The NEW Build Your Own Arcade Controls
Main => Main Forum => Topic started by: squirrellydw on December 17, 2006, 05:59:06 pm
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How is the Utimarc 360 supposed to be mounted, does it matter or do you set it up in the software?
looks like I posted this in the wrong forum. Anyone wanna move it??
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You could plug the UltraStick 360 into the computer and then go into the windows control panel and then dbl click game controllers. Select the joystick and click properties. Move the joystick handle around and you will see the crosshairs move on the screen. Turn the whole joystick around until the movements on the screen match the joystick handle movements. When the movements match, this is how the joystick should be mounted.
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I don't have a windows pc yet
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Then you have problem without windows. E-mail to Andy.
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I am going to have a windows PC but I don't right now. I was wondering if anyone knew how it was supposed to be mounted. Like USB port at the top, bottom??
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So in other words you want to know which end is up. :laugh2:
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I mount these things with 0 concern for up or down anymore...
I don't think it matters...But I could be wrong!
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I mount these things with 0 concern for up or down anymore...
I don't think it matters...But I could be wrong!
I also do it this way. Seems to me you will have to remap your up/down/right/left inputs anyway (to use the joystick), so it shouldn't matter anyway, should it? ???
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I mount these things with 0 concern for up or down anymore...
I don't think it matters...But I could be wrong!
I also do it this way. Seems to me you will have to remap your up/down/right/left inputs anyway (to use the joystick), so it shouldn't matter anyway, should it? ???
You must remap nothing if you mount U360 PCB in right direction. You can mount U360 how you want and next rotate PCB only.
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I mount these things with 0 concern for up or down anymore...
I don't think it matters...But I could be wrong!
I also do it this way. Seems to me you will have to remap your up/down/right/left inputs anyway (to use the joystick), so it shouldn't matter anyway, should it? ???
You must remap nothing if you mount U360 PCB in right direction. You can mount U360 how you want and next rotate PCB only.
Shows you what I know...
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So whats the right direction??
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heh, I'm curious about this too. I never thought about it until reading this thread...
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Plug it into the computer you're using to post here and do what JustMichael suggested. Then let us all know. ;D
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I am going to have a windows PC but I don't right now. I was wondering if anyone knew how it was supposed to be mounted. Like USB port at the top, bottom??
(http://img77.imageshack.us/img77/1047/nowy3qq1.th.jpg) (http://img77.imageshack.us/my.php?image=nowy3qq1.jpg)
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So basically you are saying that the connectors should point to the user not the monitor? ???
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So basically you are saying that the connectors should point to the user not the monitor? ???
Yes.
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Thank you, I really didn't think it would take 20 posts to get the answer but thank you :cheers:
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Second thought I guess the only time it makes a difference for myself is in the interface of MAME32 for example and paging through the games with the U360. This must be why I have to push "right" to page "up" etc. In game my sticks are programmed universally correct. However, now I'm willing to bet that both my sticks are currently upside down and bassakwards, but it is not THAT big of a deal!
Thanks for the tips though...Next fresh mount will be going in correct thanks to this thread!!
:cheers:
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Ya, kowal's got it right....except if you install from underneath, the image will be inverted.
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Ya, kowal's got it right....except if you install from underneath, the image will be inverted.
eeee....what? Can you show picture?
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Ya, kowal's got it right....except if you install from underneath, the image will be inverted.
Um, isn't kowal's picture showing the joystick mounted from underneath ???
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No. He's showing it as if it were mounted on top. If he showed the reverse, then the stick would be shown upside-down. In either case, the input terminals are facing the player. It's just a matter of which one to which side of you. This is just a transformation by inversion.
I know this is gonna fuddle ya, so try this: take (or make) a square piece of paper. Place it in front of you. Turn it 45 degrees. In the down-right area, draw a small circle. (This is the usb terminal.) In the down-left area, draw a square. (This is the other terminal.) You now have the orientation of the terminals with the stick upside-down. Flip the piece of paper over, and do the same thing, but switching the places of the drawings. You now have the terminal orientation rightside-up.
