Build Your Own Arcade Controls Forum

Arcade Collecting => Miscellaneous Arcade Talk => Topic started by: Vigo on July 26, 2006, 03:39:25 pm

Title: Project Idea: Ghetto Cab
Post by: Vigo on July 26, 2006, 03:39:25 pm
Ok, I started talking about an old idea I had on the ugly cab thread, but since we have been kicking around a few ideas on this, It deserves a new thread...

Anyway... you can check this out to get an idea...

http://forum.arcadecontrols.com/index.php?topic=55512.0

also, take a look at my rough draft of the ghetto cab...

(http://studentweb.uwstout.edu/marketd/ghettocab.jpg)

If anyone is looking to make this project into a reality, I will not be making this cab, so I am open for anybody to captain this project. It's Mamey worthy if done right.

Otherwise, We could use fresh ideas on how to make the one of the most hilarous cabs ever concieved.
Title: Re: Project Idea: Ghetto Cab
Post by: shardian on July 26, 2006, 03:52:18 pm
This project has me thinking of the red/green show. I am sure most of you have seen it before. The duct tape wrapped around the entire cabinet is classic.

I feel this project should be done in a very design intensive manner. IE, everything should be fully functional just like a real cabinet, but done in a non-conventional, half-a$$ed fashion.
I am sure everyone who has built cabs for a while gets bored, and this could be a project that everyone could pitch in an interesting idea or two.

Here is my idea, followed by a design challenge for someone else to figure out:

I propose using old used light switches for some of the buttons. They would be functional, easily mountable, and would definitely work the same as a pushbutton, but in an unconventional manner.

Design Challenge:
A "coin hole" as proposed in the picture, that would have some sort of recognizing mechanism that would really recognize a coin input when you chuck in your coin (or other object of similar size)
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on July 26, 2006, 04:02:08 pm
Yeah, I've been pondering the coin hole thing too. It really has to have the feeling that you are just chucking in the coin rather than sliding it in a slot. My best idea on this is to somehow make a coin funnel that leads to a coin mech
Title: Re: Project Idea: Ghetto Cab
Post by: shardian on July 26, 2006, 04:08:44 pm
Yeah, I've been pondering the coin hole thing too. It really has to have the feeling that you are just chucking in the coin rather than sliding it in a slot. My best idea on this is to somehow make a coin funnel that leads to a coin mech
Maybe some type of motion sensor?
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on July 26, 2006, 04:12:22 pm
Dude!!! Those metal wires they have on crane games to let the machine know when a prize is given
Title: Re: Project Idea: Ghetto Cab
Post by: Clonedsheep on July 26, 2006, 04:38:37 pm
I say put part of a chain linked fence as the other side of the cabinet and bling it up with some christmaslights with some non functional sections.
Title: Re: Project Idea: Ghetto Cab
Post by: Kremmit on July 26, 2006, 11:48:03 pm
The joystick handle should be a rusty screwdriver.
Title: Re: Project Idea: Ghetto Cab
Post by: n3rrd on July 27, 2006, 12:48:15 am
Dude!!! Those metal wires they have on crane games to let the machine know when a prize is given

Kind of like a trip wire?

Now, did you guys plan on sorting coins and to verify whether it's a quarter or not?  Could always rig up one of those coin sorting trays with the various sized holes to sort a coin when it falls... and you'd get a really annoying trashy sound when it was happening, too.
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on July 27, 2006, 12:57:01 am
Dude!!! Those metal wires they have on crane games to let the machine know when a prize is given

Kind of like a trip wire?

Now, did you guys plan on sorting coins and to verify whether it's a quarter or not?  Could always rig up one of those coin sorting trays with the various sized holes to sort a coin when it falls... and you'd get a really annoying trashy sound when it was happening, too.

and then put the trip wire under the quarter hole, right? If we go a good model of coin sorter, we could rig it so that the other coin sizes get tossed back out via a chute
Title: Re: Project Idea: Ghetto Cab
Post by: shardian on July 27, 2006, 08:49:35 am
Its a ghetto cab. You should be able to throw a wadded piece of gum thru the hole and get a credit. Remember the trash fuel thing from back to the future? I've always wanted something like that. This would be as close as we could get... :laugh2:

Another idea I had was to require you to reach thru a punched out hole in the door side to turn the machine on.
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on July 27, 2006, 09:30:46 am
how hard would it be to get a tilt switch to turn it on? i think it would be funny to just give the thing a good smack to get it to start.

