Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: FrizzleFried on December 16, 2006, 10:55:39 am
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MAME is ignoring my INIs. Hell, when I go in to the MAME RES TOOL, then change a resolution for a game...it doesn't actually change it?!
For example...Mr. Do is rolling on me. So I go in to the MAME RES TOOL to change the resolution to one that doesn't roll and no matter what I select (even 640x480), the resolution doesn't change, it still keeps the same res as before, and it still rolls.
Anyone know if there is some sort of setting in the MAME.INI I messed up or something? The other answer is to start from scratch, delete all the INI files, delete the res tool, MAME, and re-install...which I'd like to avoid.
Thanks!
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Anyone know if there is some sort of setting in the MAME.INI I messed up or something?
Well, that is tought to answer without seeing the file. :) Taking a wild guess, did you set the ini path properly in the file?
Good Luck,
John
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Sorry....
#
# CONFIGURATION OPTIONS
#
readconfig 1
skip_gameinfo 0
#
# PATH AND DIRECTORY OPTIONS
#
rompath roms
samplepath samples
inipath .;ini
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
state_directory sta
artpath artwork
snapshot_directory snap
diff_directory diff
ctrlrpath ctrlr
comment_directory comments
cheat_file cheat.dat
#
# MISC OPTIONS
#
bios default
cheat 0
#
# STATE/PLAYBACK OPTIONS
#
# state <NULL> (not set)
autosave 1
# playback <NULL> (not set)
# record <NULL> (not set)
# mngwrite <NULL> (not set)
# wavwrite <NULL> (not set)
#
# DEBUGGING OPTIONS
#
log 0
oslog 0
verbose 0
#
# PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
frames_to_run 0
throttle 1
sleep 1
rdtsc 0
priority 0
multithreading 0
#
# VIDEO OPTIONS
#
video ddraw
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
effect none
pause_brightness 0.65
waitvsync 0
syncrefresh 0
#
# VIDEO ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 0
#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion 9
filter 1
#
# PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 1
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# GAME SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
#
# VECTOR RENDERING OPTIONS
#
antialias 1
beam 1.0
flicker 0
#
# ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
#
# SOUND OPTIONS
#
sound 1
samplerate 48000
samples 1
volume 0
audio_latency 1
#
# INPUT DEVICE OPTIONS
#
# ctrlr <NULL> (not set)
mouse 1
joystick 0
lightgun 0
dual_lightgun 0
offscreen_reload 0
steadykey 0
a2d_deadzone 0.3
digital none
#
# AUTOMATIC DEVICE SELECTION OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
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Running an ArcadeVGA card / JPAC to Arcade Monitor BTW.
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Try removing the .; from the ini path line near the top.
John