Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Buddabing on June 15, 2005, 12:20:48 pm
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Download the binary here. (http://cpmaker.mameprojects.com/files/MAME097.ZIP)
I've included some extra prebuilt binaries.
cpmaker.exe - generates controls artwork if you want to use a different version of mame.
ledmovie.exe - generates an AVI (xvid format only at this time) which will show your control panel playing animations. I'm working on updating my artwork library with images of lit-up buttons.
animaker.exe - animation compiler, takes animations written in my animation language and turns them into a file that can be loaded into my LED controller.
If you want to compile your own executable, you'll need:
CPMaker library code (http://cpmaker.mameprojects.com/files/CPMSRC.ZIP)
ImageMagick library code (http://cpmaker.mameprojects.com/files/CPMLIBS.ZIP)
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Hi Buddabing, just downloaded all the new files and created a fresh source directory and I get the same error compiling.
Compiling src/cpmaker/libs/magick/string.c...
Compiling src/cpmaker/libs/magick/geometry.c...
Compiling src/cpmaker/libs/magick/hashmap.c...
Compiling src/cpmaker/libs/magick/memory.c...
Compiling src/cpmaker/libs/magick/token.c...
Compiling src/cpmaker/libs/magick/image.c...
Compiling src/cpmaker/libs/magick/random.c...
Compiling src/cpmaker/libs/magick/utility.c...
Compiling src/cpmaker/libs/magick/cache.c...
src/cpmaker/libs/magick/cache.c:59:18: zlib.h: No such file or directory
mingw32-make: *** [obj/mame/cpmaker/libs/magick/cache.o] Error 1
I didn't have to mess with any files and I left the makefile alone which looked correct and it compiled well all the way to cache.c again. I'm sure this is something I'm doing wrong because I've never compiled before but I can't figure this one out.
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when you going to rename, or do you have permission to use MAME?
I suggest BuddaAME. Budda Arcade Machine Emulator :)
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when you going to rename, or do you have permission to use MAME?
I suggest BuddaAME.
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Hi Buddabing, just downloaded all the new files and created a fresh source directory and I get the same error compiling.
Compiling src/cpmaker/libs/magick/string.c...
Compiling src/cpmaker/libs/magick/geometry.c...
Compiling src/cpmaker/libs/magick/hashmap.c...
Compiling src/cpmaker/libs/magick/memory.c...
Compiling src/cpmaker/libs/magick/token.c...
Compiling src/cpmaker/libs/magick/image.c...
Compiling src/cpmaker/libs/magick/random.c...
Compiling src/cpmaker/libs/magick/utility.c...
Compiling src/cpmaker/libs/magick/cache.c...
src/cpmaker/libs/magick/cache.c:59:18: zlib.h: No such file or directory
mingw32-make: *** [obj/mame/cpmaker/libs/magick/cache.o] Error 1
I didn't have to mess with any files and I left the makefile alone which looked correct and it compiled well all the way to cache.c again.
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That did it! Thanks Buddabing and great work.
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I was thinking BLAME.
BLAME sounds bad in french... and in english too i think...
I put the blame on you for using BLAME... ;D ;)
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It's a departure from BuddaMame but... I was toying with this for another thread but decided to bring it here....
How about FOLEY
Fully Open LED Emulator (of) Yesteryear.
And be sure to trademark the name. :angel:
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I've uploaded new example files, layouts, and images.
Images (http://cpmaker.mameprojects.com/files/CPMIMAGE.ZIP)
Examples (http://cpmaker.mameprojects.com/files/CPMSUPPL.ZIP)
How about BLING for the emulator name? After all, that's what most of my extensions are all about!
All I need now is a suitable acronym.
Buddabing's LED Is No Good
That doesn't work very well..........