Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: digitalmonkeyman on September 08, 2007, 11:52:09 pm
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I have the KeyWiz Eco, and need some help. I cut and stripped my 40-pin IDE and am ready to go, but am seriously confused by the instructions. (yeah, it happens a lot at my age). :banghead:
I have 1 joystick and 5 buttons (1 player, 2 player and 3 action buttons). Aside from Joystick 1 Up Down Left Right, does it matter what input I connect to what wire? I can change it all using the KeyWiz Uploader 2 software, correct?
Thanks!
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I can change it all using the KeyWiz Uploader 2 software, correct?
Correct.
Aside from that you just need to know what "key" you are physically wiring your button to in order to re-map it it to whatever you want to control. (ie A,B,C,D,E,F, etc)
Just be sure to map them to whatever corresponds to what you are trying to run. (ie MAME, etc)
Or did I just make this more confusing for ya. :dizzy:
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Yes, (I am running MAME, not that you made it more confusing ;D)
I am running MAME. So i connect the 7th wire, which is default 'O' to any button I choose, then when I run the software, I tell it to "re-map" "O" to the button I have hooked up.
Do I have this right?
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OK,
got it working...ALMOST. Thanks for the help,
BUT
After I load the key inputs, save it and everything seems good, I hit 'launch' and get the following error
"Run-time error 384 A form can't be moved or sized while minimized or maximized."
Any ideas?
Thank you
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OK,
Downloaded the latest version of Visual Basic and it fixed that. Now everything seems to work, it loads properly )no error messages) but once everything is up and running, none of my buttons or joysticks work.
any ideas?
Thanks :banghead:
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Did you assign the buttons to MAME defaults? If not have you changed MAME to your mapping?
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A. Make absolutely sure your mapping matches like BobA mentioned.
B. Make sure the KeyWiz software is starting FIRST and launching MAME from there.
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If you wire the buttons to the default mame terminals on the keywiz, you wont have to use the re-mapping software at all.
The mame defaults are:
Player 1-- number 1
Player 2-- number 2
Player 1 action button 1- left ctrl
" " " " 2-Left ALT
" " " 3-Left shift.
The keywiz already has these defaults as well as player two defaults. Just wire to the right terminals and that should be all you need to do.
You can connect any way you want, then use the uploader program, but the computer boots a lot faster if you just use the default terminals and forget the uploader program.
If you need something to launch your front end, a bat file in the start up folder should work, or you can use my "The Launcher" program. Let me know if you are interested, I can post a link to it.
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I was getting the same error. Make sure when you get to the launch portion of your custom key config that you are not launching the uploader again. I think it defaults to that folder and that is the only executable in there. I picked that and was having nothing but problems. You want to select no application or select the executable for your frontend of choice. I think what is happening is it's loading your custom set and when that is done your are starting the uploader again which is bombing out since it's still running the keywiz is going to the defaults.
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So far....don't forget, KeyWiz eco..lots of stripping and solder involved, should have thrown down for the $ one, but too late for that. Also using the MAME 32 Front End. Is that bad? Can anyone recommend one that is EASY to install?
BobA
I changed the mappings in the uploader proggy, do I need to code something in MAME too?
brock.sampson
I had a shortcut (win 98) to mame in the startup folder. I removed that and put a shortcut to keywiz in the startup. Still no dice, and even though stealth mode is selected, it keeps running the keywiz software at startup
DaOldMan
too much solder and stripping involved to change,.....I think...
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If you are not using the MAME default mapping for your buttons then you have to set MAME up to know what your button codes are.
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If you are not using the MAME default mapping for your buttons then you have to set MAME up to know what your button codes are.
Do I do that in the Front End program?
Thanks
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For Mame32 you have to do the following to change the controller mapping.
Go to options, default game options, controllers, Default input layout ( change from standard to sample custome controller.)
Now in the mame32 directory choose the ctrlr sub directory
in the ctrlr sub directory you will find a cfg file for the sample custom controller.
You have to alter this sample file to match the settings you have chosen for your keys.
OR you can rewire your keywiz to the mame standard keys and forget all about custom layouts, All you are doing is causing yourself alot of extra work.
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Thank you. I'll give it a whirl! :cheers: