Okay, then. I've been having some really good conversations across the board today--there's been a lot of help coming my way and I'm still definitely going toward the Buy & Build mode.
That is, I'm going to buy a kit, build it and tell everyone I know that I did it myself. Like I'll ever see YOU people anywhere!
Beyond that, I'm still leaning heavily toward the mameroom UAII cabinet at this point.
I put together my attempt at a control panel (see below). I'll note that it's not aligned perfectly, but it should get across the ideas.
(http://www.bcdtest.com/roughy2p_try1.jpg)
That's a spinner up there by the P1 controls. Will that interfere?
I thought that by putting the player joystick and buttons at an angle like that--and maybe something a little less angled would be better--would allow the players to have a little more ass-and-elbow space when playing 2 player games. As an after thought, I guess this layout would make it suck for a game like Crazy Climber, which is one of the games I reallyreallyreallyreally want this for--damn. Guess I'm not done, but I'll still ask for some advice.
The other reason for the angle was to create some more space for a 3" trackball--Mameroom tends to think that it would be pretty cramped just stuck in between the joysticks and buttons in a straight line.
Any thoughts? Comments? Advices?