Build Your Own Arcade Controls Forum

Main => Software Forum => Topic started by: SirPeale on March 05, 2005, 10:16:55 pm

Title: Mame .94
Post by: SirPeale on March 05, 2005, 10:16:55 pm
0.94
----

SPI update [Ville Linde]
preliminary sprite Alpha (no tilemap alpha)
added sprite / tilemap DMA
proper RTC emulation

Removed SAMPLES support from sndhrdw/galaxian.c [Aaron Giles]

Removed extraneous clipping when passing streams from one output to the
next input [Aaron Giles]

Added macros for ROM_REGION64_LE and ROM_REGION64_BE [Aaron Giles]

SegaPCM now does stream_update on reads/writes for slightly better
accuracy [Aaron Giles]

Fixed System24 crash due to sound update [Aaron Giles]

ADSP2100 big endian fix [Alex Eddy]

Fixed Star Force crash [Aaron Giles]

New Games / Clones supported or promoted from GAME_NOT_WORKING status:
----------------------------------------------------------------------

Galaxy Force 2 [Aaron Giles]
Power Drift [Aaron Giles]
Strike Fighter [Aaron Giles]
Rail Chase [Aaron Giles]

clones
------

Mortal Kombat (Yawdim bootleg) [Aaron Giles]
Title: Re: Mame .94
Post by: Crazy Cooter on March 05, 2005, 10:27:44 pm
I don't see it yet..
Title: Re: Mame .94
Post by: imovaherenow on March 06, 2005, 12:03:46 pm
can u just download the binary for mame.94 over .93 and  just my .93 rom and chd set?
Title: Re: Mame .94
Post by: SirPeale on March 06, 2005, 12:48:41 pm
Sure.  There are only a few changes.  Most ClrMAME can take care of.