Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: postalp123 on May 10, 2006, 12:51:28 am
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After searching through the forum of similiar probs, I set the Mame.ini to this:
### Input device options ###
mouse 1
joystick 0
lightgun 0
dual_lightgun 0
offscreen_reload 0
steadykey 0
keyboard_leds 1
led_mode ps/2
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device mouse
trackball_device mouse
lightgun_device mouse
digital none
But still no function out of the trackball (Windows recognizes it as a mouse)
Thanks!
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Have you mapped trackball inputs to MAME inputs? Run a game and check in Tab > Input (general)
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Yes, by default mame is now set to mouse 1, not any mouse. You have to remap it to the mouse you'll be using.
*sigh* someone predicted this and I was flamed for complaining too much.
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Yes, by default mame is now set to mouse 1, not any mouse. You have to remap it to the mouse you'll be using.
*sigh* someone predicted this and I was flamed for complaining too much.
Well to be fair, I prefer how it works now...not our problem if it is a tad harder to setup for the noobs.
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Granted so do I BUT.... we've been at this for a loooong time, I don't think it's fair to make such an advanced setup mandatory when it just as easily could have been made optional.
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I just plugged in another joystick. Why does it not automatically work as player 1's control? For some dumb reason, I have to go into the controls setup and tell MAME the way I want to use the controls.
Why don't all 8 of my joysticks, automatically work as Player 1's control?
:dizzy:
;D
D.
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A "-singlemouse" like option might simplify a lot of the problems people are getting, but when derrick said more options is not something mame wants to do ATM... [shrug]
IMO, having system mouse usable at the same time along with the multiple individual mice is not workable in official mame; it would have to be either/or. Even "just" adding a -singlemouse option would have problems with cfg files setup for mouse 2-8 that would need to be handled, or you'll have more complicated questions asked. Will -singlemouse wipe a multiple mouse cfg when run for that game, or will mame have to convert mouse 2-8 to the singlemouse. Then what happens when you remap inputs in game?
Hmm, I guess it's possible to ignore the system mouse when remapping, and use the -singlemouse option to determine if it should use the numbered mouse (ie multiple mice) or the sysmouse (ie single mouse), but that would either use more variables and the code to handle them, or some (not nessary noticable) slow down. All OSD code OTTOMH. Not exactly official mame feature level, though.
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Thanks for the info gentlemen, I ended up mapping it and it now works.
I can't believe that small thing with in house menu got by me (Tab). Guess I got spoiled with Mame32 all these years.
Thanks Again!
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A "-singlemouse" like option might simplify a lot of the problems people are getting, but when derrick said more options is not something mame wants to do ATM... [shrug]
I guess that's for avoiding feature creepism, or creeping featurism (http://en.wikipedia.org/wiki/Feature_creep). Not so long there was a big cleaning of parameters and stuff. Sad thing is that the gamers could benefit from a lot of features which aren't in MAME, but that's against MAME's interest, IMHO.