Build Your Own Arcade Controls Forum
Main => Main Forum => Topic started by: RayB on June 05, 2006, 10:19:41 am
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Excuse me????!!
From the front page news about simultaneous high score records:
"....as it wasn't one of the more popular arcade titles."
So not true. The reason no one has bothered to try and set a wolrd record for that game is because it's a linear side-scroller, with continues, and most people play it to try and reach the end, rather than play for score.
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:o
this very good cult game.
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I had to go to KLOv to look up the game, never heard of it before.
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I played it alot on Nintendo...never knew it was in the arcades.
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one of my favorite games to play
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I like it.
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Jeez guys, fire up MAME and play it! It rocks. The music is also half the experience. It's fantastic!
;D
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This game is cool and easy to learn but it's so damn unforgiving. I have been trying to master it since I was a kid but it's still as frustrating.
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This game is cool and easy to learn but it's so damn unforgiving. I have been trying to master it since I was a kid but it's still as frustrating.
I enjoy a lot of difficult games, but re-doing the level from the beginning very time you screw up gets old fast.
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Seriously! That game rocks! The music in it is like Spy Hunter: it keeps playing and playing, and you love it!
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It is a great game, but was it that popular? It came out at a time when the arcade industry wasn't nearly as strong as a few years before. It's a shame really -- I never understood why the 'arcade crash' happened around 1984 or whenever it was. The games around that time still seemed really good to me, and they were still far better than what was available on consoles.
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I had to go to KLOv to look up the game, never heard of it before.
:o
I loved this game, and seemed pretty ubiquitous in my mid-to-late 80s arcade-visiting years. It's much tougher when you have to pump quarters into it though. MAME adds the double-edged sword aspect of "unlimted quarters" You can keep playing forever, but it loses a bit of the intensity when you know you can keep working a level until you beat it.
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I'd say it was popular. Enough to get a sequel and console ports.
If you find it too hard, set the time limit (in the dipswitches) to 150 seconds.