Build Your Own Arcade Controls Forum
Main => Software Forum => Topic started by: Buddabing on March 07, 2005, 12:03:12 pm
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Hello,
The only thing I've changed in this version is I've changed the default value of -moviematchlength to 10 for a better "out-of-the-box" movie making experience.
Link to binary and source (http://cpmaker.mameprojects.com/files/MAME094.ZIP)
Please post any compiling problems to this thread.
Regards,
Buddabing
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I updated the executable to v0.94u1.
I've included the patch file in the zip file to upgrade v0.94 to v0.94u1. Just extract my source over the original source, then patch -p1 < 094u1.dif over that. If you already have my source installed, just extract the .dif file and run the patch. You should not get any errors running patch.
When I compiled this code I got a bunch of linker errors on cinemav.a. Just delete obj/mame/drivers/cinemat.o, obj/mame/sndhrdw/cinemat.o, and obj/mame/vidhrdw/cinemat.o if this happens, then recompile.
I updated to u1 because I use bagman a lot in my testing, and bagman was broken in the original 0.94.
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Terrific! Thank you.
Now.. here's a question...
Is it pronounced, "bud - a - bing" ?
or
Is it pronounced, "boo - da - bing" ?
d.
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Terrific!
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Bada-boom bada-bing... next thing you know, WE'RE SMOKING CIGARETTES!
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What is changed in your build Buddabing? I haven't really been following things lately and I probably should catch up.
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What is changed in your build Buddabing? I haven't really been following things lately and I probably should catch up.
Nothing for a while.
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I meant more from the official MAME, not previous versions.
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see http://forum.arcadecontrols.com/index.php/topic,29661.0.html and http://forum.arcadecontrols.com/index.php/topic,26534.0.html
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This has your control viewer stuff built in right? You should have links off your main page then. I will then add "CPViewer and BuddaMame" to the controls.dat support page.
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This has your control viewer stuff built in right?