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Main => Software Forum => Topic started by: ahmer on May 18, 2005, 07:41:19 am

Title: Time Limit is SEGA games(Mamewah)
Post by: ahmer on May 18, 2005, 07:41:19 am
Hello.

I just completed a SEGA console emulator with Mamewah cab for my little cousins.
The problem is that they are dam good in playing those games and they took almost 2 hours each time per kid.

I decide to set a (20 minuts) time limit in games so when we start a game,time begins and after 20 minuts the game exit and control back to mamewah.

I don't know how to do that. ???

On screen display (OSD) of time on game screen will be dream. :)

thanx in advance.
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: youki on May 19, 2005, 08:33:03 am
I could add this feature easly in my FrontEnd.  I put it in my to do list. May be on the next version, if i have time.

Title: Re: Time Limit is SEGA games(Mamewah)
Post by: JoyMonkey on May 19, 2005, 09:50:55 am
You could use AdvanceMess and set misc_timetorun 1200 in the config file.
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on May 19, 2005, 04:00:16 pm
I don't know if the MameWah author Minwah (Mr.Steve) is here.
I did not seen him since a long time.May be he can also add this great feature in the next release of MameWah.

But as far as concern with Mamewah 1.61,I think any external utility Launch with in Mamewah and whenever we press 1Key (start game)the Time utility starts with Time countdown and then exit after that particular time.Control should be in hand because we can also press Esc Button any time return to Mamewah,while playing a boaring game.

But i am unable to get such type of application work with mamewah.   

any other help require.
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: tore- on May 19, 2005, 04:08:12 pm
Offtopic:
Quote
20 / 02 / 05 - Latest News

I'm going to Oz for 2.5 months as of 26th Feb, so I will not be doing any stuff for that time .  Please feel free to email me with cabinet pictures, and bug reports for the MAME Resolution Tool and I will deal with them when I get back (or before I go if you're quick enough).  Please do NOT email me if you want a reply - I will be paying for any internet time I do get so I will be ignoring emails with general questions etc. - see the help page if you want help with something.  PayPal donations will be gratefully accepted however, I expect I will be pretty hard up with a few months off work
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on May 20, 2005, 05:09:22 pm
I could add this feature easly in my FrontEnd.  I put it in my to do list. May be on the next version, if i have time.



If this feature available in Atomic Frontend then it will definately a good frontend.Can you also add one more thing.
I am thinking that if i give 3 Coins each of my cousins and they play thier favourite game for 20 or Limited time then they can never Finish any game as every time they want to do.I just mean to say that does it possible to make a fake continue support.After time countdown reach to the end,another 10 seconds countdown starts
just memorise the player to Insert the second coin for continue a game.



   
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: elvis on May 20, 2005, 06:54:43 pm
Mame has a "ftr" option (frames to run) option.  It will only display that many frames before exiting the game cleanly.  I use this for my automated benchmarking.

Assume 60 frames/second * 60 seconds/minute * 20 minutes = 72000 Frames.

mame.exe -ftr 72000 romname

Add that into your frontend config as how to call MAME, and she'll be apples.  No need to add extra code, or modify the frontend to deal with the timing.
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on May 21, 2005, 06:55:34 am
I am not dealing with mame at the moment.

I am just looking for SEGA GENESIS console emulator like gensFE.

Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on July 30, 2005, 06:20:08 pm
waiting for minwah's reply.  ::)
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: Minwah on August 01, 2005, 06:40:02 am
waiting for minwah's reply.  ::)

I'm working on some related stuff atm so I can probably add this...I might add a [quitafter?] flag, where ? is no. of seconds to run.
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on August 01, 2005, 07:18:16 am
whenever we press 1 Key (start game)the timer should starts with (MM/SS)Time countdown and then it should be exit after that particular time.On screen display "OSD" while playing a game will be a terrific job.
One thing I would like to point out is, To Continue a game just 10 sec before Timer stop,a messege could appear "Press start to continue".
You can assume it as a Fake Continue.

Nothing else. ;)

Btw,MameWah should also be declare as best user friendly frontend. :-\   

Title: Re: Time Limit is SEGA games(Mamewah)
Post by: Minwah on August 01, 2005, 08:33:01 am
whenever we press 1 Key (start game)the timer should starts with (MM/SS)Time countdown and then it should be exit after that particular time.On screen display "OSD" while playing a game will be a terrific job.
One thing I would like to point out is, To Continue a game just 10 sec before Timer stop,a messege could appear "Press start to continue".
You can assume it as a Fake Continue.

Well no, there will be no OSD.  All I can do is get the emulator to quit after x seconds - nothing else.  So there will be no 'fake continue' :(

Quote
Btw,MameWah should also be declare as best user friendly frontend. :-\   

Not sure what you mean by that...I thought that was a compliment, aside from the smilie!  ???
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on August 02, 2005, 06:17:55 pm
That was a complement you deserve it. :angel:

Mamewah is great. ;)
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: RayB on August 02, 2005, 10:55:44 pm
This sounds like a way to charge a person to play for a short while per quarter.....?
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: Minwah on August 03, 2005, 05:04:53 am
This sounds like a way to charge a person to play for a short while per quarter.....?

Since you'd need to put a coin in after an arcade emulator had started and the game would be rudely quit after the time limit, I didn't see it like this.  In any case you could achieve the same with MAME's 'frames_to_run' setting...but ahmer was asking about console games (which don't accept coins).

I don't see any harm, but please feel free to give opinions...
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: ahmer on August 03, 2005, 07:17:17 am
Quote
This sounds like a way to charge a person to play for a short while per quarter.....?

To be honest ,I am not intrested in what you are saying.
This is a business of poor people.I am financially stable. :)

In my country arcade games shops are going towards hell. :police:
Title: Re: Time Limit is SEGA games(Mamewah)
Post by: RayB on August 03, 2005, 12:27:32 pm
In my country arcade games shops are going towards hell. :police:

Here too. :-)