Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: RobotronNut on July 28, 2007, 05:49:27 pm
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interesting...
"Yes, it was shamelessly ripped from the UltraStick programming (I'm a big fan of the UltraStick myself), which was in turn ripped from a mapping concept from MAME Analog+ . . . The 9x9 provides more flexibility and accuracy in the mapping. You can make your diagonals easier to hit or tweak it in other ways." [Aaron Giles]
click here: thread on mame.net (http://www.mame.net/cgi-bin/wwwthreads/showpost.pl?Board=mamegeneral&Number=207755&page=1&view=expanded&mode=flat&sb=7)
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there's been some discussion of this in a thread in the software forum (http://forum.arcadecontrols.com/index.php?topic=69146.msg707080#msg707080).
it would appear that you can now leave your u360 in analog mode 100% of the time and have mame itself switch emulation among 4-way, 8-way, q-bert, etc.
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Yes, this is such a great feature that can be used with any analog stick without any plugins or wrappers running. Has anyone made a map for Tron yet (ie hard but not impossible to hit diagonals)?
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it would appear that you can now leave your u360 in analog mode 100% of the time and have mame itself switch emulation among 4-way, 8-way, q-bert, etc.
Does MAME have 100% accuracy in selecting the correct map? Does it have any mapping controls, say to override a 'default' map? Unless both of these are true, I don't know if we can discard the u360's mapping completely.
Rick
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I'm assuming you can make your own maps and choose them (or the defaults maps) manually.
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Yes, mame has most common maps (8way, 4way, 2way, diagonal 4 way) built in, but you can make a custom map if you wish. Details are in the "docs" folder of mame.