Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: bhille on January 02, 2003, 11:41:25 pm

Title: Virtual CDROM
Post by: bhille on January 02, 2003, 11:41:25 pm
I saw a post about this once, but when I tried to search the forum I couldn't find it.  How are people handling games in their cab that require the CDROM to be present?  I thought there was a "virtual CDROM" program, but I'm not sure.

Any help would be appreciated.  Thanks.  Brian
Title: Re:Virtual CDROM
Post by: Spectrum on January 03, 2003, 12:24:52 am
I haven't used one of these in quite awhile, but here is a link for one. http://www.virtualcd-online.com/default_e.htm (http://www.virtualcd-online.com/default_e.htm)  I know when Windows XP first came out these types of programs would not work with it but that may have changed by now.

Robert
Title: Re:Virtual CDROM
Post by: isugoat on January 03, 2003, 02:08:16 am
daemon tools is the best one...
http://www.daemon-tools.com/main.htm
Title: Re:Virtual CDROM
Post by: Jeehemdee on January 03, 2003, 04:56:16 am
You should give a try to the new Alcohol 120%

http://www.alcohol-software.com/
Title: Re:Virtual CDROM
Post by: Silverwind on January 03, 2003, 10:17:51 am
daemon tools is the best one...
http://www.daemon-tools.com/main.htm

yes... I use the daemon-tools virtual cd-rom also... it is fast.. and works very well.. supports many image types!

I love it for those games that require the cd to be "in" for cd-audio or something similar..
Title: Re:Virtual CDROM
Post by: RacerX on January 03, 2003, 12:20:26 pm
I use one called CD Space that is excellent.
Title: Re:Virtual CDROM
Post by: Generic Eric on January 03, 2003, 01:47:53 pm
There is one in nero as well
Title: Re:Virtual CDROM
Post by: PacManFan on January 03, 2003, 02:33:59 pm
Also the paragon cd emulator has good support. You can also control it through the command line via a batch file. I've got this set up on my cab so I can load Unreal and Quake II through GameLauncher