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Main => Project Announcements => Topic started by: SuperGunGuru on April 08, 2005, 08:25:46 pm

Title: X-MEN
Post by: SuperGunGuru on April 08, 2005, 08:25:46 pm
I've had this machine for a few weeks but here's some pics and info on my X-Men. I got this from the same arcade that sold me the $50 Tempest.
Title: Re: X-MEN
Post by: Katana Man on April 08, 2005, 08:34:33 pm
Wow that is huge!  It looks to be in nice shape.  Did you get another great deal on this one too?
Title: Re: X-MEN
Post by: RoboG2 on April 08, 2005, 08:54:53 pm
Monitor look a bit small though because of the huge instruction cards/character things.  I would love to have that thing though!
Title: Re: X-MEN
Post by: SuperGunGuru on April 08, 2005, 09:36:42 pm
Wow that is huge!
Title: Re: X-MEN
Post by: oldsage on April 08, 2005, 09:43:10 pm
Wow that is huge!
Title: Re: X-MEN
Post by: SuperGunGuru on April 08, 2005, 10:28:06 pm
Wow that is huge!
Title: Re: X-MEN
Post by: Acids on April 08, 2005, 11:27:32 pm
Man that sucker is huge,  IMHO i think its as ugly as sin.

But i hope you get it running perfectly as its not something you see every day.
Title: Re: X-MEN
Post by: jfunk on April 08, 2005, 11:46:45 pm
Man, I'd LOVE that thing..  But it would definitely have a VERY low WAF...

(Wife Approval Factor)

*sigh*
Title: Re: X-MEN
Post by: Effayy on April 09, 2005, 12:28:53 am
We had one of these in the local arcade I frequented in high school...

the question is... I forget completely how the side players' joysticks were set up..  What I mean by that is, for the players on the furthest right and left, is their "up" position basically right and left in relation to the front of the cab?

Man, I miss that machine. I'd love one in my own place...

- FA
Title: Re: X-MEN
Post by: redcoats on April 09, 2005, 02:28:51 am
Looking at that just gave me an interesting idea? Would you mind measuring it and posting the diminsions online. If not it's ok. I think that cab is badass. I may have myself a new project. Bigger is always better.
Title: Re: X-MEN
Post by: tommy on April 09, 2005, 02:53:55 am
I also like that machine , its a shame you can only use that xmen pcb with it though, i dont think many games would work spanning two monitors.


Title: Re: X-MEN
Post by: Craig on April 09, 2005, 08:50:04 am
That is the biggest mother of a cabinet I have ever seen. Man that is huge! Good luck getting it complete. Must be 4-5 foot wide!   :o

Please kindly post measurements  ;D
Title: Re: X-MEN
Post by: Nocturnaloner on April 09, 2005, 09:04:57 am
Man!  That is one beast of a cabinet.  I pity the fool who has to move it anywhere.  ;D  I can think of 2 other games that use 3 screens, Rastan Saga, and a Ninja game whose name does not immediately spring to mind, but they would both play well in that cabinet, just sayin'.
Title: Re: X-MEN
Post by: AmericanDemon on April 09, 2005, 11:07:23 am
Actually if I recall correctly the X-Men uses two monitors.  One being used via mirror.  Rastan (3?) would work the Ninja one does rerquire 3 monitors.  Heh.  I've always wanted one of those.  X-Men was one of my favorite games.  Alas, sadly 6 players don't shw up at my place very often.
Title: Re: X-MEN
Post by: RoboG2 on April 09, 2005, 03:18:12 pm
If someone gets the measurements for that thing, it's screaming huge widescreen!

EDIT:  Found the measurements at Jakobud.com:

