Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: eccs19 on December 28, 2005, 04:51:06 pm
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I've got mame / mamewah installed on this one computer that I want to use in a bartop that I plan to build. As you can see by the 2 pictures, that none of the games seem to run properly. (don't fit to screen) Some are worse than others. I'm assuming it has to do with their native resolution. Anyone have any suggestions as to how to get them on the screen completely? There is not enough adjustment on the monitor itself to get it to fit. One last thing, it makes no difference if it's being run in Mamewah or directly in mame.
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Turn hwstretch on in your mame.ini file.
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Turn hwstretch on in your mame.ini file.
It did say...
hwstretch 1
changed it to...
hwstretch 0
made no difference. :(
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Post your mame.ini file.
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### mame.ini ###
### Frontend Related ###
clones 1
### Windows path and directory options ###
rompath roms
samplepath samples
# inipath <NULL> (not set)
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
hiscore_directory hi
state_directory sta
artwork_directory artwork
snapshot_directory snap
diff_directory diff
ctrlr_directory ctrlr
cheat_file cheat.dat
history_file history.dat
mameinfo_file mameinfo.dat
### Windows video options ###
autoframeskip 1
frameskip 0
waitvsync 0
triplebuffer 0
window 0
ddraw 1
direct3d 0
hwstretch 0
cleanstretch auto
resolution auto
zoom 2
refresh 0
scanlines 0
switchres 1
switchbpp 1
maximize 1
keepaspect 1
matchrefresh 0
syncrefresh 0
throttle 1
full_screen_brightness 0.000000
frames_to_run 0
effect none
screen_aspect 4:3
sleep 1
rdtsc 0
high_priority 0
### Windows Direct3D 2D video options ###
d3dtexmanage 1
d3dfilter 1
d3dfeedback 0
d3dscan 100
d3deffectrotate 1
d3dprescale auto
d3deffect none
# d3dcustom <NULL> (not set)
# d3dexpert <NULL> (not set)
### Windows sound options ###
audio_latency 1
### Input device options ###
mouse 0
joystick 0
lightgun 0
dual_lightgun 0
offscreen_reload 0
steadykey 0
keyboard_leds 1
led_mode ps/2
a2d_deadzone 0.300000
# ctrlr <NULL> (not set)
### Mame CORE video options ###
norotate 0
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
debug_resolution auto
gamma 1.000000
brightness 1.000000
pause_brightness 0.650000
### Mame CORE vector game options ###
antialias 1
translucency 1
beam 1.000000
flicker 0.000000
intensity 1.500000
### Mame CORE sound options ###
samplerate 44100
samples 1
resamplefilter 1
sound 1
volume 0
### Mame CORE misc options ###
artwork 1
use_backdrops 1
use_overlays 1
use_bezels 1
artwork_crop 0
artwork_resolution 0
cheat 0
debug 0
# playback <NULL> (not set)
# record <NULL> (not set)
log 0
maxlogsize 10000
oslog 0
skip_disclaimer 0
skip_gameinfo 0
crconly 0
bios default
# state <NULL> (not set)
### Configuration options ###
readconfig 1
verbose 0
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Hi make sure your colour quality on your desktop properties is set to either
medium (16 bit) or highest (32bit) if its set to 24 bit hardware stretch wont work or your grafix card might not support hardware stretch.
most agp cards support it but older pci cards most dont
hope this helps
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My money is on the Graphics card being the problem. ;D
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Try these changes
### mame.ini ###
### Windows path and directory options ###
### Windows video options ###
autoframeskip 0
hwstretch 1
cleanstretch auto
resolution 640x480
high_priority 1
### Mame CORE misc options ###
artwork 0
skip_disclaimer 1
skip_gameinfo 1
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I think that the graphics card is the issue, but I will try the above ideas. Never thought to try changing the color depth. Not sure what it's at not, but could be a very valid point.