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Main => Main Forum => Topic started by: thebrownshow on October 31, 2006, 09:21:10 pm

Title: Full Screen Issue
Post by: thebrownshow on October 31, 2006, 09:21:10 pm
Anyone have any idea why all of my games, except robotron, run full screen?

I'm running command-line windows MAME 0.109b, hwstretch enabled, all other resolution stuff set to auto, on an 800x600 desktop.  Defender and Joust run full screen.  Robotron almost looks like it's still trying to run at the resolution it would use if the artwork and bezels are enabled, but I have those all disabled.

Rather strange.  Any ideas?
Title: Re: Full Screen Issue
Post by: Fozzy The Bear on October 31, 2006, 09:26:08 pm
Robotron almost looks like it's still trying to run at the resolution it would use if the artwork and bezels are enabled, but I have those all disabled.

Yes... It sounds like you've set the global settings for hardware stretch, but have also set the specific settings for that game to turn it off. Take a look at the options you have set and stored for that specific game.

Best Regards,
Julian (Fozzy The Bear)
Title: Re: Full Screen Issue
Post by: thebrownshow on November 01, 2006, 09:18:21 am
I've tried deleting the robotron.cfg file, AND running from the command line with the -hwstretch option.  Still having the problem.
Title: Re: Full Screen Issue
Post by: ahofle on November 01, 2006, 11:02:44 am
Did you delete the robotron.ini file too?
Try using directdraw, forcing res to 640x480, no HW stretch (unless using a hi-res monitor).  That yields an almost perfect picture for me on a TV. 
Title: Re: Full Screen Issue
Post by: thebrownshow on November 01, 2006, 12:22:38 pm
Maybe I missed the ini file, but I'm pretty sure I looked all over for anything like that, because that was the first thing I thought it would be.  Wasn't sure if there was just some strange new issue with Robotron, I hadn't updated since .067.
Title: Re: Full Screen Issue
Post by: thebrownshow on November 01, 2006, 07:28:14 pm
FYI: It was the crop artwork setting.  Even though I told it not to use artwork, it was still using the resolution for the artwork.  Changed the setting to 1 in the mame.ini file and it looks fine.

Seemed a bit counter-intuitive to me, but hey, it works.  :dunno