Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: joe35car on December 16, 2006, 10:55:31 pm

Title: flight stick
Post by: joe35car on December 16, 2006, 10:55:31 pm
anybody have one of these and do you like it?

http://www.amazon.com/Thrustmaster-Hercules-Guillemot-Cougar-Flight/dp/B000L3YLE2/sr=1-12/qid=1166298176/ref=sr_1_12/105-8911262-5736427?ie=UTF8&s=electronics
Title: Re: flight stick
Post by: Circo on December 17, 2006, 04:56:14 pm
We have those at work, haven't actually tried one myself but have heard lots of positive feedback from people who have.  I will say that it has a real nice feel and is extremely heavy duty.
Title: Re: flight stick
Post by: Fozzy The Bear on December 17, 2006, 09:41:32 pm
I will say that it has a real nice feel and is extremely heavy duty.

I wouldn't say, extremely heavy duty. They are heavy duty, but only really in a home environment. They do feel like a quality product.

The only down side apart from the price of them (and this is still a huge gap in the market) is that there is still no stick of this quality that has a force feedback system. Which IMHO is a real pitty.

If Thrustmaster produced one, at a slightly lower price than this and with force feedback I'd be first in the line to grab one.

Best Regards,
Julian (Fozzy The Bear)
Title: Re: flight stick
Post by: Bluedeath on December 18, 2006, 05:37:39 am
I disagree with you about force feedback, theese controllers are designed for flight simulation fanatics, thoose perople does not want force feed back (unless is afull moving platform) cause it interferes with precision (10 bit of resolution on the A/D converter is the minimum requirements for a serious flight sim joystick), try to do air refuelling in falcon 4.0 and you will understand what i mean, even they're the ream of every flight sim fan, sadly still needs some tweaking (replacement of the pots with Hall sensors is a common practice on these HOTAS) .

You are right about the construction is full metal, very rugged, but i would not sugges use in a public enviroment the handle is detachable and some1 could steal it or broke the connection.
Title: Re: flight stick
Post by: joe35car on December 18, 2006, 12:57:31 pm
thanks for all the feedback. One more question. Was wondering if games like tron and gorf can be used with this stick in mame? Happy Holidays to everyone.  :cheers:
Title: Re: flight stick
Post by: ahofle on December 18, 2006, 01:21:31 pm
Gorf should work fine, but you will probably have issues in Tron on the lightcycles phase (your bike will 'zig-zag' all over the place when you catch the stick's diagonals).
Title: Re: flight stick
Post by: PoDunkMoFo on December 18, 2006, 07:48:45 pm
anybody have one of these and do you like it?

http://www.amazon.com/Thrustmaster-Hercules-Guillemot-Cougar-Flight/dp/B000L3YLE2/sr=1-12/qid=1166298176/ref=sr_1_12/105-8911262-5736427?ie=UTF8&s=electronics

I bought one back when I was in a flight sim (IL-2) phase.  I will say it is every bit as durable as any arcade flight stick I've seen.  The springs in this thing are very heavy and it is a workout using it.  There is a huge community of modders who have done all types of things to this stick from Hall effects to special cnc machined spring kits.  Imagine spending that much money and then going out and doubling it to mod it (The things some crazy enthusiasts will do ;)).  I believe it would be overkill for an arcade machine in your home.  You could pick up an actual arcade flight stick for much less (including retrofit).
Title: Re: flight stick
Post by: joe35car on December 18, 2006, 09:41:40 pm
I hear where you are coming from! I replaced all the parts for my RC T-MAXX. $1,500 later.   :banghead:
Title: Re: flight stick
Post by: joe35car on January 24, 2012, 03:45:22 pm
 Lol so did I about 5 yrs ago with blue bullet aluminum. Skid plate and everything else. Now its collection dust. Think I had a pico engine in it