Build Your Own Arcade Controls Forum

Main => Main Forum => Topic started by: Ash...Housewares on June 03, 2005, 01:31:38 pm

Title: PS/2 interfaced trackball in DOS
Post by: Ash...Housewares on June 03, 2005, 01:31:38 pm
This may be a silly question, but I've been looking around the forums and I've found a few posts where people have had trouble with their USB - PS/2 interfaced trackball in DOS.  Has anyone else had this problem?

I just want to know because I was thinking about getting one of these balls, but I could just as easily save a few bucks and do the hack if it will work better.

Thanks!
-Ash
Title: Re: PS/2 interfaced trackball in DOS
Post by: Thenasty on June 03, 2005, 01:39:01 pm
just get a PS2 version, if you gonna stay in DOS.
Title: Re: PS/2 interfaced trackball in DOS
Post by: Ash...Housewares on June 03, 2005, 01:48:45 pm
Right, I would use the PS/2 connector on the trackball since DOS doesn't seem to have any USB support.  Someone was saything that the trackball slowed gameplay in some of their games.

-Ash
Title: Re: PS/2 interfaced trackball in DOS
Post by: Thenasty on June 03, 2005, 01:51:04 pm
evyone probably have different fee of speed in trackball games, thats why MAME has a SENSITIVITY settings you can adjust to your liking..
Title: Re: PS/2 interfaced trackball in DOS
Post by: Ash...Housewares on June 03, 2005, 02:25:12 pm
http://forum.arcadecontrols.com/index.php/topic,33228.0.html

I'm pretty sure the problems I've read about go beyond the sensitivity options.  The above link is an example.

-Ash
Title: Re: PS/2 interfaced trackball in DOS
Post by: Thenasty on June 03, 2005, 02:32:27 pm
I can't speak for HAPPS but I can for the Betson/Imperial 3" PS2 trackball. I never had problems with under pure DOS, CTMOUSE.EXE, Advmame. All trackball games run smoothly in my 3.0 cpu system, even on my old setup 1.9 Intel ROMBUS System.
Title: Re: PS/2 interfaced trackball in DOS
Post by: Ash...Housewares on June 03, 2005, 02:36:21 pm
Well that's pretty reassuring.  Thanks for the input!

-Ash