Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Gradius on October 22, 2006, 07:15:34 am
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Could anyone be so kind to tell me the way to remove all OK screens in the latest versions of MAME32? The old way of replacing a couple of lines in mame.c no longer works. It's for my personal use and I will not distribute my build. If you think this information should not be public, please send me a message to stormrider@alvarezeninternet.com. Thanx in advance.
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Could anyone be so kind to tell me the way to remove all OK screens in the latest versions of MAME32? The old way of replacing a couple of lines in mame.c no longer works. It's for my personal use and I will not distribute my build. If you think this information should not be public, please send me a message to stormrider@alvarezeninternet.com. Thanx in advance.
I'm running MAME 106, and I dont' mind the disclaimer junk, but when I have parties and everyone's crowding around the machine, I always have people asking me if I can turn that off. I think I'd rather see a 5-minute disclaimer screen the first time I boot up the cabinet instead of having it every time a game starts up!
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You can turn it off in mame.ini.
You'll always get game info the very first time you run a game, but it doesn't come back after that.
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It must be this line in mame.c:
ui_display_startup_screens(!settingsloaded && !options.skip_disclaimer, !options.skip_warnings, !options.skip_gameinfo);
Unfortunatelly I have no idea of C, so I don't know how to edit it. If I remove the '!' I skip the OK screens but I have a screen showing the game information, which promts you to press the select key. It's a step forward, but not the real solution.
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I GOT IT! This is the right line of code! -->
ui_display_startup_screens(!settingsloaded && options.skip_disclaimer, options.skip_warnings, !options.skip_gameinfo);
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Yep, or add the following line above ui_display_startup_screens()
/* ensure we don't show the opening screens at start */
options.skip_disclaimer = options.skip_warnings = options.skip_gameinfo = TRUE;
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I am running the command line version of Mame 1.09. Where could I go and do this for the warnings (100% video emulation....)
John
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could you guys help me? Im running mame32fx 108. where do you put that command line i dont understand where you guys put it in C ? :dunno
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You have to set up the MinGW compiler environment in order to compile mame. Check out Mr Do's Compiling Mame for Dummies (http://www.mameworld.net/mrdo/compile.html). Quite often it's as simple as getting the latest source for Mame, then over writing the Mame32 or Mame32FX source or whatever version you want to compile.''
You have to go into src\mame.c and add the following line before ui_display_startup_screens()
/* ensure we don't show the opening screens at start */
options.skip_disclaimer = options.skip_warnings = options.skip_gameinfo = TRUE;
Then you need to compile (make) the new version. Say you have a Pentium 4 and want to compile Mame32 with the UI then compile with:
mingw32-make.exe WINUI=1 P4=1 NAME=Mame32P4
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Please im new at this i dont understand one bit of this could you possibly explain this step by step. Im sorry for the trouble. I got the mingw file in my mame 32 file but i dont know what to do next.
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ok I didnt read the rest of that page i will read that first then get back to you.
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ok im a real dummy because i tried that and i dont know what i did wrong but i cant get it to work.
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If your still stuck let me know, I will help you.
Zeosstud
butlerrodney@hotmail.com
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I have added you to my msn messenger list I really need help with this.
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Im still stuck please help!
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So that people can help you out, tell us what you are doing and what error messages are being produced please.
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Im trying to compile mame to remove the ok screens but i cant figure out how setup the mingw program.
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I believe this problem had been taken care of. Not to worry.
Zeosstud
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Yes i have got it thank you.
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Just put two buttons on the edge of the control panel, label one "O" and the other one "K". What's the problem?
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just didnt want to push any buttons.besides start that is.
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Just put two buttons on the edge of the control panel, label one "O" and the other one "K". What's the problem?
Happ is all out of "K" buttons and ponyboy won't answer my PMs!
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Just put two buttons on the edge of the control panel, label one "O" and the other one "K". What's the problem?
I mounted mine inside the coin door.
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How friggin' hard is it to move a joystick back and forth?
(that coming from a guy who remapped his EXIT from P1-A to a single button...same with credits for P1 & P2)...
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with a cabinet that only has a lightgun its pretty hard.
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with a cabinet that only has a lightgun its pretty hard.
lol
try wiggling the gun
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lol yea maybe that will work.
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lol yea maybe that will work.
It will if you remap the lightgun to (also) "UI right" and "UI left".