Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: 1UP on January 25, 2003, 11:43:10 pm
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In the "whatsnew.txt" packaged with the new MAME .63b, it states:
Changes to the main program:
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- New options -nodisclaimer and -nogameinfo to disable startup screens.
Warnings about incorrect emulation are not disabled. [Aaron Giles]
This appeared to mean that we no longer had to recompile a custom build of Mame to get rid of the "press any key/OK" screens when starting games! Great! Well, for the last few days, I've been killing myself trying to get these to work, to no avail. Just a nice little error message every time I tried. Checked all my paths to make sure I was using the right MAME executable with my FE, etc, etc, etc...
Finally, I went into a DOS prompt, and tried "mame -showusage" to see if the command was maybe entered prematurely into the "whatsnew" before it was actually supported. There, right at the bottom of the list was the answer: it wasn't "-nodisclaimer", it was "-skip_disclaimer"! A significant little typo there on the part of the Mame team... Well, no harm done!
SOOO...if you've been having this same problem, try adding -skip_disclaimer and -skip_gameinfo in the additional command line options for your favorite FE, and you'll go right into your chosen game with no further ado.
BTW, the easiest way to do this for Emulaxian is to add the following to your femamecloptions.txt:
10|mame|-skip_disclaimer -skip_gameinfo
This means that any game that uses MAME as the emulator (i.e. it has "mame" as the 10th field in the gamelist entries) will get the extra commands "-skip_disclaimer -skip_gameinfo" when it runs. Hey )p( I'm finally getting the hang of this! ;D
Just FYI...
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;D
putting this in mame.ini will also work:
skip_disclaimer 1
skip_gameinfo
by the way see some post below of a problem with games that show a not working correctly screen. if you have runmethod set to hidden it will look like the game is not launched and the fe hangs because that disclaimer is hidden. runmethod normal will solve this but then you get the ugly commandline boxes. So compiling your own is still needed for that....
peter
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hmm, didn't have any problems with that. Runmethod is hidden but still ok...
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;D
putting this in mame.ini will also work:
skip_disclaimer 1
skip_gameinfo
by the way see some post below of a problem with games that show a not working correctly screen. if you have runmethod set to hidden it will look like the game is not launched and the fe hangs because that disclaimer is hidden. runmethod normal will solve this but then you get the ugly commandline boxes. So compiling your own is still needed for that....
peter
Shame they don't put the warning of bad dumps into the same part which warns of bad colors etc. Wouldn't cause this problem then...
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I'll compile a version of lzmame soon. Assuming I can find the new code that is. :)