Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: astrothug on June 12, 2006, 11:15:16 am
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I had to do a fresh install of windows xp, I have always used The Mame32 QA as my front end, all my controllers worked fine with it usb roller ball, usb spinner and usb light guns.
Now they dont work, windows xp see them and they work there but not in Mame32, I have clicked the use mouse buton in mame 32 no luck i even tried different versions on mame 32 no luck...
I dont know what im doing wrong ? thanks for the help guys...
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Simular post. (http://forum.arcadecontrols.com/index.php?topic=54676.0)
Reason:
With mame's multiple mice addition, mame defaults to mouse 1 but you mice devices are probably mouse 2 or higher. So you need to remap. A little pain at the beginning, for great benefits at the end.
If you want mame to act like before where any mouse device controls the same thing at the same time, map that player to "mouse 1 OR mouse 2 OR mouse 3 OR ... OR mouse 8", or up to however many mice you have.
Use "Input (general)" or the ctrlr file.
-edit- fixed link
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thanks for the fast reply, that makes sence now i always updated from previece versions, this time it was a fresh install, with changes to the new version i would have never guest.
will give it a try tonight.. thanks
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i went to the input but to this game and set up there it worked fine with rollerball and the spinner i had to much difficulty setting up the light guns..... so i found a older mame32 on my computer, it all works fine now..... to bad its so difficult to set up the light guns, i might set up a folder with the new mame32 and put in area 51 and play with those settings more..........
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i went to the input but to this game and set up there it worked fine with rollerball and the spinner i had to much difficulty setting up the light guns.....
Have you tried this page (http://derrick.mameworld.info/lightgun/Act_Labs_Light_Guns_on_XP.html)? It's all about mapping a lightgun.