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Arcade Collecting => Miscellaneous Arcade Talk => Topic started by: grabmyjoystick! on May 25, 2006, 12:39:01 am

Title: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: grabmyjoystick! on May 25, 2006, 12:39:01 am
OK<>>This is driving me bananas!,. DOES ANYONE HAVE THE RIGHT SPARTAN-X/KUNG FU-MASTER PINOUTS WITH PICS OF HOW YOU DID YOURS??...OR--Would you like to sell me yours??>..i have like 5 different pinouts from different sites, and compared it to other games with the same pins,...and i even tried to solder up my own adapter and i feel like im doing something wrong,..i had to re-solder it twice and still,..nothing!  :banghead: Let me start by saying that KUNG FU MASTER has many different boards to choose from and different pinouts,..so ill tell you guys that my 3 stack boards are from IREM,and have the SPARTAN-X lettering in chinese on a sticker dated 1984,. I cant do this right,..here is the edge connectors when youre looking at it facing you
12345678910111213141516171819202122 (parts side)
abcdefhjk l m n p r s t u v w x y z  (pins side)
Let me show you some pics,..and ill explain better,..maybe you guys can help out,..
http://i66.photobucket.com/albums/h259/atari_2006/P1010157.jpg   (the board)..looks complete.
http://i66.photobucket.com/albums/h259/atari_2006/P1010158.jpg    (the adapter i made with the parts side facing out to the camera)  i think i have soldered it right. (the way youre looking at it from the pic)inside the edge connector is almost invisible teeny tiny letters and numbers...am i doing this right?..i turned on the machine and all i see is a grey screen,and when i press the buttons on the control panel, the screen changes to red,black,green, ...  ??? i just want to sream!  :hissy:
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: RayB on May 25, 2006, 12:46:14 pm
Maybe it's in test mode?
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: grabmyjoystick! on May 25, 2006, 02:55:43 pm
TEST MODE HUH??...would YOU like to tell me how to get out of test mode?..what am i supposed to see in test mode?..i was told it worked fine in some other.. (GET this<>>10 yard fight cab with the same pinouts) But if its in test mode,..then You should now better than me,..cause i must be some dummy or something,.. :dizzy: Because i really dont know much about this wiring s__t!,...I just learn as i go along!,...I have a feeling its wired correctly,...but as i said before about the grey screen,...(WHAT DO I DO NEXT?),...any other helpfull hints or connections i should look for,..im getting a manual for this pcb eventually,..Is it supposed to stop the test mode after a short time by itself?..I really dont want to burn it out or ruin it,...does anyone have an adapter for my game??.....talk to me,..any good info would help! :notworthy: PLEEEZE!
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: RayB on May 25, 2006, 05:37:11 pm
 ???
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: CheffoJeffo on May 25, 2006, 08:35:39 pm
Well, since the pics are no longer available, anything at this point is a stab in the dark ...

What pinouts have you tried ?

http://arcarc.xmission.com/Tech/Pinouts/KungFuMaster.txt

doesn't jive at all with ...

http://arcarc.xmission.com/Tech/Pinouts%20(new%20Sep-21-2003)/10-Yard_Fight.txt

But 10-Yard Fight does jive with ...

http://arcarc.xmission.com/Tech/Pinouts%20(new%20Sep-21-2003)/Spartan_X.txt

So, what have you tried so far ?

And ... oh yeah ... how is the cab wired ?

Cheers.
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: Rocky on May 25, 2006, 10:38:48 pm
I've got a Jamma adaptor for my Kung-Fu Master and it's working fine.  I have 2 files with pinouts. The only difference is that they have the kick and punch reversed.

I'll attach the .TXT file for you.  It has some garbage in the beginning, but the info is there.


Good luck,
Rocky
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: CheffoJeffo on May 25, 2006, 10:46:04 pm
Rocky's pinouts look like they jive with both 10YF and Spartan-X, so I uspect they are what you want ... are they different from what you are doing?

Cheers
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: grabmyjoystick! on May 28, 2006, 03:06:58 am
thanks for responding guys!,...i have tried the three pinouts that you (CHEFFO) posted up,..i have a non jamma board,..it has the chinese lettering saying SPARTAN-X, made by IREM,..though i might have to rewire the 3 pinouts you mentioned again just to be sure,..and the arcade i have is generic,..it only has 22/44 pins output from the harness,...so my adapter i made from scratch is the same amount of pins too,..(its all 44 pins,..)i have a feeling that rockys file to the game will work if i can only have it, even though its jamma...(if you dont mind),...ill try anything!,..cause im going KOO KOO! :dizzy: just when i think i can get a great game like kung -fu to work without any problems,..i feel like im in some sort of a poker game,..that im forced to go all in!,..and i lose my shirt ,..and i have a couple of chips left ,...and thats you guys!,..THANKS for keeping in the game! :cheers: ill wait for rockys txt file,..and see what happens,... :-\
Title: Re: Kung-Fu Master/Spartan-X....adapter problems! NEED HELP!
Post by: CheffoJeffo on May 28, 2006, 08:25:29 am
It was attached to his post ...