Title: Re: X-MEN
Post by: RoboG2 on April 09, 2005, 03:29:55 pm
More
Title: Re: X-MEN
Post by: redcoats on April 09, 2005, 09:25:36 pm
Awesome thanks for the measurements. I have jakobud as a favorites but wouldn't have thought he would have them there. Thanks
Title: Re: X-MEN
Post by: SuperGunGuru on April 09, 2005, 09:46:08 pm
Thanks for all the kind words everyone.  :) I was checking out the broken pcb for it last night. Some pins on the solder side were bent up and touching the PCB so I straightend them out. I fired up the PCB and started to play. I got the point where the sentinals crash through the wall in level 1 and I thought I could faintly hear sound. I switched into test mode and blindly found my way to the volume adjust. Sure enough, the sounds were working and I turned them up. I'm guessing the bent pins caused the trouble. The IC still has visible damage but so far I can't see any effect on the sound. I may have gotten lucky with this.
Title: Re: X-MEN
Post by: redcoats on April 10, 2005, 02:18:59 am
Thanks for all the kind words everyone.
Title: Re: X-MEN
Post by: MrTroy on April 10, 2005, 06:46:23 pm
Thanks for all the kind words everyone.  :) I was checking out the broken pcb for it last night. Some pins on the solder side were bent up and touching the PCB so I straightend them out. I fired up the PCB and started to play. I got the point where the sentinals crash through the wall in level 1 and I thought I could faintly hear sound. I switched into test mode and blindly found my way to the volume adjust. Sure enough, the sounds were working and I turned them up. I'm guessing the bent pins caused the trouble. The IC still has visible damage but so far I can't see any effect on the sound. I may have gotten lucky with this.

Lucky isn't the word. So when's the party at your house?
Title: Re: X-MEN
Post by: GameOver on April 10, 2005, 07:42:34 pm
Gorgeous machine!

That's one of the cleanest garages I've ever seen.  Did you clean it just for the pic?   ;D
Title: Re: X-MEN
Post by: Gunstar Hero on April 11, 2005, 09:36:31 pm
That Ninja game is Ninjawarriors, by Taito.

Tecmo Bowl and Darius also use those multi-monitor cabs.
Title: Re: X-MEN
Post by: DrewKaree on April 12, 2005, 10:58:02 pm

That's one of the cleanest garages I've ever seen. 


I can't believe you thought that was his garage!  Clearly that is a 6-player Xmen storage facility!
Title: Re: X-MEN
Post by: SuperGunGuru on April 13, 2005, 02:38:31 am
Well, after rebuilding the right monitor that was dead, here's where I'm at with this thing.

(http://www.msu.edu/~miekkawi/misc/xmenproblem.jpg)

It's better than being completely dead. No amount of adjustments helped it and I even swapped the 2 monitor adjustment control devices by the control panel to make sure the pots on them weren't the problem. I'm confident I'll be able to get this thing fixed soon. If anyone has ever fixed this problem (WGK7000) please let me know.
Title: Re: X-MEN
Post by: paigeoliver on April 13, 2005, 07:16:47 am
Matching numbers on a game don't mean anything, if your other monitor works I would swap it in without a second though.
Title: Re: X-MEN
Post by: SuperGunGuru on April 13, 2005, 03:06:43 pm
Matching numbers on a game don't mean anything, if your other monitor works I would swap it in without a second though.

Are you saying that serial numbers in general don't mean a thing or just having matching ones? I don't plan to sell this thing so I'm not worried about how much value it adds. I just think it's cool that they do match. I like game enough that I will do whatever I can to keep all the parts original.
Title: Re: X-MEN
Post by: RayB on April 13, 2005, 03:48:01 pm
Well well, look at that. The player 3 and 4 (two corners) controls are NOT angled.
 ::)
Title: Re: X-MEN
Post by: oldsage on April 13, 2005, 05:14:39 pm
Well well, look at that. The player 3 and 4 (two corners) controls are NOT angled.
 ::)


That's actually players 5 and 6... 3 and 4 are the only angled ones...

 ;)
Title: Re: X-MEN
Post by: jfunk on April 13, 2005, 07:56:51 pm
Well well, look at that. The player 3 and 4 (two corners) controls are NOT angled.
 ::)


That's actually players 5 and 6... 3 and 4 are the only angled ones...

 ;)

If you look at the bolt pattern, it appears that 3 & 4 are both at the same angle as 1 & 2..  At least the joys are.
Title: Re: X-MEN
Post by: oldsage on April 13, 2005, 08:31:23 pm
Well well, look at that. The player 3 and 4 (two corners) controls are NOT angled.
 ::)


That's actually players 5 and 6... 3 and 4 are the only angled ones...

 ;)

If you look at the bolt pattern, it appears that 3 & 4 are both at the same angle as 1 & 2..