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Main => Software Forum => Topic started by: SirPeale on April 18, 2005, 12:16:41 pm

Title: Mame .95 DOS Version - Officially Released!
Post by: SirPeale on April 18, 2005, 12:16:41 pm
Give it a shot

MameWorld.Info Link (http://www.mameworld.info/ubbthreads/showflat.php?Cat=&Number=32331&page=0&view=collapsed&sb=5&o=&fpart=1&vc=1&new=1113789037)
Title: Re: Mame .95 DOS Version
Post by: ahmer on April 18, 2005, 05:31:01 pm
Peale, check it ...

www.def.buste.de

This site is hosted by "def".You can ask him about dos mame 95.He is
a helping person.

BTW! Just wait and see the next version (defmame v 0.96) at his site.
I am also helping him. ;)
Title: Re: Mame .95 DOS Version
Post by: Buddabing on April 18, 2005, 05:47:34 pm
I think compiling AdvanceMAME for DOS requires DJGPP.
Title: Re: Mame .95 DOS Version
Post by: SirPeale on April 18, 2005, 06:33:22 pm
I think compiling AdvanceMAME for DOS requires DJGPP.

Probably.  Most DOS programs do, that I've seen.
Title: Re: Mame .95 DOS Version
Post by: JoyMonkey on April 18, 2005, 09:44:51 pm
Peale, check it ...

www.def.buste.de

This site is hosted by "def".You can ask him about dos mame 95.He is
a helping person.

BTW! Just wait and see the next version (defmame v 0.96) at his site.
I am also helping him. ;)

What exactly does defMame do other than support all the 2004 NeoGeo games and fighter hacks?
Title: Re: Mame .95 DOS Version
Post by: SirPeale on April 19, 2005, 07:23:23 am
I just tried it.  It appears that it doesn't work.  In fact, it looks like it does the exact same thing that the patch on the Mameworld site does.  It doesn't run at all.

ArcadeOS 2.0+ is interesting.  He's added a starfield.  I don't know what other bugs have been worked on (if any) because the source has not been made available.
Title: Re: Mame .95 DOS Version
Post by: SirPeale on May 01, 2005, 06:22:09 pm
Just to bump an old thread, Mame .95 DOS version (official) was just released.  It's downloadable over on Mame.Net (http://www.mame.net/downmain.html).