Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: melarky on February 11, 2007, 12:22:00 pm
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I've been searching the forums for a while and I can't seem to find the answer to this (but I know others must have asked this before me). What are the required buttons for a 4-player control panel (really, how many buttons for player 3 and 4)?
I have seen many example 4 player control panels in the project announcements forum, and many of them have 6-7 buttons for the 3rd and 4th player, but I was pretty sure no 3 and 4 player games used that many (I thought it was either 3 or 4 buttons needed). Can anyone confirm this?
This panel is not for me, I'm building it for a friend (I personally don't like the 4 player panels, too much going on, but he's convinced it's the way to go). I can only think of a handful of 4 player games that even exist, so I'm not sure if there are some games that will use all 6-7 buttons for player 3 and 4 that I'm missing, so I thought I better ask before I get too far into planning the layout for his control panel.
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http://forum.arcadecontrols.com/index.php?topic=49778.0
http://forum.arcadecontrols.com/index.php/topic,37696.0.html
http://forum.arcadecontrols.com/index.php/topic,38445.0.html
http://forum.arcadecontrols.com/index.php?topic=58164.0
http://forum.arcadecontrols.com/index.php?topic=8448.0
Cheers
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could always try the slikstik layout for different game types
http://www.slikstik.com/quadfeatures.htm
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why does the slickstick have 7 buttons for players 3 and 4? are there any games that would ever use those buttons? or does it do that just to be fancy?
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why does the slickstick have 7 buttons for players 3 and 4? are there any games that would ever use those buttons? or does it do that just to be fancy?
no games that i know of use more than 4 buttons for players 3 and 4. i guess its just eye candy.
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I also don't like how angled P3 and P4 are on the SlickStick... I can only imagine it makes it somewhat difficult to play at those player positions.
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the reason 3 and 4 have 7 buttons is so that when your playing 2 player on some games you can use the middle 2 controllers and if your playing another type of game you can use the outer controls without losing buttons.
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what game would require you to stand at different locations on the cp? the only thing i could get from it is if the players wanted to stand further apart.
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dunno, each game in the slikstik CP config file are setup differently or somethin. i dont have my CP yet so i dunno
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What games actually use 4 buttons for player 3 and 4?
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hmmm, maybe play other emulators on the arcade sticks? o.O but then there wont be enough buttons. who knows.
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What games actually use 4 buttons for player 3 and 4?
You can find answers to these types of questions at MAWS (use the 'deluxe search'):
http://www.mameworld.net/maws/
Here's what MAWS spits out for 4 simultaneous players and 4 buttons each (1st of 3 pages):
arabiamu Arabian Magic (Ver 1.0A 1992/07/06) Taito America Corporation 1992 .037b11 Fighter / 2.5D
arabiamj Arabian Magic (Ver 1.0J 1992/07/06) Taito Corporation 1992 .037b11 Fighter / 2.5D
arabianm Arabian Magic (Ver 1.0O 1992/07/06) Taito Corporation Japan 1992 .037b11 Fighter / 2.5D
blzntrnd Blazing Tornado Human Amusement 1994 .037b13 Sports / Wrestling
cyclwarr Cycle Warriors Tatsumi 1991 .087u1 Fighter / Misc.
dungenmu Dungeon Magic (Ver 2.1A 1994/02/18) Taito America Corporation 1993 .061 Maze / Fighter
dungeonm Dungeon Magic (Ver 2.1O 1994/02/18) Taito Corporation Japan 1993 .061 Maze / Fighter
ddsoma Dungeons & Dragons: Shadow over Mystara (Asia 960619) Capcom 1996 .055 Fighter / 2.5D
ddsomr3 Dungeons & Dragons: Shadow over Mystara (Euro 960208) Capcom 1996 .106u10 Fighter / 2.5D
ddsomr2 Dungeons & Dragons: Shadow over Mystara (Euro 960209) Capcom 1996 .099u07 Fighter / 2.5D
ddsomr1 Dungeons & Dragons: Shadow over Mystara (Euro 960223) Capcom 1996 .055 Fighter / 2.5D
ddsom Dungeons & Dragons: Shadow over Mystara (Euro 960619) Capcom 1996 .071u2 Fighter / 2.5D
ddsomjr1 Dungeons & Dragons: Shadow over Mystara (Japan 960206) Capcom 1996 .037b15 Fighter / 2.5D
ddsomj Dungeons & Dragons: Shadow over Mystara (Japan 960619) Capcom 1996 .053 Fighter / 2.5D
ddsomur1 Dungeons & Dragons: Shadow over Mystara (USA 960209) Capcom 1996 .037b15 Fighter / 2.5D
ddsomu Dungeons & Dragons: Shadow over Mystara (USA 960619) Capcom 1996 .059 Fighter / 2.5D
ddtoda Dungeons & Dragons: Tower of Doom (Asia 940113) Capcom 1993 .037b12 Fighter / 2.5D
ddtodr1 Dungeons & Dragons: Tower of Doom (Euro 940113) Capcom 1993 .096u3 Fighter / 2.5D
ddtod Dungeons & Dragons: Tower of Doom (Euro 940412) Capcom 1993 .056 Fighter / 2.5D
ddtodh Dungeons & Dragons: Tower of Doom (Hispanic 940125) Capcom 1993 .059 Fighter / 2.5D
ddtodjr1 Dungeons & Dragons: Tower of Doom (Japan 940113) Capcom 1993 .037b12 Fighter / 2.5D
ddtodj Dungeons & Dragons: Tower of Doom (Japan 940125) Capcom 1993 .086u2 Fighter / 2.5D
ddtodur1 Dungeons & Dragons: Tower of Doom (USA 940113) Capcom 1993 .037b12 Fighter / 2.5D
ddtodu Dungeons & Dragons: Tower of Doom (USA 940125) Capcom 1993 .037b12 Fighter / 2.5D
hthero93 Hat Trick Hero '93 (Ver 1.0J 1993/02/28) Taito Corporation 1993 .037b11 Sports / Soccer
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You'll need 5 for Guilty Gear Isuka. Much fun with 4 players!
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You'll need 5 for Guilty Gear Isuka. Much fun with 4 players!
that is not listed on klov
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You'll need 5 for Guilty Gear Isuka. Much fun with 4 players!
that is not listed on klov
Alot of newer games aren't.
I run the pc port on my machine.