Build Your Own Arcade Controls Forum
Main => Consoles => Topic started by: Skippy2k on February 26, 2006, 12:02:40 pm
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Hi all, I was wondering if a PS2 duelshock joypad would be ok for other machine.
I am going to build a PC to play console games only and I am going to get the following PS2 to USB adaptor.
http://tinyurl.com/q6q5y
And I was wondering if it would be ok to use a playstation 2 controller for systems like Nintendo 64, Snes,Genesis?
Anyone used a PS2 control for use with other emulators.
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It'll work fine, for most stuff. the only one that could give you trouble is Genesis, and some creative control configuration can fix that.
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Just a long as you stick to an Official Sony Dual shock, you'll be fine. 3rd party controllers are the ones that usually give people problems.
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Hey man!
You quit shoryuken but you're here? ???
Nice to see you about....
albert_c
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Hey man!
You quit shoryuken but you're here? ???
Nice to see you about....
albert_c
Hi Albert,
I got my hands on a Candy Cabinet, and thought I would become a member here to get some info. I am currently converting it to MVS. (NEO GEO)
I got tired of all the same questions in the Tech Forums over at Shoryuken. Alot of the youngsters who visit Shoryuken, get annoying after a while. I know all I need to know to get by, as far as stick building and stick modding goes.
Ben
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What about just using a joupad designed for the PC like the one below
http://tinyurl.com/g6vz9
It would be cheaper then buying the converter and PS2 joypad.
Thanks
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What about just using a joupad designed for the PC like the one below
http://tinyurl.com/g6vz9
It would be cheaper then buying the converter and PS2 joypad.
Thanks
Perosnally I've never used one, but I hear it's not the true Sony Dual Shock feel. If your not too anal about your controllers, then that option sems to be the better money saving option.
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I haven't had any issues using 3rd party PS1/PS2 pads with a USB adapter on my PC. The only issue I seem to have is an apparent latency from time to time, regardless of whether it's an official pad or a 3rd party pad. It's really only apparent in fighting games, where timing is the difference between a 14-hit Super Combo and a whiffed uppercut. I'm not sure if the other brands are better though...I'm just using a cheapo $10 RadioShack jobber.
I use a DualShock for everything from NES to N64.
NES/Gameboy/Gameboy Advance/Sega Master System/Game Gear: Great, plenty of buttons.
SNES: Awesome, same layout, plus 4 extra buttons (counting the L2, R2, and pushed-in sticks) to assign to functions, such as screen capture. Analog sticks may count as more as well. In analog mode, I mapped the A, B, X, and Y buttons to the right analog stick for some Super Smash TV action.
Genesis: Depends on the game. 3-button games aren't too bad, but when you get to 6-button, even though you've got more than enough buttons, the mapping can be a pain. Using a PS1 arcade stick of some sort or one of the Capcom fighter pads would be a good idea in this case.
PS1: It's exactly what you'd expect.
N64: You'll have more trouble with this than with the Genesis, most likely changing your mappings from game to game. As it is, I mostly only play WWF No Mercy, and the mapping is nowhere near normal. After I sit down with the actual N64, I have to relearn my PC layout. For games like Perfect Dark and Goldeneye, whose control schemes seem like total junk after playing Halo, you could easily map the controls to more closely match those of games with more intuitive controls.
MAME: A great option. You shouldn't run out of buttons and the analog sticks come in handy for some games. I loved to play Night Striker in the arcade and I imported both the Sega CD and PS1 versions, but since they don't support analog control, they lack the full feel. Games like Thunderblade are a bit awkward, as it uses one analog control for throttle and another for directional control, leaving you with the L and R buttons as the only really accessable buttons for firing.