Then again, I also see the thing turning off in the middle of play a lot because of that feature (although that would definitly make it more authentic)
Title: Re: Project Idea: Ghetto Cab
Post by: NightGod on July 27, 2006, 03:31:02 pm
And then after hitting it you could do a Fonzy like "heeyyyy".

All the chicks would swarm man, SWARM.
Title: Re: Project Idea: Ghetto Cab
Post by: shardian on July 27, 2006, 03:58:06 pm
how hard would it be to get a tilt switch to turn it on? i think it would be funny to just give the thing a good smack to get it to start.

Then again, I also see the thing turning off in the middle of play a lot because of that feature (although that would definitly make it more authentic)

I kicked this idea around last night, but wasn't near a computer to submit it. Also, I figured it would be bad for the cabinet. If this cabinet were to be disposable (which I'm sure it would be eventually) then it is definitely the optimal way to turn it on.
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on July 28, 2006, 02:16:49 am
We can probably use the lightbulb pullchain to turn it on, or use another lightswitch.


Or, we can make it not even turn on at all, what more ghetto than a crappy broken "arcade machine"  :laugh2:
Title: Re: Project Idea: Ghetto Cab
Post by: shardian on July 28, 2006, 08:36:22 am
I like the lightbulb pull-chain.
Title: Re: Project Idea: Ghetto Cab
Post by: ultrageek on August 11, 2006, 03:56:53 pm
I'm surprised no one mentioned the "Etch-a-sketch" monitor idea.

MUST hang a clip board to the side of the cab so players can record their high scores.

-Ultrageek  (AKA: Lee)
Title: Re: Project Idea: Ghetto Cab
Post by: deadkenndys1105 on August 13, 2006, 10:51:34 pm
A coin door made out of cut up tin cans.
Title: Re: Project Idea: Ghetto Cab
Post by: NickG on August 14, 2006, 07:08:04 pm
real centipede...
Title: Re: Project Idea: Ghetto Cab
Post by: Q*Bert_OP on August 14, 2006, 10:24:43 pm
real centipede...

and a real mappy :lame:
Title: Re: Project Idea: Ghetto Cab
Post by: NickG on August 15, 2006, 03:33:20 am
no such thing as a mappy.  perhaps you have a mouse that thinks it's a pig? :blah:
Title: Re: Project Idea: Ghetto Cab
Post by: danny_galaga on August 15, 2006, 10:02:18 am
how hard would it be to get a tilt switch to turn it on? i think it would be funny to just give the thing a good smack to get it to start.

Then again, I also see the thing turning off in the middle of play a lot because of that feature (although that would definitly make it more authentic)

on the same vein, attach a sensitive tilt switch to 'T' to activate tilt on any games that have it...
Title: Re: Project Idea: Ghetto Cab
Post by: JeepMonkey on August 15, 2006, 01:12:57 pm
What about having the coin door ocassionally throwing something out at the player, like an old chicken bone, or squirt of water.  Incorporate some basic counters/timers.
Title: Re: Project Idea: Ghetto Cab
Post by: Vigo on August 22, 2006, 06:09:58 pm
Ha. I think fill an arcade machine with insects, mice, and chicken bones will have a few undesireable side affects... :laugh2:


Might as well call it "Ghetto Petting Zoo"
Title: Re: Project Idea: Ghetto Cab
Post by: cw on August 26, 2006, 05:24:02 am
Ha. I think fill an arcade machine with insects, mice, and chicken bones will have a few undesireable side affects... :laugh2:


Might as well call it "Ghetto Petting Zoo"

naaaaaa it will be fine....      in the ghetto.....