KUNG-FU MASTER  DATA EAST/IREM, 1984
------------------------------------

                         Kung-Fu Master
-------------------------------------------------------------
               Solder Side             Parts Side
                       GND  | V | 22|  GND
                       +5V  | U | 21|  +5V
                       +5V  | T | 20|  +5V
                    Coin A  | S | 19|  Test Switch
                   1P Down  | R | 18|  1P Up
                   2P Down  | Q | 17|  2P Up
                      N/U   | P | 16|  Blue
                    Green   | O | 15|  Red
                  2P Punch  | N | 14|  1P Punch
                  Speaker + | M | 13|  Speaker -
                      +12V  | L | 12|  +12V     
                      +12V  | K | 11|  +12V
                     Csync  | J | 10|  Coin B
              Coin Meter B  | I | 9 |  N/U
                   1P Start | H | 8 |  2P Start
                   2P Kick  | G | 7 |  1P Kick
                   2P Right | F | 6 |  1P Right
                   2P Left  | E | 5 |  1P Left
                       N/U  | D | 4 |  Coin Meter B
                       N/U  | C | 3 |  N/U
                       GND  | B | 2 |  GND
                       GND  | A | 1 |  GND



                           DIP Switch #1 Settings
|-----------------------------------------------------------------------|
|Function:                    | SW#1 SW#2 SW#3 SW#4 SW#5 SW#6 SW#7 SW#8 |
|-----------------------------|-----------------------------------------|
| Difficulty:                 |                                         |
|   Easy                      | Off                                     |
|   Difficult                 | On                                      |
| Energy:                     |                                         |
|   Slow                      |      Off                                |
|   Fast                      |      On                                 |
| Fighters:                   |                                         |
|   2                         |           On   Off                      |
|   3                         |           Off  Off                      |
|   4                         |           Off  On                       |
|   5                         |           On   On                       |
|                             |                                         |
|                             |               Coin Mode 2               |
|                             |           (DIP SW2 #3 = "On")           |
|   Selector A:               |                                         |
|   -----------               |                                         |
|   1 Coin  1 Credit          |                     Off  Off            |
|   2 Coins 1 Credit          |                     On   Off            |
|   3 Coins 1 Credit          |                     Off  On             |
|   Free Play                 |                     On   On             |
|                             |                                         |
|   Selector B:               |                                         |
|   -----------               |                                         |
|   1 Coin  2 Credits         |                               Off  Off  |
|   1 Coin  3 Credits         |                               On   Off  |
|   1 Coin  5 Credits         |                               Off  On   |
|   1 Coin  6 Credits         |                               On   On   |
|                             |               Coin Mode 1               |
|                             |           (DIP SW2 #3 = "Off")          |
|   1 Coin  1 Credit          |                     Off  Off  Off  Off  |
|   2 Coins 1 Credit          |                     On   Off  Off  Off  |
|   3 Coins 1 Credit          |                     Off  On   Off  Off  |
|   4 Coins 1 Credit          |                     On   On   Off  Off  |
|   5 Coins 1 Credit          |                     Off  Off  On   Off  |
|   6 Coins 1 Credit          |                     On   Off  On   Off  |
|                             |                                         |
|   1 Coin  2 Credits         |                     Off  Off  Off  On   |
|   1 Coin  3 Credits         |                     On   Off  Off  On   |
|   1 Coin  4 Credits         |                     Off  On   Off  On   |
|   1 Coin  5 Credits         |                     On   On   Off  On   |
|   1 Coin  6 Credits         |                     Off  Off  On   On   |
|   Free Play                 |                     On   On   On   On   |
|-----------------------------------------------------------------------|
 
                    DIP Switch #2 Settings 
|-----------------------------------------------------------------------|
|  Function:                  | SW#1 SW#2 SW#3 SW#4 SW#5 SW#6 SW#7 SW#8 |
|-----------------------------|-----------------------------------------|
|                             |                                         |
| Picture:                    |                                         |
|   Normal                    | Off                                     |
|   Inverted                  | On                                      |
| Table Type:                 |                                         |
|   Cocktail Table            |      Off                                |
|   Upright                   |      On                                 |
| Coin Mode:                  |                                         |
|   Mode 1                    |           Off                           |
|   Mode 2                    |           On                            |
| Stop Mode:                  |                                         |
|   Without                   |                     Off                 |
|   With                      |                     On                  |
| Hit Mode:                   |                                         |
|   No Hit                    |                               Off       |
|   Hit                       |                               On        |
| Test Mode:                  |                                         |
|   Off                       |                                    Off  |
|   On                        |                                    On   |
|-----------------------------------------------------------------------|
 
Note #1: SW#4 and SW#6 are supposed to be in the "Off" position.
 
Note #2: Initiate "Stop Mode" with 2P Start button.  Start again with 1P
Start button.