Not sure what "the source you want monitored" is ?
Thanks Randy! I have some questions. If I were to use a higher voltage rgb, say 12v, do I just run the appropriate power source into the LEDWiz? I imagine that it's straight forward, I just wanted to make sure. I'll have a couple more questions I imagine once I actually get to that point.
While this is cool, it really has no practical application until it can be used in a FE IMHO.
It wasn't designed to be used within an FE, rather as a stand-alone application. You can just start it up, minimize it and run whatever jukebox software / game / etc. you might fancy, while it does the rest.
I have more plans for expanding the automation / configuration possibilities of the app., but not in the short term.
I'm curious about the target audience for this app. If it's not for FE's/arcade cabinets is it for demonstration purposes or just a bit of fun? I'm probably being short sighted thinking the majority of LEDWiz hardware is bought for use in an arcade cabinet which means they run a FE. I'm not knocking what you've created I'm just wondering what practical use it has and what you had in mind for the users of the app.
It's really easy to support ini files in VB6 using WritePrivateProfileString() and GetPrivateProfileString() API functions. So for simple reading/writing settings it's ideal. There is probably a module that does this on the Net somewhere.
My only complaint (hey I'm a GGG customer now I have a right to complain! hehe) is the issues with ocx/dll conflicting with multiple applications. For your application to work the other one has to be shutdown.
Can I convince you to write a dll for this? So the actual beat detection is separated from the LEDWiz stuff so I can import it and use it in my own plugin? The number of hours I wasted analysing beat detection algorithms makes me appreciate the work you must have put into this. But without it in dll form it's really limited to run as a stand-alone app. Supporting other programmers to write software for the LEDWiz is really a good business move when you think about it.
For now though a simple addition of a -hide command line option or something to not open the form, or even better minimize the app to the taskbar with an icon in the tray.
I asked about the target audience because the majority of users with cabs will have the conflict issue I mentioned in the second paragraph. As it is this app would work well for pure jukebox based cabs but if you have a Swiss army knife type cab it is both arcade and jukebox.
And I do appreciate this "free" release, my complaint comment was made in tongue and cheek. Lighten up, life isn't all just about bitches and money (jokes)
Ok perhaps there will be no conflict here. I havn't had a chance to test this so I probably should have run some tests before I posted. The reason I thought there was a conflict was because someone was trying to write an application that worked alongside my plugin and it was using MikeQ's dll like mine. The dll is probably not written to work with two applications at the same time, although this assumption was because another programmer reported it to me. So it could be that the ocx will work with the dll but I havn't tried it yet. Is a USB device not locked when in use like a COM port is? I'm not sure.
If you can add writing settings to ini/registry and minimize on launch that would be great.
"taskkill.exe /F /IM LuminAudio_WIP.exe" should be enough to shut it down. I'll make a post after I've tried it.
Hey Randy,
I've hooked up my RGB boards to the ledwiz and on all six, only the blue is lighting up with this app. Is there something I'm missing? They work fine with the regular LEDWiz software. I checked to make sure the correct boxes were checked. Also, it only works if I have pulse selected. It doesn't work if I have anything but pulse selected.
It would be possible if you bought about 1000 LEDWiz's. You may be better off buying the actual product that guy used in that video. I know there have been a few threads about it on here.....................
When using the software, only the blue comes on when I start output. Even when I try to load one of the .lwa files, they all shut off. So, again, the only time they are on is when it is on pulse, I have either one or both LEDWiz's selected, and I start output. Other then that, nothing. I have checked all sound options under the input, as I have had to do this previously with Freebox software, so I'm familiar with what was needed to be done. I have no idea, as everthing works (well, I assume the 2nd ledwiz works since they all turned blue) when using the regular LEDWiz software. :dunno
Heh. I'd be surprised if there were even 2 LED-Wiz's worth of outputs used in that setup.Yep, no doubt. I counted only 47 different ports. I'm going to use 2 LED-Wiz's and use all of the 64 ports. I think it would rule to be able to put on a "performance" like the Christmas house did. :)
Heh. I'd be surprised if there were even 2 LED-Wiz's worth of outputs used in that setup.Yep, no doubt. I counted only 47 different ports. I'm going to use 2 LED-Wiz's and use all of the 64 ports. I think it would rule to be able to put on a "performance" like the Christmas house did. :)
Heh. I'd be surprised if there were even 2 LED-Wiz's worth of outputs used in that setup.Yep, no doubt. I counted only 47 different ports. I'm going to use 2 LED-Wiz's and use all of the 64 ports. I think it would rule to be able to put on a "performance" like the Christmas house did. :)
You'd be better off using 'specific' hardware for this rather than the ledwiz. With the ledwiz, you'd still have to make +5V to +120VAC circuits and the timing would not be as precise as you'd like. Without dedicated software to trigger the lights within ms (100's of ms?) of the music, the eye would see the discrepancy. Check out - http://www.vixenlights.com/ (http://www.vixenlights.com/)
I would love to use the LEDWiz in a disco floor type situation, but I have one question. Can you output different colors to each LED bank so baciscally you could have 32 seperate colors at a time??LED-Wiz outputs voltage, not colors. The color of the LED determine the final output color. However!!! Now for the good part, you can use an RGB (red, green, blue) LED and then the LED-Wiz will send the appropriate voltages to the 3 different colors to generate ANY color you want. This takes up 3 LED-Wiz port's per RBG LED light.
