofle on November 21, 2007, 10:25:28 am
So you got two 'master' units instead of a master and a slave?
Title: Re: MAME32 and multiple spinners
Post by: Rob L on November 22, 2007, 09:29:43 am
Hi ahofle,

Yep, I am pretty sure they are both masters.

Title: Re: MAME32 and multiple spinners
Post by: Rob L on November 23, 2007, 11:51:20 pm
I just went into the game setup again and was able to get the game to recognize them as individual controls. I think it was the trackball that was causing the problems before as it was overriding the spinners and making them secondary controls for player 1.

Thanks for the help....much appreciated.