Build Your Own Arcade Controls Forum
Main => Consoles => Topic started by: stephenp1983 on July 30, 2006, 09:52:12 am
-
Alright I went ahead and ordered one, because I doubt I'll find anything else similar to what I want. So I have two questions.
1. I understand it works for the pc as well. How easy is it to configure for Mame32? I know you can go in and manually configure each game, but is it easy enough to set it up for generic use with all games?
2. Second and this is probably a dumb question, is there anyway to get it to work through the usb ports of a ps2? I'm sure the only way to get it to work on one is a hardware mod, but I thought I'd ask. I wanted to try this out with SFAA. I'm think if the game doesn't have support for keyboard/mouse it won't work right?
-
1. I don't use Mame, but the one time I used a DOA stick on a PC it was a pain. I was using it with a CD that had some version of Mame. It only reconizes 4-5 buttons, so playing Streetfighter was impossible, and I couldn't get the buttons configured properly. Maybe someone who is familiar with Mame could probably get it to work.
2. No. Until someone builds or manufactures a 360 to PS controller converter, I wouldn't waste your time.
-
I'm not sure what the problem Zapatistab had with only 4-5 buttons working was, but every button works for me, and it configures just fine for MAME32.
As for the PS2 thing...
Yeah, it won't work.
-
Thanks, thats good to know. Maybe it was the DOA Stick.
-
So I jsut got mine in the mail, and I'm curious: Is the stick suppose to be really loose? I mean mine rotates around and I can jiggle it around without it making the clicking noise. THe box it came it was kinda bent, so I was wondering if it was suppose to be this way or not.
-
also I just plugged it into my computer and it recognized fine, but I can't seem to get it to work in mame32. What did you do to get it to recognize?>
-
So I jsut got mine in the mail, and I'm curious: Is the stick suppose to be really loose? I mean mine rotates around and I can jiggle it around without it making the clicking noise. THe box it came it was kinda bent, so I was wondering if it was suppose to be this way or not.
Yes I think it is probably OK. While I dont have the DOA4 stick, I do have the Tekken 5 stick, which is produced by the same company (Hori). You can do the same thing with it. I think it's just a difference between Japanese and American arcade controls. I actually like the Japanese controls (Sanwa) better. Although the Sanwa joystick has a shorter throw than the joystick on the Hori controller.
-
also I just plugged it into my computer and it recognized fine, but I can't seem to get it to work in mame32. What did you do to get it to recognize?>
I haven't used a DOA stick, but for ours you enable joystick inputs and assign the "hatswitch" controls in MAME for the joystick. (XP sees the 360 controller d-pad as a hatswitch)
-
also I just plugged it into my computer and it recognized fine, but I can't seem to get it to work in mame32. What did you do to get it to recognize?>
You have to enable jostick input in the options menu. Options -> Default Game Options -> Controllers
-
When I plug my logitech dual action controller in and check enable joy stick a few things show up in the digital joystick axis, but with the doa they don't. I don't if thats the problem or not. As far as the hatswitch I didn't see any place to change those, how is that done in mame32. Thanks for the replies.
-
The joystick didn't autoinstall with any native drivers for me, so I ask...
Did you actually install drivers for it?
I use the XBCD drivers, which can be found here:
http://www.matt-land.com/xbcd/
-
Well its weird, at first the add new hardware wizard came up and I just let it search for drivers, and it found nothing. About on the third try after letting it search online it say it found them. It recognized it as a DOA 4 stik as soon as I plugged it in. I'll go back though and try those drivers. See if that works.
-
As far as the hatswitch I didn't see any place to change those, how is that done in mame32.
J1_HAT_SWITCH_U
J1_HAT_SWITCH_D
J1_HAT_SWITCH_L
J1_HAT_SWITCH_R
I'm pretty sure that's right. Use the info from EasyEmu (http://www.mameworld.net/easyemu/) to set up a MAME ini file. That will tell MAME to use the POV (hatswitch) for up/down/left/right. As long as my variables are correct, it will work. Make sure to post back with your results & which version of MAME you're using.
-
I create an ini like it explained and put the switches in where I Should have and still not luck. It won't recognize in the game at all. This is getting kinda discouraging lol.
I am using mame32 version .106 btw
-
I create an ini like it explained and put the switches in where I Should have and still not luck. It won't recognize in the game at all. This is getting kinda discouraging lol.
I am using mame32 version .106 btw
Did you install the XBCD drivers?
You can simply change the settings in the drivers, so that the controller is actually recognized as the normal joystick one directions.
If you go to control panel, and look at game controllers, does it show up?
Can you go into properties for it, and check its calibration and buttons settings?
You need to make sure you even have the joystick installed and working properly in windows before you worry about it working in mame.
-
I have not installed the drivers yet, but it does show up in the game section in windows. It shows up as dead or alive 4 stick and status ok. However I can not calibarate it. That option is greyed out, but when I goto test it recognizes that I push buttons. I will try the drivers in a little we have company now, but if its working in windows will the drivers really change anything?
-
Well the XBCD drivers will allow you to change the way the directions are recognized. You can change them to normal X & Y directions instead of hatswitch, so you shouldn't have to do any alternate configuring in MAME.
-
I have the drivers install and the utility up. I see the windows tab with the POV hat switch, but what should I be looking for in here to change?
-
Go to the Xbox tab, and click on one of the buttons around the left stick directional box.
You can set those to be the POV Hat Switch. Now as far as windows is concerned it will be recognized as directional control and not hat switch.
The software is not the neatest for 360 controllers as of yet, but it does do the job.
-
That solved the problem. Thanks alot its a relief to get this thing actually working :)