I would love to use the LEDWiz in a disco floor type situation, but I have one question. Can you output different colors to each LED bank so baciscally you could have 32 seperate colors at a time??LED-Wiz outputs voltage, not colors. The color of the LED determine the final output color. However!!! Now for the good part, you can use an RGB (red, green, blue) LED and then the LED-Wiz will send the appropriate voltages to the 3 different colors to generate ANY color you want. This takes up 3 LED-Wiz port's per RBG LED light.
OK, so I can output whatever colors I want depending on voltage, and technically the program right now is limited to 4 LEDwizs hooked up, so I can run 42 RGB LEDs with one port left over. Could I hook up an RGB LED to a single port and have the program just change between Red, Green and, Blue by adjusting the voltage? Then can I have it change in between colors randomly to the beat of the music??
Sorry for all of the questions, but I want to understand fully the potential of this is before I go and buy 4 of these plus tons of RGB leds.
Randy,
Since one LED-Wiz can run multiple LED's on each port, I apologize for asking this, but currently, what is the point of having 2 or more LED-Wiz's? Officially speaking, your LED-Wiz's can only support 32 individual controls (and only 10 RGB's)? I hope that my newly ordered 2nd LED-Wiz won't sit dormant for too long. I'm using Mala for my front end, and I personally would like a minimum of 63 unique controls, and possibly up to 144 (48 RGB's).
hey RANDY
can you release the source to LuminAudio so we can hack it up?
or if you dont want.. can u pls make one that autoruns with all connected ledwiz enabled & output turned on =)
pretty please :)
I asked Randy to release the source for this a while ago and he said no then so I doubt he will change his mind now.
I asked Randy to release the source for this a while ago and he said no then so I doubt he will change his mind now.
Looks like he would have everything to gain by releasing it.
Also I don't think the little (tm) next to the name of the software is a joke ;)I'm sure it isn't but that just keeps other people from calling their software LuminAudio Engine - it could still be TM'd and released as open-source if Randy so chose, although I don't think it is likely.
That was my original argument about it since I wanted to add this feature into my LEDWiz plugin for GameEx. I believe Randy has patented beat detection code in his software. Also I don't think the little (tm) next to the name of the software is a joke ;)
That was my original argument about it since I wanted to add this feature into my LEDWiz plugin for GameEx. I believe Randy has patented beat detection code in his software. Also I don't think the little (tm) next to the name of the software is a joke ;)
Like TH said, that TM is just to keep someone else from using the name. There is no "patented beat detection code" in the software (proprietary to me, yes, but not patented.) I've already stated that I use compression waveforms as the raw data to perform my algorithms on. If you think there is only one way to get from waveform data to a "beat" then I don't know what else to say. Only specific methodologies can be patented, not a general approach to a problem. I know, I have my name on three of them.
Like some other folks have stated here in the past in regards to their projects, it's hard to know how many people are actually using the work. This in turn makes it difficult to assign priority to the task. I have stated in that past that I will add command line switches to the software, but from what I could tell only a couple of people were even using the program. Hell, this thread was dead for a month and a half before it was resurrected :)
That being said, I'll try to schedule in some command line additions to allow automation sometime in the next few days (and my feet are just fine, thank you ;) )
RandyT
That being said, I'll try to schedule in some command line additions to allow automation sometime in the next few days (and my feet are just fine, thank you ;) )
what effect are you going for exactly?
i would just use the stock pulse, pulse/sweep modes... check out the videos in the wrapper script post i made... you can see the 4 built in combinations with randy's software
try the software hereThanks for the link MH,
http://groovygamegear.com/webstore/index.php?main_page=product_info&products_id=239
what effect are you going for exactly?I'm looking for a simple effect like : ALL LEDS responding to the bass..
Hi. Just thought i'd bump this. I got the luminaudio app working but basically it's virtually impossible to get this app seamlessly integrated with your frontend of choice. I hope Randy hasn't given up on this project because the engine is cool.
:)
Yes, i know, i thought about building a cab 2 years ago but never got round to it ! I have most of the stuff though. Metahacker has created some ahk scripts which do work but the problem is you see the luminaudio gui momentarily while the script is running which kind of makes the experience seem less seamless with your frontend. Another thing i noticed is when the luminaudio app is killed the color/intensity of the rgb buttons stay at the last frame of animation. I have them set to a default color/intensity while in the frontend - so it would be great if somehow you could get luminaudio to return them to the colors/intensity that they were set to in the frontend.
:)
AFAIK Randy has no interest in releasing this so we can use it in our plugins. Would have been nice though.
The only solution I know of it to use some scripts by AlexDog to integrate them
http://www.gameex.info/forums/index.php?showtopic=4636
Bumpity...
Any official word from Randy if this will ever be integrated into any FEs?
LEDBlinky has extensive Audio/LED features and is integrated with many FEs.
its too bad this program never got the "make default" button, I would rather use this than Ledblinky with my ledwiz :(
its too bad this program never got the "make default" button, I would rather use this than Ledblinky with my ledwiz :(
I wasn't aware there were still folks looking for this functionality. I spent a few hours working on this last night (it's been about 5 years since I looked at it last). All I need to do is add a command line switch, test it out and it should be good to go. Will update the thread when this is done.
RandyT