Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Necro on November 23, 2005, 01:05:20 pm
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Just curious if any uses Johnny5 for control displays and knows if you can merge non-consecutive button labels.
An example of why I'd want to do this is Street fighter. I can have the 'combo' labels for the first buttons say the type of punch/kick between them and the 'combo' label for the top three buttons say 'Punch'. Or if it's non merged, display the label over the actual button.
Just wondering if it's possible at all. TIA.
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not possible.
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Not only is it impossible, it would be confusing an impractical. That much data on the screen would be hard to read and all those merged captions would get confusing.
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Actually, it would reduce the amount on screen so it's not impractical at all. It depends on the layout of your controls. For me, it would reduce 6 labels to 3 (for each strength).
So, you reduce 'strong kick' and 'strong punch' to just a 'strong' label between the two buttons (one button above and one below). Where as if the buttons had no mergeable text, it would show the individual button label over that button.
Would reduce clutter greatly, make things a bit clearer, IMHO.
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Have you actually used the program? Right now looking at sf2 would show two condensed labels..... punch and kick, whith the sub labels below it. Doing it the other way around makes no sense as only two of the three buttons share the same sub-label.
It is possible now that I understand what you mean, but it's a backwards way of thinking. You make three merged labels and link them to the two buttons each column rather than the row. The only problem is, in order for it to work, you have to delete the merged labels that are linked to the three buttons on each row. As 99% of all games have horizontal groupings, it doesn't make sense to do so. You can also make a merged label and merges two or more different merged labels, but again, this is far too confusing to be useable.