Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: michelevit on January 31, 2007, 10:53:18 am
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i am building up a full size cab from scratch and have installed a
coin door and a credit button.
my joystick and buttons are wired to a joywiz.
what i would like to do is have a sound trigger
when the credit button is pressed. is there a simple program
that will play a .wav or .mp3 in the background when
a button is pressed?
i am inspired by the sk jukebox program which has
a coin drop sound when the credit button is pressed.
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I know that many MAME games do this automatically in their original software. For example, Ms. Pac Man plays a 'gwoink' kind of sound when you put a quarter in. Pretty cool for a newbie like me!
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I can't think of many arcade games that DON'T play a sound when you insert a credit. ???
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I just ran a quick test in my app and it appears that because mame's dos window now has focus, the application does not capture the keypress (ie credit button). The only thing I could think of would be an app running as a service that is listening for certain keystrokes and play a sound based on this. From what I've seen most games do this in Mame already when the coinup is pressed.
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You could always get one of those simple voice recorder thingies, hack a simple mono amplifier and a new speaker to it, hack the play button to be pressed when you press the coin button and voila, independent coin op sound from inside the cabinet. ;D
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Check out this thread
http://forum.arcadecontrols.com/index.php?topic=60166.0
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Check out this thread
http://forum.arcadecontrols.com/index.php?topic=60166.0
Wow, that's a neat idea. Did anyone try Silver's suggestion from that thread? Anyone get it to work?