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I don't understand tranq. Here is no other way to mount U360 than kowal show.
Otherwise you can mount PCB in other direction but then you must create new maps.
Maybe you say about mount stick with top under panel? :laugh2:
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Silly goose. I was just invoking a convention. The only constant is the direction the terminals face - the player.* Hence, whether you're looking at the stick rightside-up (as if it were flush-mounted on top), or upside-down (mounted underneath), in almost any case you're going to be hooking up the stick while it's upside-down (panel turned on its face).
*This will be only slightly different if you have the panel standing on its long end (you know, where the cables generally exit), or if you have a top-opening panel, in that the terminals will be facing up. However, the symmetry will be the same. Only the axis will change: in the general case, the axis is horizontal (say, X); in the special case, the axis is vertical (say, Y). In both cases, it is a transformation by rotation. (Correction to last post: inversional transformation requires the items be arranged vertically (which would be arrangement along a Z axis). In both the above cases, the items are arranged horizontally, despite axis change, which itself is a transformation.
(You can see why definitions are often much shorter than descriptions - but why grasping the former without need for description is very desirable.)
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Sorry to bump an old thread but I just noticed that I installed my U360s sideways (90 degrees from what they are supposed to be). Since they are fully mappable will this be a problem going forward or do I just have to remap everything? This is what I did (god, I'm an idiot):
(http://img164.imageshack.us/img164/2126/p1010100xz4.jpg) (http://imageshack.us)
As you can see I cut out the recess 90 degrees to what it should have been... :banghead:
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I think the important part is that the PCB is mounted in the correct direction, not the joystick so I think you're OK.
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It's my understanding that if you want to avoid remapping you can just unscrew the PCB turn it 90 degrees, screw it back down, and Bob's your uncle.
Hopefully my 360's will be waiting for me when I get home, then I'll know whether or not I'm talking out of my backside.
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I bought 2 U360s not too long ago and mounted them exactly the same way, but one worked upside-down. I wrote Andy to find out the deal and he said "UP" can be determined for sure by looking at the interface board itself. It's a little hard to see, but you can read the word on it. I guess I got the 1 joystick in a million assembled wrong. Anyway, you should be able to orient the joystick whichever direction you like (assuming the board can be turned 45 degrees as well as 90, which I haven't tried).
:cheers:
Chris
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It's my understanding that if you want to avoid remapping you can just unscrew the PCB turn it 90 degrees, screw it back down, and Bob's your uncle.
Hopefully my 360's will be waiting for me when I get home, then I'll know whether or not I'm talking out of my backside.
I hope that is the case - I'll find out tonight when I take everything apart and try to turn everything 90 degrees to the mounting plate... I think that it might work because there are 4 screws holding the joystick to the mounting plate and they are in a square configuration so I should be able to turn them... I'll report back when I find out.
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It's my understanding that if you want to avoid remapping you can just unscrew the PCB turn it 90 degrees, screw it back down, and Bob's your uncle.
Hopefully my 360's will be waiting for me when I get home, then I'll know whether or not I'm talking out of my backside.
I hope that is the case - I'll find out tonight when I take everything apart and try to turn everything 90 degrees to the mounting plate... I think that it might work because there are 4 screws holding the joystick to the mounting plate and they are in a square configuration so I should be able to turn them... I'll report back when I find out.
I think it has to work since there are no switches to register. The "switches" are that magical [technical term warning] hall-effect sensor thingy [/technical term warning] and that has to be in relation to how the board is mounted, not the stick itself.
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It worked no problem. It took less than a minute to unscrew everything, turn the mounting plate and screw it back together.
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:cheers:
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It worked no problem. It took less than a minute to unscrew everything, turn the mounting plate and screw it back together.
Finally!
After hanging around here for 2 years I had a useful answer for someone.