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Main => Software Forum => Topic started by: Sinner on July 27, 2005, 11:56:14 am

Title: Simpson Bowling
Post by: Sinner on July 27, 2005, 11:56:14 am
Does anyone know if the ROM for Simpson Bowling is supposed to work in MAME V.97?  I get an error and it doesn't seem to want to go past it...it goes through some sort of test, then sayd "loading game", shows what I think are memory loactions, and then does a countdown...the first one comes up as good, and the rest end up saying bad, and the loading process seems to halt.
Anyone know if there is a working version?  Is mine OK, but I just have no idea what I'm doing?
Any help will be greatly appreciated.
Title: Re: Simpson Bowling
Post by: SirPoonga on July 27, 2005, 12:00:28 pm
http://www.mame.net/mamefaq.html#i05
Title: Re: Simpson Bowling
Post by: Sinner on July 27, 2005, 01:11:28 pm
http://www.mame.net/mamefaq.html#i05
I didn't know that existed...thank you very much...
Title: Re: Simpson Bowling
Post by: buks on July 28, 2005, 08:28:40 am
Wayhay ! Nice one SirPoonga - I've always wondered how people got that working. I just assumed that I had a bad rom set.

Will try it out tonight (as well as Die Hard as theres a solution for running that on the link you sent !).
Title: Re: Simpson Bowling
Post by: Sinner on July 28, 2005, 09:47:37 am
Tried it last night, and it started up perfectly...thanks again for the tip...
Title: Re: Simpson Bowling
Post by: donjuanzx9 on July 30, 2005, 05:55:54 pm
does anyone get it running at full speed,my comp. lags like crazy with simpson s bowling..
Title: Re: Simpson Bowling
Post by: daveg2000 on July 31, 2005, 07:03:37 pm
Sinner.... something is very strange here....   :o
Title: Re: Simpson Bowling
Post by: Sinner on August 01, 2005, 11:36:58 pm
Mines choppy, but I'm running it on a an AMD 733MHZ, and from an external hard drive...

I think I've found my missing twin...
Title: Re: Simpson Bowling
Post by: rchadd on August 03, 2005, 08:22:50 am
do you have to reinitialize the rom everytime you play?

is there a way to repair the rom file so it is not necessary?
Title: Re: Simpson Bowling
Post by: Sinner on August 03, 2005, 09:07:57 am
do you have to reinitialize the rom everytime you play?

is there a way to repair the rom file so it is not necessary?
I did it once, and I haven't had to do it again...
Title: Re: Simpson Bowling
Post by: _Iz- on August 03, 2005, 02:32:03 pm
does anyone get it running at full speed,my comp. lags like crazy with simpson s bowling..

I still get a bit of lag on my 2500+ barton...   My 2.4ghz P4 is 100% though...
Title: Re: Simpson Bowling
Post by: Sinner on August 03, 2005, 02:37:28 pm
I was thinking of picking up a 2.8 Celeron (they're very cheap at a store near me)...I wonder if it would have enough processing power, with 512MB RAM, and a MOBO with 400MHZ+ FSB,  to play most games, without lag...
Title: Re: Simpson Bowling
Post by: divemaster127 on August 03, 2005, 04:25:41 pm
im running a 3000+amd 64 with a gig of ram & it works perfect, the only bad thing is the game stinks big time, i was so disappointed when i did get it to work
thanks
divemaster127
Title: Re: Simpson Bowling
Post by: BarontheFirst on August 03, 2005, 09:04:17 pm
It wasn't that bad the spares game was kinda fun but got a bit old fast.
Title: Re: Simpson Bowling
Post by: MPTech on September 09, 2006, 04:26:33 pm
I must have something else wrong, when I try to launch it, the DOS window opens for just a second then closes.  that's it.

any suggestions?   (I tried the f2 /f3, but I don't think I'm getting that far, for it to work)
Title: Re: Simpson Bowling
Post by: um3k on September 11, 2006, 09:08:31 am
do you have to reinitialize the rom everytime you play?
is there a way to repair the rom file so it is not necessary?

This error happens because the first time the game starts, MAME has no NVRAM file, since it has not been initialized by the game.  To the game, this looks like a problem with NVRAM on boot.   Once you get the game to reinitialize the NVRAM file (with the F2/F3 trick), MAME will create a simpbowl.nv file in your nvram directory and use this going forward.   As long as you don't delete the simpbowl.nv file you won't have to do it again.